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FIFA Issue - Controller and Crashing

  • 20-12-2010 6:31pm
    #1
    Closed Accounts Posts: 6,296 ✭✭✭


    Hi all,
    I have a big issue with FIFA and my games controller. It is a PS2 wireless controller connected through a USB converter. It is recognised by my PC but whenever I have it plugged in FIFA will just crash upon start up, it runs fine with no controller plugged in. I have it set up with an XBox 360 controller emulator but FIFA still crashes
    This is the error I get

    See the end of this message for details on invoking
    just-in-time (*) debugging instead of this dialog box.

    ************** Exception Text **************
    System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
    at fifasetup_csharp.GameSettingsForm.GetNumberOfAttachedControllers(IntPtr inputManager)
    at fifasetup_csharp.GameSettingsForm..ctor()
    at fifasetup_csharp.StartingForm.GameSettingsButton_Click(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4454 (QFE.050727-4400)
    CodeBase:file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll

    fifaconfig
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase:file:///C:/Program%20Files/EA%20Sports/FIFA%2011/Game/fifasetup/fifaconfig.exe
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3614 (GDR.050727-3600)
    CodeBase:file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase:file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase:file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3074 (QFE.050727-3000)
    CodeBase:file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll

    ************** * Debugging **************
    To enable just-in-time (*) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When * debugging is enabled, any unhandled exception
    will be sent to the * debugger registered on the computer
    rather than be handled by this dialog box.

    Does this mean anything to anybody because it's driving me crazy not being able to play FIFA!


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