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unqiue game graphic styles

Comments

  • Registered Users, Registered Users 2 Posts: 2,985 ✭✭✭animaX


    Strange not to see Zelda wind waker, Viewtiful Joe or Madworld, but nice link!


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    yeah and loco rocco? but atleast they have okami and my my katamari,
    this is unreal
    http://www.playfeist.net/


  • Registered Users, Registered Users 2 Posts: 715 ✭✭✭_sparkie_


    13 for the ps2 was really out there.


  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    Wait a minute.....
    Okami is often cited as a reference point for many designers (along with Ico and Shadow of the Colossus) and has a strong cel-shaded visual style combined with the use of natural brush strokes.
    That's all kinds of crazy; ICO and SoTC weren't cell shaded, were they? [Edit: I misread the text] :o


    Many titles omitted from their list, but I fear they'll be chastised in future posts. :)





    Also, no Jet Set Radio? Disgusting! :D


  • Closed Accounts Posts: 760 ✭✭✭TheAlmightyArse


    They're saying Ico and SotC are often cited as a reference point. The cel shaded bit only refers to Okami.

    Team Fortress 2 is probably note worthy for being highly stylised, but primarily for game design reasons rather than artistic ones.


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  • Registered Users, Registered Users 2 Posts: 2,850 ✭✭✭Fnz


    They're saying Ico and SotC are often cited as a reference point. The cel shaded bit only refers to Okami.

    Ah, your right. I should have taken the time to actually read the text properly - instead, I put the "and" before the brackets. :o


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    I think Braid and Mirror's Edge are worthy mentions here.

    Jet Set Radio should have got in there too.


  • Closed Accounts Posts: 1,749 ✭✭✭CCCP^


    They missed too many greats, I don't know where to start.


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