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Mother and Earthbound

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  • 30-04-2010 3:05am
    #1
    Moderators, Category Moderators, Computer Games Moderators Posts: 50,917 CMod ✭✭✭✭


    The Mother series

    The mother series started as a project by Shigesato Itoi who became fascinated with videogames during the 80's Famicom craze in japan. Itoi was an acclaimed writer and tv personality in japan. He was amazed at the interaction videogames offered but wasn't impressed with the story telling. He decided to approach Nintendo about making a videogame for them. Nintendo jumped at the chance to have such a high profile writer working on a game and the implications it would have. What came of this was the Mother/Earthbound series, one of the most highly acclaimed game series ever that unfortunately isn't very well known in the west.

    Mother / Earthbound Zero

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    Mother was Itoi's first game and was a collaboration between him and HAL laboratories. Although a US release of the game was planned Nintendo dropped it at the last minute. Fortunately a fully translated complete prototype of the game was uncovered and released through rom sites so non japanese speakers can experience it. Considering the rom is dated 1990 the translation is absolutely superb and head and shoulders above the nonsense that passed as a translation in those days. There are the usual nintendo censorship things like crosses on the churches removed and cigarettes and some gore from the zombies removed but over all the game is pretty much the same as the japanese version other than the addition of a run button.

    Mother plays very much like the Dragon Quest series. You can choose between physical attacks or psychic 'Psi' atttacks that work like magic. It's very old school. You will need to do a lot of grinding in this game to get anywhere, even for the first area. However the battle system is rather good and there's a lot of strategy involved in the game. If there is a major issue it's that the difficulty of the final stages is ridiculous. You will need to do some ridiculous grinding to get through the final area and at the very final section the normal enemies are way harder than even the final boss who can be taken on at much lower levels. Your best bet here is to run away from every battle. Also dungeons are complicated mazes so you are best to get maps and a faq to get through the game.

    What sets mother and the whole series apart is the setting. Unlike the usual tolkien rip off or generic sci-fi we see in every RPG the mother series is set in a contemporary 90's setting. Mother is set in a rural 90's middle america, albeit an exagerated japanese prespective of it which makes the game very unique with a 50's sci-fi vibe underlying it as well. You don't buy swords or arrows but equip sports equipment like baseball bats and yo-yos to do battle. Even getting your health back requires you to eat regular foods instead of 'potions'. You don't kill enemies, they 'come to their senses'. You encounter a strange assortment of enemies like being attacked by your possessed lamp and new age hippies.

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    Plotwise you can expect something special with Itoi involved. The game starts with this weird message:

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    But it's not until the very end that you understand the significance of what is written here. The world of Mother is rather zany. You'll rescue a girl from zombie mafiosa, take on 1950's alien starmen and one sequence see's you driving a tank across a desert, destroying a massive robot before crashing into a cave filled with talking monkeys. The whole game revolves around learning the notes of a lullaby that you learn from such objects as a singing cactus, monkey, doll etc. It all seems weird and offbeat without any interconnection but the truth is that storywise the game is a serious work of art. The game really gives you a sense of nostalgia for the things you got up to as a kid and it really does succeed. There's a strange area in the game called Magicant that you will revisit a lot and once you uncover the truth about this area right at the end of the game you are greeted with a really very emotional scene that very nearly works and is only kept back by the lack of rom space to add enough exposition. It's amazing that a game can generate so much emotion on an 8-bit platform.

    The game is technically outstanding for a NES game. It looks beautiful and the world map is massive, it's probably the biggest area in a NES game. The biggest stand out is the music which really is some of the best written on NES. A vocal album was released that is incredibly rare to find but is well worth looking up on youtube:



    The game is hard to recommend since its archaic ways are very difficult for most modern gamers to get over but as a culturally significant game to some one interested in the medium it really is worth experiencing as long as you know what you are getting in for. I'll leave this section with some screenshots from the beginning of the game.

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Comments

  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,917 CMod ✭✭✭✭Retr0gamer


    Mother 2 / Earthbound

    Earthbound000.pngEarthbound001.png

    Unlike Mother, Mother 2 did get a western release under the name of Earthbound. Mother 2 was one of the most highly anticipated games for the SNES in japan and nintendo tried to kickstart an RPG craze in the US with Earthbound. There was a massive advertising campaign and the game was released in a massive box that included a walkthrough guide and scratch and sniff stickers. It sold well but not as well as nintendo had hoped. However the game reached enough gamers to start a cult following for the series in the west, but more on that at the end of the article.

    Development of Earthbound started soon after the first game and soon turned into a nightmare development that took over 5 years (most games at the time had turn around times of less than a year). HAL laboratories and APE Inc. were both involved in the development of the game and this caused a lot of the trouble. Co-ordinating two separate teams spearated by a huge distance before the internet really took off was a major hurdle. The games cartridge size had to be increased multiple times to fit the game, starting out at 8-mbit and ending up at a massive for the time 24-mbit. The game did eventually come out and what we ended up with was one of the best RPG games ever made that is just as good today as it's ever been.

    Gameplay is much improved over the previous game. It's much better balanced than Mother with no need to level up. The biggest addition to the game is the rolling health bar. If you take damage your health doesn't immediately decrease but drops slowly. If you can finish the battle or heal quick enough you can stop your health decreasing. Some enemies have attacks that take all your energy outright in one hit but taking them out quickly or healing before your health reaches zero will stop your health decreasing. This simple addition adds a lot of strategy and trepidition to a slow turn based battle system. Another big addition is that there are no longer random battles. All enemies are visible on screen and you can gain the upper hand by attacking them in the back, although they can take advantage of this as well. When you get to a high enough level you can instantly kill the enemies by touching them making backtracking a painless experience. I also love the psychadelic backgrounds that use the SNES mode 7 tricks to their fullest.

    Earthbound008.pngEarthbound012.png

    Earthbound returns to the modern contemporary world of mother but this time with influence from both America and Europe but of course with that zany japanese perspective. Again equipment is standard sports paraphenalia and healing items are food stuffs you will find in any food store. You need to use an ATM card to withdraw money. It really is what makes the game totally unique in a sea of generic RPGs especially the attention to detail in this area. The enemies you meet are crazy with mushrooms that infect you with a mushroom on your head that if not removed reverses your controls, crazy bag ladies and unwashed homeless bums.

    Itoi outdoes himself in the story telling department. There's no need to have played the first game either to enjoy the story. The game starts out with a meteor landing near the main characters house. When he sets out to investigate it he finds a fly living in it that can talk and tells him that he is from the future were everything is destroyed and he is the choosen one to save the world. It all seems very generic but it turns into anything but. Some of the scenarios include rescuing a town from a haunted circus filled with zombies, taking down a cult that is obsessed with anything blue and making your way through a desert after getting stuck in a traffic jam. The game is full of memorable scenarios such as the famous mister saturns and your visit to the surreal Fourside which I won't spoil! Nontendo have to be commended on an absolutely stellar translation job that I can't find any fault in.

    Itoi's input into the writing of the game is evident from how far ahead the narrative in the game is from games even of today. Unlike the first game there's plenty of laugh out loud moments. My particular favourite is the cow that gets caught up in the cult obsessed with blue. The game actively takes the piss out of RPGs as well with many of the RPG conventions ridiculed. A character in the game will keep coming up with ridiculous machines like the 'Gourmet Yogurt Machine' that seem to have no use but seconds later a character will say they need it. There's even a man that you meet throughout your adventures that builds dungeons as a job. They start out a bit plain but get more intricate as he improves. Again there's real emotional heart to the game with nostalgia being a big theme. The game seems very jolly and light hearted but it all rings false at the end and the game features one of the most nightmarish and disturbing end sections of any game I've experienced. Again I don't want to spoil it but it's absolute genius and uses sound in the same way as the film 'Irreversible' to really upset the player. Itoi envisioned it as the end of innocence during childhood and it succeeds brilliantly. It lulls the player into a false sense of playfulness and catharsis before it's shocking and moving finale shatters these preconceptions.

    Earthbound got a lot of stick from the press at the time for being a simple looking game. At the time Donkey Kong Country was the way people thought videogame graphics were going. However time has shown that Earthbound was a gorgeous looking game while prerendered digitised graphics are garish and ugly. The game had a really appealing and colourful mix of charlie brown and matt groening that is well detailed and timeless. It's a fabulous looking game. Music is also of a high standard although I prefer the melodies in the first game.

    Earthbound is a game that I'd recommend every RPG fan to play. There really is nothing like it and for a game released in 1994 it's way ahead of it's time with a fantastic battle system and no random battles. It's Ioi's narrative that really stands out however. A true timeless classic that deserves the love and adoration it received. Now for some screenies:

    Earthbound002.pngEarthbound003.pngEarthbound005.pngEarthbound006.png
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    Earthbounds impact and it's community

    The Mother series has built up a big cult following in the West. Earthbound seems to have a strange effect on people. Most people liked the game but there was also a lot of people that fell madly in love with the game and everything about it. True earthbound/mother fans are totally obsessed with the franchise. The explosion of internet popularity at the time of the games release has lead to the fanbase to gather around a website that has become the go to source for westerners for all things Mother or Earthbound. That website is Starmen: http://starmen.net/

    Earthbounds fanbase are like no other. There's a true community spirit between them all. There's none of the inane bickering that you get in other fanbases or gamers trying to show off how good they are, digital mickey waving if you will, in competitive games. Everyone just seems to get along which for anyone into gaming culture knows is quite remarkable. When Mother 3 wasn't to be released outside of japan two translation teams began working on translating of the game. Usually this would end up in bickering between them both about who started it first and who would get it finished first. However in this case both teams decided to work to gether to get the project finished quicker, totally unheard of in fan videogame translation circles.

    Make no mistake Earthbound fans are probably the craziest videogame fans out there but they kind of know they are and embrace it. Starmen.net has launched it's own line of clothing based on the mother series and brought out a complete glossy strategy guide for mother 3 when the unofficial english translation was completed. It really goes to show the amount of love the fans have for the series.

    Unfortunately I haven't played Mother 3 so can't cover it which is a shame since it's even more interesting than the first two games. It had been in development starting as a game for the ill fated N64 DD add-on before becoming an N64 title. It was completed but scrapped by Itoi because he didn't like the art style due to the primitive 3D of the N64. The game eventually resurfaced years later on the Gameboy Advance. Itoi kept the same story as the N64 game but was satisfied with creating the game on the GBA which was popular enough for the game to find it's audience but could also provide the gorgeous 2D visuals Itoi preferred and had used in the previous games. The game was released at the end of the GBA's life and would have taken nintendo too long to translate so it never saw a release in the west but an unofficial translation by fans was eventually released on the internet after 2 years of hard work. I've heard the game is very emotional, dealing with the loss of loved ones and the unstoppable changing of the environment we grow up in and is supposedly one of the best games ever made. I hope I manage to get around to it soon.

    Anyway I hope you enjoyed this and didn't just TL;DR it, I put way more effort than I thought I would into it!


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,189 CMod ✭✭✭✭johnny_ultimate


    Good write up, you must be bored ;) This is one series I've always wanted to play, and it's a damn shame that it hasn't been re-released digitally yet. We've had Chrono Trigger, know I'd love to try Earthbound.

    This I will say: Lucas and Ness are the best characters in Super Smash Bros., along with Pikachu. There. I said it.


  • Registered Users Posts: 23,216 ✭✭✭✭monkeyfudge


    I've played the second one and loved it.

    Kept me going when I got stranded in Brazil this one time... But shockingly I never got around to finishing it despite getting quite far into it... I think the Stone Henge section is about the last part I remember playing.

    Will have to get back around to it again.


  • Registered Users Posts: 34,581 ✭✭✭✭o1s1n
    Master of the Universe


    Nice review. I haven't played either myself. After reading the above I really want to.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,917 CMod ✭✭✭✭Retr0gamer


    Just back from drinking myself stupid in Galway. I wasn't exactly bored when I wrote, I just couldn't get to sleep and was feeling creative! I'm just glad some people actually read it and it might make some more Earthbound fans because the second game really is a unique and brilliant experience. Now I've just got to finish Pokemon and start the third game.


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  • Registered Users Posts: 448 ✭✭Diddler82


    Great write up Retr0!

    Started playing Earthbound a while back after you recommended it to me in the Nintendo forums. Got stuck on the first stage and never went back. I will though at some stage because I did enjoy the brief time I played it.

    Your right though, although I did grow up in the NES/SNES era it was a bit of a shock to the system and definitely could not see the current PS/XBox generation enjoy it at all.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,917 CMod ✭✭✭✭Retr0gamer


    Bit the bullet and am playing Mother 3. It's really good.


  • Registered Users Posts: 1,587 ✭✭✭Xinkai


    You forgot to put a pic of Gigyas AKA The Fetus in there Retro :P

    Scariest boss ever :(


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,917 CMod ✭✭✭✭Retr0gamer


    3 hours into Mother 3 and there's already been a some awfully moving scenes. They weren't joking when they said it was emotional. It's really very good!

    Earthbounds final boss really freaked me out, such a change of atmosphere!


  • Registered Users Posts: 170 ✭✭osprey


    Great review, I'm new to these two games so I'll certainly give them a trial run!


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  • Registered Users Posts: 87 ✭✭wattlendaub


    Currently playing though Earthbound for the second time, what an amazing game it is. Great write up there, Retr0gamer!


  • Moderators, Category Moderators, Computer Games Moderators Posts: 50,917 CMod ✭✭✭✭Retr0gamer


    I'm a little creeped out here. I only found out recently that my favourite game critic Jeremy Parish likes Baking as well but he also started Mother 3 last night and for the same reason's I did, he was a bit burnt out by pokemon.


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