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MW2 Info released via 402's twitter (Infinityward)

  • 03-10-2009 3:06pm
    #1
    Closed Accounts Posts: 237 ✭✭


    Multiplayer Maps


    ASnorkel wrote: @fourzerotwo: What type of weather effects will there be on MP maps. ie. snow, rain, dust storms... fourzerotwo wrote: @ASnorkel: All of the above. Quite a few maps have varying degrees of visibility due to weather effects.

    SeanC92 wrote: @fourzerotwo: Are there snow maps in multiplayer? fourzerotwo wrote: @SeanC92: Yeah - there will be snow maps in Multiplayer.

    Heirek wrote: @fourzerotwo: Since there is snow maps now, will there be any snow ghillie suits? fourzerotwo wrote: @Heirek: Ohh yeah. Unique ghillie suits for each environment. Not only that, but enemy snipers look different than friendly snipers. #MW2

    Weapons and Equipment


    GibsonD90 wrote: @fourzerotwo: Have grenade physics or blast range been altered? I don't see how someone can throw a grenade over 3 buildings!? fourzerotwo wrote: @GibsonD90: Grenades actually HAVE physics now. Before they did not, so they'll react realistically to the environment and world around them.

    Sub_Zero990 wrote: @fourzerotwo, I read on IGN.com that some attachments now have effect ( like double-tap), if this is true can you tell us anything. fourzerotwo wrote: @Sub_Zero990 Correct, certain things that used to be perks are now attachments. Bandolier for example is now an Extended Mags attachment.

    TheNardDoger wrote: @fourzerotwo: People are saying the Riot Shields are too overpowerd. Do they have a breaking point? Is it going to be balanced? fourzerotwo wrote: @TheNardDoger: No. They can't be destroyed but you're slow moving, plus shield gets cracks (so no visibility after awhile). Can't shoot also

    KollinNapier wrote: @fourzerotwo: Will there be heat vision and/or night vision included in the game? fourzerotwo wrote: @KollinNapier: Yeah - one of the new attachments is a Thermal Scope.

    JRLOLOL wrote: @fourzerotwo: what are the possible attachment combinations with the bling perk? for example, heartbeat sensor and rds? fourzerotwo wrote: @JRLOLOL: You can combine any attachments you want, given they don't physically overlap each other. i.e. Red Dot can't fit on top of a scope.

    3DuArD0242 wrote: @fourzerotwo Will the EOTECH sight be able to zoom in more then the Red Dot Sight? fourzerotwo wrote: @3DuArD0242: An EOTECH sight is holographic. It creates a sight picture (circle w/ dot in the middle) holographically in the scope. #MW2

    ArisNajeeb wrote: @fourzerotwo: Does Tactical Insertion present a problem if it's thrown out of a map? fourzerotwo wrote: @ArisNajeeb: Tactical Insertion can't be thrown out of the map, it's dropped at your feet, not thrown in #MW2

    CodySkalnik wrote: @fourzerotwo: Are people going to be able to turn on Sparta mode and just charge with a whole team of shields? fourzerotwo wrote: @CodySkalnik: lol - an entire team of Riot Shields would be slow moving and extremely vulnerable. Flash grenades force you to expose some

    DarkContentFilm wrote: @fourzerotwo: Throwing Knives thrown with left hand seems difficult to adapt to if your right handed using RB. Why are they different? fourzerotwo wrote: @DarkContentFilm: The throwing knife is thrown via the left hand because the right hand is holding the weapon. Low Ready + Throw w/ lefthand



    Quote: @fourzerotwo: Will there be civilians on either Multiplayer/Special Ops? fourzerotwo wrote: @Calbino: There won't be any civilians in Multiplayer, but they add a layer of tactical gameplay in Single Player and Spec Ops missions. #MW2



    Gametypes and Spec-Ops

    AussieSpirit wrote: @fourzerotwo I know you are not talking about prestige but Will there be prestige for the PC in Modern Warfare 2?
    fourzertwo wrote: @AussieSpirit Yes, the PC version of #MW2 will have Prestige mode in multiplayer just like the console version

    koenigsegg9 wrote: @fourzerotwo: Will spec ops be available from the start? #MW2 fourzerotwo wrote: @koenigsegg9: When you 1st get #MW2 only the Alpha Spec Ops missions will be unlocked. You'll unlock more as you beat some & get stars



    XEvilRobX wrote: @fourzerotwo: Is there a chance of Ghost being playable for 1st player in Spec Ops, maybe in some DLC? Or unlockable for Spec Ops? fourzerotwo wrote: @XEvilRobX: Not likely. Spec Ops is a dedicated mode completely unrelated to the story of #MW2. Pick up and Play fun. No "characters"


    Nunez757 wrote: @fourzerotwo: Will there be a MLG playlist in the future? fourzerotwo wrote: @Nunez757: Not sure yet. We've been speaking with @MLG_sundance since early on and want to make it as MLG accessible as possible.

    iDriveHeShoots wrote: @fourzerotwo: hey Rob, i heard something about a alien terrorist mode? similer to nazi zombies is that true? fourzerotwo wrote: @iDriveHeShoots: haha - no. There is no Alien Terrorist mode. Can't believe this rumor has any weight. Seriously... alien.... terrorist?!

    3DuArD0242 wrote: @fourzerotwo: Is Special Ops mode as long as Single Player? Or shorter? fourzerotwo wrote: @3DuArD0242: Special Ops is just as long if not longer than Single Player (depends if you're going for all 69 Stars). It's meaty!

    3DuArD0242 wrote: @fourzerotwo: Are you allowed to say what these 69 stars are? If not its ok. fourzerotwo wrote: @3DuArD0242: There are 3 stars per mission. You get 1 star for beating on Regular, 2 stars for Hardened, & 3 stars for beating on Veteran

    MichaelCadenas wrote: @fourzerotwo: will there be a horde mode type if thing ?? fourzerotwo wrote: @MichaelCadenas: Special Ops includes a variety of gametypes and mission objectives. One of many being a Wave Defense type.

    IRobitailleI wrote: @fourzerotwo: how is search and destroy going to work with tactical insertion? you could just spawn in their spawn for the next round. fourzerotwo wrote: @IRobitailleI: There are no respawns in Search and Destroy so Tactical Insertion is useless there, I said S&D once meaning to say Demolition


    Other Questions

    DannyWR88 wrote: @fourzerotwo will there be #mw2 xbl avatar store/rewards?
    fourzertwo wrote: @DannyWR88 Yeah - we're working on a few cool things. Anything in particular you're hoping to see?

    zZGAMESTARZz wrote: @fourzerotwo will you be able to keep track of all the acollades you have got? Like collect them?
    fourzertwo wrote: @zZGAMESTARZz Yeah. You can view your previous Accolades at any time and see how many of each you've received.

    bins69 wrote: @fourzerotwo will #ps3 get trophies this time?
    fourzertwo wrote: @bins69 Yes. The PS3 version of #MW2 will have trophies and rumble support and we even have some dynamic themes in the works for the PS3 XMB

    adzzzy wrote: @fourzerotwo are there any australian forces in #MW2
    fourzertwo wrote: @adzzzy3 Yeah, Australia is one of many nations represented throughout the Taskforce. You won't play as them but they're among the soldiers.

    TroytheSHman wrote: @fourzerotwo I was just wondering if there is going to be any Canadian forces in the game if not any cndn guns or references or anything?
    fourzertwo wrote:
    @TroytheSHman Actually there are a few Canadian forces in there, just check for a flag patch on the back of a characters flak vest in #MW2

    AndyK09 wrote: @fourzerotwo: Is the HUD sizeable/moveable? fourzerotwo wrote: @AndyK09: Yep - you can scale the vertical and horizontal horizons for your specific television so the HUD placement is perfect #MW2

    bobcooley2000 wrote: @fourzerotwo: So when can we expect to see some more #ModernWarfare2 footage/details? fourzerotwo wrote: @bobcooley2000: We have a @Spike_TV episode coming up on the 8th we film next week, but something planned before that as well!

    Quote: @fourzerotwo: sweet are you tapping a strictly mw2 promo show .. or something else ??? fourzerotwo wrote: @B3LTF3D: Yeah, it's an entire episode dedicated to Modern Warfare 2! I'm stoked, filming some never before seen footage for it. #MW2

    Wolfboy wrote: @fourzerotwo: How is the LAN system going to work, is it like CoD4 where it's preset, or can we look forward to a tournament friendly setup? fourzerotwo wrote: @Wolfboy: LAN / Offline is very Tournament friendly in #MW2. Full create a class and rank progression but separate from your online rank

    xDeathReaperx wrote: @fourzerotwo: will there be a MUTE BUTTON in the Lobby?? icon_smile.gif fourzerotwo wrote: @xDeathReaperx Yeah - there will be lobby mute. #MW2

    MrHydroLV wrote: @fourzerotwo: so whats the good reasons to prestige? and go beyond 10th or u cant tell until release fourzerotwo wrote: @MrHydroLV: There are going to be a few rewards for hitting prestige in #MW2 - can't go into details, but there will be goodness to be had

    Xlom3000 wrote: @fourzerotwo: is there built in modded controller deterance in MW2? Maybe a forced rate of fire check? fourzerotwo wrote: @Xlom3000 Yeah - we're addressing modded controllers in #MW2 - slightly different than the Rate of Fire cap we did in COD4 recently

    MichaelCadenas wrote: @fourzerotwo: why did you guys decide to make top level 70 !??! What was worng with 55 ????!!???? fourzerotwo wrote: @MichaelCadenas: We have a lot more weapons, perks, attachments, callsign items, and equipment to unlock this time, needed more levels!

    Retchford wrote: @fourzerotwo: do you prestige at level 55 and are the badges on the net somewhere or is that kept on the down low? fourzerotwo wrote: @Retchford: No - Max level in #MW2 is Lvl 70 this time. We're keeping the Prestige icons under lock and key.

    ItzEddie wrote: @fourzerotwo: Is there a region searching function in #MW2? fourzerotwo wrote: @ItzEddie: There isn't an option to search specific regions / countries when matchmaking, but there is improved matchmaking to auto-assist


    Perks and Killstreaks


    InsidiousEnemy wrote: @fourzerotwo Is it possible to hear enemy footsteps like in MW1? Will it be possible to hear people with the environments and all of that?
    fourzerotwo wrote: @InsidiousEnemy Of course. Sound is extremely important to the design of the game, especially in #MW2 multiplayer.

    * New *
    DevilDogNick wrote: @fourzerotwo: how do you destroy a sentry gun? with a gun or explosives? fourzerotwo wrote: @DevilDogNick: A sentry gun can be destroyed by anything, best tactic is to flank it, get up behind, and give it a knife to the circuity

    OoDarryLoO wrote: @fourzerotwo: does the cold blooded perk counter the hbs? if possible can you tell me exactly what it does counter fourzerotwo wrote: @OoDarryLoO: Coldblooded counters detection from Killstreaks. Notice in the AC-130 video how enemies have Red Block identifiers around them?

    Calbino wrote: @fourzerotwo: Can all team-mates benefit off a care package/enemy care package? Plus how long do the care packages remain in the game? fourzerotwo wrote: @Calbino: Care Packages can be used by anyone and even stolen by enemy players. Which is why they're great to use as bait! #MW2

    EliasBrache wrote: @fourzerotwo: could it be possible to take down a chopper with the ac-130? fourzerotwo wrote: @EliasBrache: Yeah. If an enemy chopper is in the air while you're in the AC-130 you can fire down on top of it to shoot it down.

    SeanC92 wrote: @fourzerotwo: Do you get to choose what the air drop drops, if that makes sense? fourzerotwo wrote: @SeanC92: Nope. Air Drops are random. They could be an ammo resupply or an awesome killstreak reward. Its luck of the draw.

    BrickkTamlandd wrote: @fourzerotwo: Hello! Regarding the AC-130 gunship killstreak reward, I have a concern.. Anti-Missle flares. How do you shoot it down??? fourzerotwo wrote: @BrickkTamlandd: Teamwork. It takes two rockets to take down an AC-130 in MP. Meaning you can't do it alone but can do it as a team.



    402's reply on local search:

    fourzertwo wrote: Alright, let me attempt to clarify as much as possible as its clear that there is some misunderstanding on how matchmaking works in Modern Warfare 2 for international users.

    The functionality you're asking for, the ability to connect to BEST connection rather than first available game aka quickest match, is already built into the matchmaking.

    There is no need to include an additional toggle where you manually have to ask it to put you in the game best suited for your connection, that should all be done automatically without requiring you, the player, to go through an extra step to request it.

    That's what I was referring to in the tweet of, "you don't select a region or country, it is auto-assist". Meaning, matchmaking will automatically put you in the best game for YOUR connection.

    My statement was NOT to be taken as, "its the same as COD4". Just because there isn't a menu option doesn't mean the same functionality isn't being done on the backend.

    We're doing extensive beta testing of Modern Warfare 2 internally, including with our Activision partners worldwide to test instances JUST LIKE THIS. Which is why I assure you a lot of your concerns will be unfounded come launch. However, we'll still continue to monitor activity and performance for our international users post-launch and address anything that may arise.

    So I encourage you, put away the pitchforks and torches for the moment until you see it in action. Then feel free to raise any concerns you may have, for now I stand behind our matchmaking for US AND international users.

    If there are any other concerns you think we're not aware of, I encourage you to let me know. This kind of response is good, shows you guys are passionate about the game, and I want to ensure you we're just as passionate about making sure you're heard and concerns are addressed.


Comments

  • Registered Users, Registered Users 2 Posts: 4,169 ✭✭✭ironictoaster


    Good post, can't wait for the big day!


  • Registered Users, Registered Users 2 Posts: 181 ✭✭The Munky


    Its reading out your santa list at christmas....

    CODMW2 - its christmas time


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