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3D chess game

  • 18-08-2008 12:56pm
    #1
    Registered Users, Registered Users 2 Posts: 427 ✭✭


    Hi
    I want to write a 3d chess game before I go back to college. I have no experience in game programming.

    I assume that c++ is the way to go but am unsure of anything beyond that. Can you guys recommend any books or else just give some advice in general?

    Keep in mind that I won't be writing any AI. I'm more concerned with the graphics side of developement.
    Thanks.
    Kev


Comments

  • Registered Users, Registered Users 2 Posts: 413 ✭✭ianhobo


    c++ is one way to go, it quick, and you get involved at a low level with whats going on.

    C,C# and/or Java are other ways to go too.

    C# and Java will yield quicker development times, but you "lose" some control of the graphics, and the implementation, which I personally think is the fun part! :)

    Also, have you a preferred graphics technology?

    Some popular ones would be OpenGL, and DirectX

    I think microsoft offer a visual studio game development add on package through their visual studio express website for their c++ ide

    DirectX will need you to download the DirectX SDK, a couple of hundred megs, wheres OpenGL will be a much smaller download


  • Registered Users, Registered Users 2 Posts: 427 ✭✭Kevo


    Thanks for the reply.

    I think I will go with java. I have a lot more experience with Java, though not 3D. I was going to go for c++ since I need to brush up on it for 4th year but I doubt I will be using it much anyway.

    Am I right in thinking that if I go with Java I just need java 3D and nothing else?


  • Registered Users, Registered Users 2 Posts: 6,465 ✭✭✭MOH


    You could try looking at Microsoft's XNA framework, ties in with C#.


  • Registered Users, Registered Users 2 Posts: 413 ✭✭ianhobo


    Not sure what you need for 3D with Java, check out the sun site maybe?


  • Registered Users, Registered Users 2 Posts: 4,276 ✭✭✭damnyanks


    java 3d but from memory its meant to be pretty poor.


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  • Registered Users, Registered Users 2 Posts: 427 ✭✭Kevo


    I think I'm going to use the jmonkey engine.


  • Closed Accounts Posts: 4 Logonberry


    If all goes well, you could convert it to 2D (or keep a cheeky 3D using 3D sprites in a 2D engine ;)) with the slick engine, and then convert it to a mobile platform such as a phone. Either way, best of luck with it!


  • Closed Accounts Posts: 5,284 ✭✭✭pwd


    I agree that xna would be worth checking out.
    If you are interested in games development it is a good framework to develop pc xbox an mobile games.
    And as mentioned it involves using c#, which is probably the best language to know in terms of employability.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,083 Mod ✭✭✭✭Sephiroth_dude


    Would you need a lot of programming experience to make a chess game?


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