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User generated games coming to XBL 'later this year'

Comments

  • Registered Users, Registered Users 2 Posts: 1,416 ✭✭✭FreeOSCAR


    (EG) Jelly Car. :D


  • Closed Accounts Posts: 6,241 ✭✭✭Vic Vinegar


    I like that idea! does anyone know if it'll be ridiculously complicated to make one yourself?


  • Registered Users, Registered Users 2 Posts: 1,416 ✭✭✭FreeOSCAR


    Afaik XNA games are developed using C# and can be done so if you download the 2008 Visual C# express edition for the toolset on how to do so.

    Lots of details about the service can be found at
    http://msdn.microsoft.com/en-us/xna/default.aspx


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    have the tools at home, downloaded them there yesterday

    will try to get stuck in soon, but i dont hold out much hope lol


  • Closed Accounts Posts: 16,396 ✭✭✭✭kaimera


    Helix wrote: »
    have the tools at home, downloaded them there yesterday

    will try to get stuck in soon, but i dont hold out much hope lol
    Score Helix.

    let us know when ya get one done and we'll try get it approved for XBL :D


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  • Closed Accounts Posts: 6,241 ✭✭✭Vic Vinegar


    FreeOSCAR wrote: »
    Afaik XNA games are developed using C# and can be done so if you download the 2008 Visual C# express edition for the toolset on how to do so.

    Lots of details about the service can be found at
    http://msdn.microsoft.com/en-us/xna/default.aspx

    Hmm, sounds complicated! my ideas for games shall have to wait! (I don't have any really anyway!)

    Jelly Car sounds sweet! (geddit?)


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    kaimera wrote: »
    Score Helix.

    let us know when ya get one done and we'll try get it approved for XBL :D

    will do

    im a firm believer in oldskule games:cool:


  • Registered Users, Registered Users 2 Posts: 1,416 ✭✭✭FreeOSCAR


    Hmm, sounds complicated! my ideas for games shall have to wait! (I don't have any really anyway!)

    Jelly Car sounds sweet! (geddit?)

    I loved the 20second demo of Jelly Car back in feb. Cant wait for it to be released when XNA launches come autumn.


  • Closed Accounts Posts: 605 ✭✭✭ghouldaddy07


    can anyone recomend me some good free online resources for leaning C on the web.

    This service is a great addition but i think 100 dollers a year is abit steep for it.


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    if youre any good youll make it back on sales tho


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  • Registered Users, Registered Users 2 Posts: 1,416 ✭✭✭FreeOSCAR


    can anyone recomend me some good free online resources for leaning C on the web.

    This service is a great addition but i think 100 dollers a year is abit steep for it.


    Well for C tutorials most sites will do that go in depth, most tutorials will mention the same concepts & syntax . As for Compilers, i use Borland for windows and g++ on Ubuntu. Dev C++ is open source and is also decent. Id advise you to get the hang of C & C++ first (basic programs etc) before you go delving into game design.


  • Closed Accounts Posts: 6,241 ✭✭✭Vic Vinegar


    FreeOSCAR wrote: »
    Well for C tutorials most sites will do that go in depth, most tutorials will mention the same concepts & syntax . As for Compilers, i use Borland for windows and g++ on Ubuntu. Dev C++ is open source and is also decent. Id advise you to get the hang of C & C++ first (basic programs etc) before you go delving into game design.

    Just how complicated is c & c++? I'm fairly handy with computers and the like but I've never tried anything like that...


  • Registered Users, Registered Users 2 Posts: 1,416 ✭✭✭FreeOSCAR


    Just how complicated is c & c++? I'm fairly handy with computers and the like but I've never tried anything like that...


    Well I learned the two of them over the course of two years through college. I found that once you learn the syntax of one language you can apply it to any other languages whether it be Java, C#, PHP. If you are good at problem solving and logical thinking in general you will be fine. Programs can get quite large and complex so you come to realize just how hard it can be for games programmers and the ilk to design the software.


  • Closed Accounts Posts: 54 ✭✭starwidow


    yeah so it's going to take a while to make unless your a programmer


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