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Seeking aspiring game developers in Dublin

  • 28-01-2009 6:13pm
    #1
    Closed Accounts Posts: 36


    Hello. I'm interested in getting a small team of aspiring game developers together with a goal of completing a game by June.

    Project Details/Aims:
    • Release at least 1 simple game by June
    • Release all source code/images/etc. under GPL
    • Team members gain important skills/experience
    • Team members gain valuable CV fodder
    People Thinking of Applying Should:
    • Be self-motivated and hard-working
    • Be sociable / capable of working as part of a team
    • Have some examples of their work they can show me
    • Live near Dublin
    • Be available at least 1 night per week for meetings etc.
    • Ideally be aged 18-25
    What I Can Bring to the Team:
    • Knowledge of software design principles
    • Good programming skills (Java, C++, Python, and too many more to name :P)
    • Experienced team-leader
    • Passion for the 'Art of Game Design'
    In particular I'm looking for someone who would be able to handle the art and design needs of the project.

    If you're interested please drop me a PM with your details (age/location etc) and a bit about your skills/experience.

    If enough people get back to me, I'll organize a meeting and hopefully we can get a team together :)

    Thanks for reading - sorry if this is the wrong board.


Comments

  • Registered Users, Registered Users 2 Posts: 1,481 ✭✭✭satchmo


    You should check out gamedevelopers.ie, you might get some interest there too.


  • Registered Users, Registered Users 2 Posts: 10,592 ✭✭✭✭Dont be at yourself


    I'll sticky this for a week or two to see if there's any interest


  • Closed Accounts Posts: 36 Fartmonger


    @NekkidBibleMan: Thanks for the sticky :).

    @satchmo: Thanks for that link. I had actually searched for a website along those lines but couldn't find anything. Looks like a good resource anyways :) Have posted the ad there for greater exposure.


  • Closed Accounts Posts: 2 tk421


    I have actually set myself up with a team, and so far we've got 4 years work complete on a 3D space trading/sim like Elite. (theres 5 of us) We are nearing release 1 and theres a lot I've learned in the past 4 years. There were several ocasions when I would have liked to have some where to go to talk to people and get answers and learn from others. (Rather than just researching online, theres a lot to be said for just talking to people)

    As a result of this I was considering setting up some sort of weekly lessons or workshop for those interested in learning certain aspects of game development. To start with I'd like to run a 5 week introductory course in 3D Modeling for video games some where in the city center.

    I've helped a few other people get started on this and it was at one of their suggestions that I decided to run an actual class for a few weeks.

    Do you think any one would be interested?


  • Registered Users, Registered Users 2 Posts: 7,264 ✭✭✭witnessmenow


    How simple is a simple game :P

    I will most certainly be doing some game dev for fun when i finish college in the middle of May which i'm sure is too late for you. Good luck with it anyways!


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  • Registered Users, Registered Users 2 Posts: 2,528 ✭✭✭TomCo


    I wonder if the OP ever got anywhere with his project.
    Always looking for potential employers!


  • Closed Accounts Posts: 36 Fartmonger


    This is the game I eventually made: http://pyedpypers.org/index.php?page=project&projectid=33&view=true

    Bit late and I ended up making it by myself :P

    I plan to remake it using XNA and put it on xbox live... one day...


  • Registered Users, Registered Users 2 Posts: 2,528 ✭✭✭TomCo


    Fartmonger wrote: »
    This is the game I eventually made: http://pyedpypers.org/index.php?page=project&projectid=33&view=true

    Bit late and I ended up making it by myself :P

    I plan to remake it using XNA and put it on xbox live... one day...

    Good luck anyway,

    Here's a game me and group of guys in college made using XNA (along with some extra stuff for physics)

    http://www.youtube.com/watch?v=-Us2F3e9sHI

    and a later tweaked version which also used augmented reality.

    http://www.youtube.com/watch?v=WMWEYqYPDfc


  • Closed Accounts Posts: 8,983 ✭✭✭leninbenjamin


    Ah now Tom, TrafficSim was so much more fun :p


  • Registered Users, Registered Users 2 Posts: 2,528 ✭✭✭TomCo


    Ah now Tom, TrafficSim was so much more fun :p

    Yeah, the level of interactivity and general fun was MINDBLOWING.
    My favourite part was
    when the car turned the corner
    .

    Game of our generation (second only to Brain Training maybe).


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  • Closed Accounts Posts: 5,482 ✭✭✭Kidchameleon


    yo I cant seem to download RGB anywhere? link abouve no longer active


  • Registered Users, Registered Users 2 Posts: 2,026 ✭✭✭docdolittle


    How come this is still a sticky? :p


  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Korvanica


    How come this is still a sticky? :p

    my thoughts exactly....


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