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game console speak

  • 06-12-2005 12:28pm
    #1
    Registered Users, Registered Users 2 Posts: 3,892 ✭✭✭


    remember in the days when it was simply

    8bit -
    nes
    master system
    gameboy

    16bit -
    megadrive
    snes

    32bit -
    sega 32x
    saturn
    playstation
    3do (?)
    neo-geo (?)
    gba (?)

    64bit -
    atari jaquar (yippee)
    n64

    128bit -
    dreamcast
    ps2
    xbox (?)

    whats to become of the old schoolyard taunts?
    "ha my 16bit system kicks your 8bit systems ass!" (well a nerdy schoolyard)


Comments

  • Closed Accounts Posts: 2,653 ✭✭✭steviec


    Well the xbox is 32-bit because it's a Pentium 3 processor. No idea about most other recent consoles to be honest. I'm guessing that the 360 and PS3 are 64-bit if their based on G5 processors.

    Its a fairly silly meaningless measurement really, it may have meant something when registers were so tiny that they really needed to be bigger to have more memory space, but there's little reason to go beyond 64-bit at the moment.


  • Registered Users, Registered Users 2 Posts: 3,892 ✭✭✭madrab


    steviec wrote:
    Well the xbox is 32-bit because it's a Pentium 3 processor. No idea about most other recent consoles to be honest. I'm guessing that the 360 and PS3 are 64-bit if their based on G5 processors.

    Its a fairly silly meaningless measurement really, it may have meant something when registers were so tiny that they really needed to be bigger to have more memory space, but there's little reason to go beyond 64-bit at the moment.
    silly and meaningless to you, but i still remember the glory days......


    la la la la


  • Closed Accounts Posts: 91 ✭✭feckidyparp


    these days the kids are like " ah mine has more gigahappyflops than yours" nah nah na naaah naaah


  • Registered Users, Registered Users 2 Posts: 3,892 ✭✭✭madrab


    these days the kids are like " ah mine has more gigahappyflops than yours" nah nah na naaah naaah
    and thats why they should be exterminated with extreme prejudice


  • Closed Accounts Posts: 4,235 ✭✭✭iregk


    steviec wrote:
    Well the xbox is 32-bit because it's a Pentium 3 processor. No idea about most other recent consoles to be honest. I'm guessing that the 360 and PS3 are 64-bit if their based on G5 processors.

    Its a fairly silly meaningless measurement really, it may have meant something when registers were so tiny that they really needed to be bigger to have more memory space, but there's little reason to go beyond 64-bit at the moment.

    ps2 and xbox are 64bit graphics wise. however this was when the insides of these machines were simple. now it makes no difference if your graphics chip is capable of producing 256bit graphics if you only have 4 vertical and horizontal pipe lines. its all changed from when it used to be but even then it was mis leading.

    the jaguar was not 64bit, it was 32 bit but had a co processor and they added them together to get the 64bit number. so in truth it has never really been as easy as we liked to believe


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  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    TOO MANY GAMES OUT THERE.

    snes days =
    what you doing today ? playing supermario world, thats what ! cant beat wendy coppa.
    16 bit please


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