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bf2142 patch 1.10 coming soon

  • 07-12-2006 1:23pm
    #1
    Registered Users, Registered Users 2 Posts: 2,997 ✭✭✭


    Beta Testing for the Battlefield 2142 1.10 update begins.

    Greetings,

    We continue our march into the Christmas holiday with more and more happening in the Battlefield Universe. This week we will begin public Beta Testing of the 1.10 update. In this update we are adding server options and a few game play enhancements along with a number of bug fixes. Some of these improvements are:

    Fixed Titan wall exploit - Players will no longer be able to exploit into the corridor wall to unfairly defend their titan.

    Spectator Functionality - Players will be able to join a server as a spectator.

    Active Camouflage Update: A bug that caused camouflaged players in medium to long range situations to be more visible than originally intended has been fixed. The IT-33 now functions as it did in the Public Beta. Thanks to former Beta Testers who helped to track down this issue.

    Takao T20 and P33 Pereira Pistols: The maximum rate of fire has been increased on both the EU and PAC pistols. The pistol bullets' damage over distance has also been tweaked to allow for a slightly larger ideal range. Players should find the handgun's effectiveness as a close range panic weapon to be greatly improved.

    Master Server Disconnects: We are adding client side enhancements to eliminate Master Server Disconnect Issues.
    And much more!
    -Your DICE Live Team

    yay stronger pistols!!!


Comments

  • Registered Users, Registered Users 2 Posts: 10,339 ✭✭✭✭LoLth


    \o/ pistol goodness and improved camoflauge!! sniping just got better (and yes, I know you dont snipe with a pistol... its for those muppets who see you, you see them, they switch to knife and you shoot them repeatedly in the mush.... if only BF had facial expressions....


  • Registered Users, Registered Users 2 Posts: 10,339 ✭✭✭✭LoLth


    A more comprehensive list of corrections in the new patch. taken from fileplanet:

    -Fix for resupply exploits on unlimited ammo weapons and vehicles.
    -Players may no longer move inside of the cargo bay crates on titans using the sentry drone
    - Demo packs will no longer drop through first section of the 3rd and 4th upper hallways of both titans
    -Away bonus is now properly calculated with in-game promotions
    -Ranks and current score should now be displayed correct.
    -Duty ribbons will no longer be awarded before the needed criteria have been met
    -Stats related to commander score will no longer be randomly reset to zero
    -Unable to tab to password field when using a dedicated server
    - Slowed down the speed that the news ticker cycles through messages
    -Fixed the issue that causes the highlighted section of the server to be shortened when looking at server information
    -Fixed the server browser issue that caused multiple menus to scroll at the same time.
    -EMP effect on gun ships is reduced by 1 second to allow gun ships more survivability.
    -Tuned the SL assault drone to allow for quicker target acquisition.
    - Tweaked pistols: increased ROF clamp values, slightly redused damage fall off over range
    - Tweaked up the damage of the HMG rounds to counter its lower rpm
    - Increased the entry radius points for all vehicles
    - Removed unused range finder setting from EU walker, titan guns to fix the APC/railgun/FAV draw out bug
    -Fix for latency and TV guided missiles: Lowered the acceleration on the missile and fixed firing lag
    - Active cammo will no longer incorrectly offset textures
    -Punkbuster: Change default server port to 17567
    -PAC titan corridor-3 exploit: Moved player collision to stop this
    -PunkBuster: Update to most current PB client files
    -Reserved Slot Enhancement: Reserved slot servers will now allow the full number of player slots to be used by non-RS list players. When a reserved slot player joins the last player to join the server will be kicked.
    -Added unlock control to unranked servers
    -Tier-1 Unlocks: All first tier unlocks can now be made available regardless of player rank on unranked servers
    -Tier restriction control: Admins on unranked servers may now select which unlock tiers are available for use on the server. Please note that this setting does not grant access to unlocks that a player has not earned through ranked play.
    -Unranked Spectator Functionality: Added spectator player slots to unranked servers. Players may join a server as a spectator. Please note that spectator players will need to exit the server and rejoin as a player in order to join a team.
    - Added client functions to help reduce persistent Master Server Disconnects
    -New client login procedure to reduce persistent disconnects by the EA Master server. Please note that this measure will only initiate after the first disconnect occurs. Due to dependencies of the Master server some players may still experience server related disconnects.


  • Registered Users, Registered Users 2 Posts: 4,920 ✭✭✭AnCapaillMor


    Spectating, it better not be like CS, where a spectator takes up a players spot. Man i used hate that in cs.


  • Registered Users, Registered Users 2 Posts: 10,339 ✭✭✭✭LoLth


    it certainly sounds like they do but perhaps they will run it like the reserved slots...

    spectator gets kicked when an actual player joins. Thankfully its only unranked, us recons would be redundant against Casper the Voyeur Spectator and his teamspeak from beyond...... :)


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