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BFD 2 bouncing problem

  • 24-08-2009 2:27pm
    #1
    Registered Users, Registered Users 2 Posts: 616 ✭✭✭


    Hey guys wondering if anyone has come across this issue or can suss it out

    I use BFD 2 to program drum tracks but whenever i try to bounce the individual tracks to wavs for mixing the cymbal tracks don't bounce properly. The cymbal hits get cut off as if there's an extreme gate effect on them, ruining the cymbal trails. Sometimes it cuts out for a few beats then comes back so you get hit-silence-trail sounding totally unnatural.

    I've bounced in cubase/ableton and using bfd2s own internal bounce function all giving the same results.

    any ideas?


Comments

  • Closed Accounts Posts: 1,569 ✭✭✭iamhunted


    if on a mac, yuo could use audio hijack to capture the sound from the app without having to bounce it. On a PC I think you can do this from the soundcard settings.


  • Registered Users, Registered Users 2 Posts: 1,180 ✭✭✭Seziertisch


    I've encountered the same thing using Protools HD, except it wasn't just on the cymbals. The last upgrade seemed to sort it though It is a real pain in the arse having to listen/relisten for drop outs. It might just be one of those things.


  • Registered Users, Registered Users 2 Posts: 616 ✭✭✭ogy


    cool will check out the update!


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