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How do I put a gun model into Battlefield?

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  • 16-06-2004 2:38am
    #1
    Registered Users Posts: 5,111 ✭✭✭


    Hey guys I wonder if you can help me Im thinking of getting into this 'modding' thing, Ive made this gun model with a relativley low poly count (950), see below.

    Its a 'Slugga' as used by Orks in the Warhammer 40k tabletop game and I want to but it into Battlefield Vietnam, any place I could look for a simple step by step guide as the ones Ive found are confusing at best.

    If you can help thanks

    slugga.jpg


Comments

  • Registered Users Posts: 6,892 ✭✭✭bizmark


    You made that ? class

    Anyway i think you need to SDK (system development kit) to import stuff into the game its free and should be on there site......Mind you i could be totaly wrong

    class gun anyway


  • Registered Users Posts: 5,111 ✭✭✭tba


    Cheers bizmark, Ill have a look for that then. Does it come with tutorials ya reckon?

    Heres a real one for anyone whos interested (the thing in its hand).

    slugga-1-front.JPGslugga-1-back.JPG


  • Registered Users Posts: 6,892 ✭✭✭bizmark


    Im sure they do


  • Registered Users Posts: 3,945 ✭✭✭Anima


    Indeed nice work.


  • Registered Users Posts: 6,810 ✭✭✭DRakE


    Not bad at all :)

    Can't help you with it tho :/


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  • Registered Users Posts: 5,458 ✭✭✭shinzon


    Love that gun tis pretty sweet, you could always ask in the desert combat forums as well to see how they got there guns in game for the mod

    Cheers

    Shin


  • Registered Users Posts: 5,111 ✭✭✭tba


    had a look, asked around and found this link
    http://www.planetbattlefield.com/bf1942/tweakin/tutorials/

    Theres a lot there, see you next year.


  • Closed Accounts Posts: 20,346 ✭✭✭✭KdjaCL


    Yeah to add anything in it kinda has to be a seperate mod ,no matter how small it is.

    But its not hard ,start small and work your way up ,1st thing is a tiny map then add in your objects ie that gun.

    So you can fine tune the firing and reload anims for it.

    Kdjac


  • Registered Users Posts: 771 ✭✭✭Sir Random


    Great stuff tba, is that 3DS Max?


  • Registered Users Posts: 5,111 ✭✭✭tba


    Originally posted by Sir Random
    Great stuff tba, is that 3DS Max?

    yeah and photoshop, we have it in college, its flippin great.

    got a movie of it too if your looking for something to waste your time with
    http://dhost.info/tba/mov/slugga.exe 1.39MB self executing bink file


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