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Ok OSI are on crack.

  • 14-02-2000 10:38pm
    #1
    Registered Users, Registered Users 2 Posts: 21,264 ✭✭✭✭


    Check out the new changes.
    http://update.uo.com/design_159.html

    From what I can guess is...
    Target thier weapon,
    Disarm Punch,
    Last target steal,
    run smile.gif

    Better yet, Mage equips spellbook (cause they need it to cast), disarm punch (stops spell), steal BP.


Comments

  • Closed Accounts Posts: 7,346 ✭✭✭Rev Hellfire


    I really like some of those changes smile.gif

    Stealing while in combat could be fun.



  • Closed Accounts Posts: 7,346 ✭✭✭Rev Hellfire


    The whole disarm there weapon and steal depends on if theres no 10 second delay between the disarm and steal.

    But if there isnt you can be sure there will be one pretty quick.

    Not sure I like the dex removal on armor :/


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    The stealing in combat could be interesting all right but the no getting kicked out of the guild will make a lot more noto thieves and this could lead to a further nerfing down the line.


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