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Patch v9.2.0

  • 19-12-2008 4:37pm
    #1
    Registered Users, Registered Users 2 Posts: 5,836 ✭✭✭


    There be a new patch out!

    http://community.sigames.com/showthread.php?t=82282

    It's save-game compatible plus there's some database changes too.

    Here's the match engine changelist:
    Match Engine v725

    - Fixed throw in taker being over pitch line when throwing
    - Fixed players standing 2 yards outside area at penalties instead of right on line
    - Improved short free kicks taken at 30 yards out or more
    - Fixed commentary stating distance of shot when scoring from clean through at edge of area
    - Created some limited ball and player movement When players stand and hold ball up waiting for options
    - Reduced ratio of serious injuries compared to light ones in match
    - Reduced instances of players not closing down ball player slightly
    - Fixed bug where player could be described by commentary and animation as taking a throw in during open play
    - Made team shape support ball player a little better when attacking
    - Fixed bug where defenders continued marking strikers too long when ball clearly in their teams possession
    - Encouraged certain players to try risky dribble when out of options in attacking area
    - Encouraged shot when player cutting in at edge of area and on good foot ( or confident )
    - Made players attack penalty area quicker when team mate is on wing and in crossing position

    Match v726

    - Removed some confusion created by small deflections that can cause players to react illogically
    - Fixed rare bug where keeper can fumble save as result of foul off ball between 2 other players
    - Reduced extreme curve on kicks with high target point
    - Improved perception of when player is in semi clean through situation
    - Fixed players clean through drifting too wide too easily
    - Fixed bug where player chasing ball can suddenly move at superhuman speed
    - Made defenders a little more careful about going to ground prematurely
    - Made players a little more willing to turn having received ball to face opposition goal depending on tactical instructions etc
    - Toned down number of shots on target slightly
    - Fixed players making unnatural passes similar to how it works for shots in v724

    Match v727

    - Fixed dodgy use of squad rotation by some teams mid season
    - Increased accuracy of ball to player deflections
    - Fixed AI managers being overly defensive in some lower league games
    - Fixed AI managers illogical use of 424 when no need
    - Fixed occasional instance of goalkeeper not picking ball up when able to
    - Fixed possibility of lesser goalkeepers parrying ball that is easy to catch
    - Fixed rare instance of keeper leaving save until ball is already over the line
    - Lowered number of passes ahead of team mates that give receiver too much to do to get there
    - Player marking post at corner will now leave it to mark free opponent who is near if no-one else can do it
    - Player marking opponent with ball near own corner flag now positions better to block the cross
    - Less shots from free kicks in wide areas
    - Encourage run with ball when acres of space to move into
    - Encourage pass to player in more advanced position when attacking
    - Reduced instances of player kicking ball against opponent for throw in unrealistic position
    - Slight reduction in shots going over bar rather than wide
    - Slight reduction in condition drop through match
    - 3 man midfield or attack with no wide players now spreads more when in possession

    Match v728

    - Made AI managers with low attacking ratings a little less negative at home when not underdogs
    - Fixed some saves described as superb when they were routine
    - Stopped some instances of defenders trying to move in for tackle before they are in position
    - Made players a little more likely to cross when well placed to do so
    - Made players a little more likely to shoot when well placed to do so

    Match v729

    - Stopped players deserting the player they had stayed back to mark at their own team's corner
    - Fixed AI managers making illogical subs when players get injured in the first half
    - Fixed possibility of throw in causing immediate throw in for opposition due to v725 moving taker behind the line
    - Fixed tackle in own area triggering illogical "must score" commentary
    - Made players more likely to shoot first time when presented with close range chance
    - Made players more likely to lay ball off first time when back to goal and under pressure
    - Fixed keeper dropping ball to avoid taking it out and then taking too long to recover and grab it again
    - Made attacking minded players a little more adventurous when running with ball in opposition territory
    - Stopped players taking ball under control when its too far from their feet
    - Made players in defensive wall more likely to block ball
    - Fixed players in defensive wall not facing ball
    - Fixed bug where player sometimes stands close to but never picks up a motionless ball
    - Fixed keeper changing mind about letting ball run out at last minute and as a result fumbling it and risking losing it to attacker
    - Fixed bug causing keepers not to dive on some penalties
    - Toned down effectiveness of penalty takers in pressure situations like shootouts
    - Fixed bug where player can get near zero match rating for no obvious reason
    - Fixed bug where player makes pass to team mate that is too hard for him to pick up
    - Tuned v727 change to 3 man midfields in possession
    - Improved position of 3 man midfields when out of possession

    Match v730

    - Made players a little more effective when clean through on goal
    - Reduced players "running through" opponents to win back ball
    - Made keepers a little better and more likely to make effort to save ball at least
    - Fixed bug where keepers allow back passes that are deflected to go into goal

    Match v731

    - Fixed keeper coming for backpass and missing it altogether
    - Fixed match getting stuck assert due to bug in receiving ball code
    - Fixed player diving and moving for ball while diving animation plays out
    - Fixed player standing still with ball for ages and ignoring obvious pass
    - Further small tweak on # of injuries

    Match v732 - 9.1.0

    - Fixed striker diving to head ball out of keepers hands when yards away
    - Fixed back header being hit unnaturally powerfully in for own goal

    Match v733

    - Fixed bug in man marking that allowed wingers to beat man easily
    - Differentiated between set piece marking and open play marking so that players marking at set pieces follow their man through current phase of play
    - Fixed making challenges not causing potential injuries, and rebalanced injuries across the board accordingly
    - Toned down first touch a little for high velocity passes
    - Made D-line push up a bit more, when playing high mentlity, when defending but ball in opp half
    - Made teams defend a bit narrower even when defending but ball in opp half
    - Made players a little more willing to shoot from edge of area when obvious opportunity arrives
    - Made a few more placed rather than blasted finishes

    Match v734

    - Increased number of blocked shots slightly
    - Reduced effect of "hard tackling" setting slightly, rebalanced foul count
    - Increased likelyhood of yellow cards for persistant fouling
    - Reverted v733 change for set piece marking for set pieces in non dangerous areas
    - Reworked effectiveness of first touch slightly
    - Fixed bug causing long kicks upfield to yield too many one on ones
    - Fixed bug where defenders would sometimes hang back way to far on fight balls at other end of pitch
    - Made cultured players a little more adventurous when under pressure with ball
    - Improved keeper saving range slightly
    - Fixed a couple more bugs that cause player to stand around close to ball and not play it
    - Encouraged shots from edge of area a little further
    - Improved passer choice of pass a little
    - Improved default player positions on field dependant on ball position slightly

    Match v735

    - Fixed assertion created by ball being moved to set pieces decision when its already there
    - Fixed instance of highlight cutting out when ball in area and not dead
    - Fixed ball physics bug causing certain long high shots to be on target
    - Tweaked AI manager use of mentality, width, and depth team sliders to account for opposition
    - Slight widening of pace and acceleration range created from attributes
    - Fixed unrealistic injuries from v733 caused by dribbling or turning on ball
    - Fixed bug where defence might push up due to fight ball in own danger area, risking a clear goalscoring chance if their man loses out
    - Fixed bug causing occasional clearance into touch from midfield position
    - Reduced ability of keepers to save and hold close range shots
    - Fixed bug where player may stray into opposition half and risk being offside when opposition defence have all joined attack
    - Fixed bug where corner taker can step back through ad hoardings when preparing for kick
    - Tweaked player choice of direction facing when picking up possession of ball, especially around opp area
    - Fixed bug where keeper may not come to claim loose ball in own area
    - Increased likelyhood of defence shifting over to cover players drawn into challenges
    - Fixed instance of assertion where play pauses indefinitely due to issue with player not picking up loose ball
    - Mistake now assigned to goalkeeper who handles outside area and loses ball due to being forced to drop it
    - Increased number of low whipped crosses
    - Improved default cross destination slightly
    - Increased number of simple passes to feet
    - Increased first time passes, shots when player ability and situation allows
    - Tweaked likelyhood of long shots in various situations including free kicks in wide areas
    - Improved finishing from fairly close range
    - Made players a little less eager to shoot early when clean through
    - Fixed bug where throw ins can send ball straight out down line
    - Fixed medics standing "inside" ad hoardings

    Match v736

    - Fixed bug where keeper who drops ball after 6 seconds can leave it to an incoming striker if it takes a slight deflection off him as he drops it
    - Slight optimisation on code that also creates more small lapses of concentration by players generally
    - Reduced number of ariel challenges logged for players who arent close enough to the ball
    - Slight improvement in facing when picking up possession of ball
    - Fixed defenders dropping too deep when marking opponents around own area
    - Fixed strikers trying to round keeper prematurely creating unneccesary tight angle for shot

    Match v737

    - Fixed bug where post match injury would be more severe than the condition drop at the time would have indicated
    - Toned down one touch football slightly for the less technical players
    - Reworked identification of what is a "key pass"
    - Fixed possible flaw in keeper choice of saving point
    - Fixed keeper leaving goalbound ball when he expects attacker to get to it but its within saving range
    - Fixed flaw in marking of ball player that sees defenders make uneven path towards their target point
    - Tweaked off ball movement slightly
    - Reduced passing ability of the very worst players
    - Made players try to shoot slightly later when clean through if possible
    - Players slightly more likely to place shots when clean through
    - Fixed slightly obscure freeze in match that can take 30 seconds or more to resolve
    - Fixed bug in hitting the post point that sees ball rebound from slightly wrong place

    Match v738

    - Reduced instances of wild clearances from midfield areas
    - Improved full back marking of winger running with ball near danger area
    - Reduced amount of whipped low crosses

    Match v739

    - Fixed 5 man wall for free kick near corner flag
    - Fixed header off line not being included in highlights
    - Made non defensive players close down play a little more effectively
    - Low condition has more effect on concentration levels
    - Obvious through balls less likely to be ignored
    - Fixed bug where keeper can dribble ball out then ignore it if it stops dead and let in attacker
    - Toned down instances of 3/4/5 players converging on ball player at once
    - Slowed down backpasses, and very short passes a little
    - Fixed bug in ball physics that could cause on target shots to hit crossbar instead

    Match v740

    - Reduced deflections off players who are about to take control of ball
    - Fixed injured player from human team remaining on pitch for duration of game
    - Made keepers dive a bit further
    - Fixed defenders assuming team mate that makes a tackle is going to take control of ball
    - Further improved decision making of player through on goal
    - Fixed keeper hesitating on picking up a loose ball near own goal
    - Fixed player moving towards still ball too slowly allowing opponent to get in first and intercept
    - Fixed bug that could stop players from kicking ball out for injury
    - Toned down long shot accuracy a little
    - Reduced number of risky passes across defence line

    Match v741

    - Improved defence reactions to balls played over them or in behind them
    - Reduced accuracy of keeper kicks
    - Improved keeper dives a bit further
    - Fixed bug where keeper may not come for static ball in own area and allow easy goal
    - Increased safety first approach a little for lower standard players

    Match v742 (9.2.0)

    - Fixed bug that caused keeper to potentially lose control of ball after he has held it for 6 seconds

    Lots of good stuff there.


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