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Star Wars : galaxies

  • 14-05-2004 5:12pm
    #1
    Registered Users, Registered Users 2 Posts: 3,754 ✭✭✭


    Got my copy today after seeing it come up on another forum i read constantly and since i loved KOTOR thought i would give it a go..

    just wondering if there is any boardsters playing this :)

    www.starwarsgalaxies.com


Comments

  • Registered Users, Registered Users 2 Posts: 3,274 ✭✭✭Monty - the one and only


    yep i do...

    Ive got characters on few servers

    Monty on starsider(holo grinding this one) -imperial
    Ediomoch on chimera-imperial
    Reven on Farstar(main account) -rebel
    then another on infinity


    theres a trialer for the game here http://www.lucasarts.com/games/swgalaxies_lightspeed/ needs quicktime


    1 note about the trailer...I have yet to see or even hear of a working AT-AT on the server so im not sure wher it comes from on the trailer.


  • Registered Users, Registered Users 2 Posts: 14,149 ✭✭✭✭Lemming


    Yup - Grifja Od'Dub on the Europe-Farstar server


  • Registered Users, Registered Users 2 Posts: 864 ✭✭✭Jilm


    Originally posted by Big Chief
    Got my copy today after seeing it come up on another forum i read constantly and since i loved KOTOR thought i would give it a go.
    I love KOTR too (played it thru twice, probably good for another go).

    Just don't expect the same gaming experience from SWG, I played it for a few months last year, I found it a very average experience by other MM standards. If SWG is your first MMORPG, you might get a similar buzz I got when I first played Ultima Online many moons ago :D

    I quit last December and I've heard many changes have been made since (improved Jedi rules, vehicles introduced, fixed bugs, spaceships to come). Hopefully there's more fun to be had.

    Have a good one :D


  • Registered Users, Registered Users 2 Posts: 2,010 ✭✭✭Dr_Teeth


    Hi there, I'm 'Anavel' on Chimaera server. :) The game has changed an awful lot since December, though I think it will not be until Publish 11 (should be end of July roughly) that all of the big revamps will be done.

    Jedi at the end of this month, Combat at the end of next month and finally PvP. After that it'll be time for the Space Expansion! woot! :D

    Teeth.


  • Registered Users, Registered Users 2 Posts: 2,010 ✭✭✭Dr_Teeth


    btw, I started playing at the end of December.. I can't imagine how poor the game must have been without vehicles! I had refused to buy the game until they had added the speeders, and mounts, and player cities. There's been a raft of cool new stuff since then also.


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  • Registered Users, Registered Users 2 Posts: 3,754 ✭✭✭Big Chief


    started playing on friday, played it for about 12 hours solid at one point taking random breaks in between to get food / drinks / smokes / rants by the gf of spending to much time on my comp..

    must say im really enjoying it so far, it has a bit of that KOTOR feeling there but you are left to explore on your own and do what you want, rather than following a set kinda storyline, really quite glad i bought it now although i couldnt imagine it without the speders being there really

    im playing on the europe-chimeara server, C-hiefy (or maybe Ch-iefy) *dosent allow the nick chief for some reason.. and no it wasnt taken it just dosent allow the word chief) C-hiefy O'Donnell, im in the BIA guild over on dantooine now as i know a good few of the players from www.kiwi.vg forums who are all ex tfc (half life) players..

    Im just builiding up my character at the moment, was surprised to see ppl being nice etc aswell, currently just in tatt getting up my stats and when i kept getting defeated by a creature i had no chance against someone noticed and came up and kept healing me and offered to group up and help me out etc (ppl all offered help that i asked without hesitation..) and thats very good to see after spending alot of time playing tfc/ut2k4 or whatever (or even cs to a small extent) where most ppl seem like lil kiddies...

    i can see me spending to much time playing this though :p, feel free to come group up with me as i could do with all the help i can get really, most of the BIA guild have been playing for god knows how long and not many noobs like myself :p

    And it would be nice to play with a few of the boardsters, if you play on the chimaera server leave your nickname here and ill come look you up when im playing :)


  • Closed Accounts Posts: 493 ✭✭muffen


    I've been playing SWG for a few months now, and I still enjoy it.

    I think its a good game.. it does get boring unless you keep swapping professions... I've been BH (kept it for about a month), now I went to Master Swordsman/Master CH and I am currently in the process of dropping CH for Rifleman.

    Every professions has something that you are better at than most other professions.
    BH = do BH missions.
    Swordsman = GeoCaves and NS
    Rifleman = krayt and to some extent the corvette

    I think I want to do commando and then some crafting profession... and maybe doctor.
    Once I'm done with that I think I can say that I've tried all aspects of the game...


  • Registered Users, Registered Users 2 Posts: 3,754 ✭✭✭Big Chief


    changed character, didnt join the bia guild as they are imperial and i think i was to be a rebel and stick to the lightside.. so have just been doing missions and meeting random people that i dont know about tattoine and dantoinne..

    met a rebel guild in tatt though and have been hanging round there base doing missions for myself for stats and a couple of rebel missions

    youve tried all those professions, but what about jedi muffen? :)


  • Registered Users, Registered Users 2 Posts: 3,274 ✭✭✭Monty - the one and only


    Think Memnoch is the only one of us to get that far...


  • Closed Accounts Posts: 493 ✭✭muffen


    Originally posted by Big Chief
    youve tried all those professions, but what about jedi muffen? :)

    I'm not trying to get Jedi, my first holo said master weaponsmith and thats when I stopped trying :)

    I figured I'd do to quests once the revamp happens.

    I'm not sure I'd like to play a Jedi character at all to be honest, it is a very long a slow grind to become a good Jedi... don't think I have the time or the energy to do it. I rather just be good at my normal professions.

    I ordered a second copy of SWG so I can run two characters on the same server. Gonna have one crafting character and one combat character, and my new aim is probably going to be to setup a really good weapon/armour shop :)


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  • Registered Users, Registered Users 2 Posts: 3,126 ✭✭✭][cEMAN**


    They're totally reworking the jedi path and how you can unlock your character. Until now it was a case of grinding 5 professions in a certain order (4 were told to you by holos and the 5th was guesswork - meaning you might have gone through all professions before you unlocked).

    Now they're doing it quest based. My first holo was master chef, and as I prefer combat I ignored it. When they put out an announcement saying that anybody who has gone through professions from holos would receive a surprise. So i've gone through mastering Chef which has cost me millions - and it had better be worth it!

    BTW my character name is 'Icey' on 'Europe-Farstar'. I'm running a guild on tatooine out of the city of Mos Wroshyr (DMA) if anybody wants to come say hello :)

    On Europe-Chimaera I have a character called 'Iliame' and on Europe-Infinity I have a character called 'Tw'ice'. But I don't really go onto those characters unless Farstar won't load :)


  • Registered Users, Registered Users 2 Posts: 3,308 ✭✭✭quozl


    SWG is starting to sound more interesting, I was put off initially by all the complaints about it being half finished and bug ridden.

    Is it a game you can enjoy if you don't have the time to be living in the game world? And are there any clans/servers with boards guilds which don't mind having non powergamers in them?

    Greg (who just doesn't have as much gaming time as he did when he was a student :( )


  • Registered Users, Registered Users 2 Posts: 3,548 ✭✭✭Draupnir


    I was just wondeirng how exactly this works. Do you buy the game and thats it or are there further payments to be made?


  • Registered Users, Registered Users 2 Posts: 3,754 ✭✭✭Big Chief


    Originally posted by Draupnir
    I was just wondeirng how exactly this works. Do you buy the game and thats it or are there further payments to be made?

    you pay a subscription fee per month of about 7 euros to play it


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Originally posted by Monty - the one and only
    Think Memnoch is the only one of us to get that far...

    I dont think so :D

    Jedi totaly rock for PvE. Sabres are very powerful and my 5th gen is 1156 - 1587 @ 1.5 speed so Rancors and NS go down very fast unless there the 100% kinetic resist types which I leave the hell alone lol

    PvP is kinda borked as jedi have no defence mods so if your not a zabrak your pretty much screwed in pvp unless your a 4,4,4,4 guardian. Seeing one of those guys in action is pretty damm scary. So far Iv been attacked by a few rejects who though it would be "fun" to mess with my Jedi and they were incapped x3 and sent to the cloning centre :D

    The jedi revamp is looking pretty cool and with a defence line of skill boxes and a change in sabre damage type, Jedi should really start kicking ass and taking names ( of ass's to be kicked later).

    Im back playing on Lowca with a MBH one one account and M-Rifleman+M-Doc and Jedi on other account.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Originally posted by Draupnir
    I was just wondeirng how exactly this works. Do you buy the game and thats it or are there further payments to be made?

    Its 15 yoyos per account per month after tax.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Originally posted by quozl
    SWG is starting to sound more interesting, I was put off initially by all the complaints about it being half finished and bug ridden.

    Is it a game you can enjoy if you don't have the time to be living in the game world? And are there any clans/servers with boards guilds which don't mind having non powergamers in them?

    Greg (who just doesn't have as much gaming time as he did when he was a student :( )

    While a powergamer will always have better items and level faster, SWG does well for the casual gamer. Every profession can solo to master except squad leader.


  • Registered Users, Registered Users 2 Posts: 2,010 ✭✭✭Dr_Teeth


    If they give the Jedi defenses comparable to a Fencer, in addition to their damage healing, wound healing, state healing and high damage weapons and specials.. they will be overpowered but beatable. If they give them their own damage type it will take the piss completely though. :)

    Not that it matters to me, I'll be owning in my TIE intercepter soon enough!


  • Registered Users, Registered Users 2 Posts: 3,274 ✭✭✭Monty - the one and only


    After wittnessing an 8 way jedi brawl and seeing a master wipe the floor with his opponents in the middle of a packed cantina on theed on starsider last week, there is no doubting the strength of the higher levels, Avatars oppentents claim hes unbeatable unless you poison his mind....tis scarey to see how hes improved since he first unlocked the jedi.


  • Registered Users, Registered Users 2 Posts: 3,754 ✭✭✭Big Chief


    the game is feckin class in my opinion, been playing it solid all weekend there, almost about 15 hours straight at one point :o:o

    character is going up a bit aswell, managed to get some compo armour after doing missions a plenty on dantooine for 9k+ with my ubese armour against pikets/grauls etc

    joined imp which to be fair seems to be more powerful from within the game and have been getting FP for that as much as i can really since getting the compo armour (and before with the ubese)

    stats are now -

    marksman 4 0 0 0 (just completed novice rifleman)

    brawler 1 0 4 0 (got novice swordsman last night)

    scout ? ? 3 2 (heading for creature handler so i can tame my cu pa.. :) )

    medic 2 1 1 2 (not really going for anything here..)

    entertainer 0 2 0 2 (thanks monty for the macro, was out my house for a few hours and came back to see that after being buffed to the max :) )

    if your even on chimaera server then pop over to dantoinne down to town "ootini" and give me a shout, usually down there or there abouts.. or over on coronet or something, /tell C-hiefy :ninja:


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  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Originally posted by Dr_Teeth
    If they give the Jedi defenses comparable to a Fencer, in addition to their damage healing, wound healing, state healing and high damage weapons and specials.. they will be overpowered but beatable. If they give them their own damage type it will take the piss completely though. :)

    Not that it matters to me, I'll be owning in my TIE intercepter soon enough!

    Sabre's need to have there own damage type tho. Light sabres in the movies are not kinetic damage weapons. Do bear in that the Jedi grind in leveling and this is not including the various professions needed to unlock in the first place, is insane. It can days days of grinding to fill one box, not to mention you must hunt alone to avoid getitng on the bounty terms and the components needed for the only weapons you can use cost millions. Everyother prof in SWG can be done in 1 week where's jedi will take months of non stop grinding to level up. Damm tootin they should be kick ass in combat.


  • Registered Users, Registered Users 2 Posts: 21,264 ✭✭✭✭Hobbes


    It is the MMORPG effect. Players will always gravitate to the strongest class/cookie cutter character.

    If that character was a jedi then everyone would want to be a jedi.


  • Registered Users, Registered Users 2 Posts: 3,126 ✭✭✭][cEMAN**


    Not true. If this were the case then every character would be a pistoleer/fencer combo or something of the like.

    If this were the case we wouldn't have architects or chefs or doctors or entertainers or any other non combat profession.

    Thankfully for a lot of people this game is for role playing and not just a shoot em up.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Originally posted by ][cEMAN**
    Not true. If this were the case then every character would be a pistoleer/fencer combo or something of the like.

    If this were the case we wouldn't have architects or chefs or doctors or entertainers or any other non combat profession.

    Thankfully for a lot of people this game is for role playing and not just a shoot em up.


    Rifleman/CM is the FoTM on most servers due to both class's being a tad on the overpowering side and by a tad I mean insanely overpowered :) Most PvP battles revolve around these two class's so hobbes is spot on in his comment. How many times have Soe nerfed certain class's when the majority of PvPers went hell bent to get them?

    Bear in mine Ice, that alot of people have more than one account and Doctor is a profession thats very easy to master and very very needed in SWG. Not to mention you can make alot of money very easly with out any risk at all. Most of the serious PvPers have more than one account and use the second one as the credit earning class. You also have to bear in mind alot of people were and are still holo grinding.


  • Registered Users, Registered Users 2 Posts: 3,126 ✭✭✭][cEMAN**


    True, but you also have to bare in mind that a lot of people play the game for the role playing aspect rather than the PvP aspect.

    I've come across a lot of people doing entertainer for holos, and i've also come across my fair share of entertainers who do it because they want to entertain. They don't believe in afking entertainer, and those who own a cantina have removed afkers.

    Some doctors do it as their main character (some don't even have a secondary) because some want to act like a doctor. They can also have a combat secondary profession but doc would be their main.

    Some people have kept the likes of tailor the entire time they've played the game. Some have been mainly a mayor.

    People decide on what professions they want and they DON'T all jump on the band wagon.

    There's people who I know who just wanted to be a carbiner because of Han Solo. Some who want to be a bounty hunter but maintain a code of ethics and do it without armour (except for some show) and without buffs - the hard way.

    Myself, I play the game slowly. I level when I feel like it, and I spend the rest of the time chatting with people. It took me 3 months to get BH and I didn't bother mastering it because I didn't ever want to master it. The only elite profession i've mastered has been chef because I wanted to do 1 holo before they brought in the change to jedi (so I might get a surprise).

    To look at this game purely as PvP is rediculous. It's a mmoRPG for a reason.


  • Registered Users, Registered Users 2 Posts: 2,010 ✭✭✭Dr_Teeth


    Originally posted by Venom
    Sabre's need to have there own damage type tho. Light sabres in the movies are not kinetic damage weapons.

    Doesn't matter to me. If they gave them their own damage type they would be insanely INSANELY overpowered. Besides which, SOE have already stated that armour and buffs are being nerfed down to reasonable levels in the combat rebalance so we won't be seeing 90% resists any more. That coupled with the new Jedi skills is more than enough.

    Do bear in that the Jedi grind in leveling and this is not including the various professions needed to unlock in the first place, is insane. It can days days of grinding to fill one box, not to mention you must hunt alone to avoid getitng on the bounty terms and the components needed for the only weapons you can use cost millions. Everyother prof in SWG can be done in 1 week where's jedi will take months of non stop grinding to level up. Damm tootin they should be kick ass in combat.

    They are supposed to be hard to level, but you know as well as I do that no matter how hard are they are to level, if they are made stupidly powerful then huge numbers of people will grind their chars to Jedi Knight and PvP will be completely screwed.

    They are supposed to be rare in the game. Part of that comes from the time it takes to level them but most of it comes from the danger associated in being one.. if they are made too powerful then they can swan around starports with their friends and own everyone they see without fear..


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Doesn't matter to me. If they gave them their own damage type they would be insanely INSANELY overpowered. Besides which, SOE have already stated that armour and buffs are being nerfed down to reasonable levels in the combat rebalance so we won't be seeing 90% resists any more. That coupled with the new Jedi skills is more than enough.

    ***The point is that sabres are letal in the movies so should be letal in the game as well. Kinetic was totaly wrong for damage type and it needs to be fixed. Sabres also wear out sooooooo fast. A 1000/1000 sabre will be down to 600-550 after 3 hours of play and when each pearl costs from 4 - 15 million and you need 4 pearls for a good sabre, damm right you should drop like a sack when i hit you in PvP.****




    They are supposed to be rare in the game. Part of that comes from the time it takes to level them but most of it comes from the danger associated in being one.. if they are made too powerful then they can swan around starports with their friends and own everyone they see without fear..

    ***Rare is NEVER going to happen in a MMORPG. Rare = limits on what players can do and this will never keep players playing SWG. The reasion all the fubar jedi scheme came about was due to the massive amounts of people quiting SWG due to lack of content. Trust me Im almost about to quit my jedi due to the grind and I and others from the board who know me, would agree I fit the powergamer type. Most of the Fotm class's are powerful and easy to reach. Jedi will never be that popular.

    Alo if your going to use the "well in the movies" line then there should be a server cap on the amount of rebels, Imp players should get major benefits to boost there under population, CM, swordsmen, doctors, pikemen and alot of other class's should be removed from the game. SWG is not starwars nor will it ever be. Its based on the mythos of the star wars universe.


  • Registered Users, Registered Users 2 Posts: 2,010 ✭✭✭Dr_Teeth


    Originally posted by Venom

    ***The point is that sabres are letal in the movies so should be letal in the game as well. Kinetic was totaly wrong for damage type and it needs to be fixed. Sabres also wear out sooooooo fast. A 1000/1000 sabre will be down to 600-550 after 3 hours of play and when each pearl costs from 4 - 15 million and you need 4 pearls for a good sabre, damm right you should drop like a sack when i hit you in PvP.****

    My point is that they are already lethal enough, it's the armour that's out of whack, and that is being looked at in the combat rebalance. If sabers got their own damage type they would completely ignore armour meaning Jedis would be one-shotting fully buffed players in PvP, which is just daft balance-wise.

    ***Rare is NEVER going to happen in a MMORPG. Rare = limits on what players can do and this will never keep players playing SWG. The reasion all the fubar jedi scheme came about was due to the massive amounts of people quiting SWG due to lack of content. Trust me Im almost about to quit my jedi due to the grind and I and others from the board who know me, would agree I fit the powergamer type. Most of the Fotm class's are powerful and easy to reach. Jedi will never be that popular.

    They have to be made rare, because a) no-one who plays this game wants jedis roaming around everywhere as its completely against continuity and b) because they want to make them powerful (but not ludicrously uber). You can't have a class that is both overpowered and common it will ruin things for all the other classes.

    Alo if your going to use the "well in the movies" line then there should be a server cap on the amount of rebels, Imp players should get major benefits to boost there under population, CM, swordsmen, doctors, pikemen and alot of other class's should be removed from the game. SWG is not starwars nor will it ever be. Its based on the mythos of the star wars universe.

    I would much rather play SWG with lots of the above classes than have it changed so that anyone who PvPs has to have a Jedi. You seem to want the Jedis made way overpowered, I'd recommend you go play Jedi Knight multiplayer. :P

    They are making the Jedi grind more quest based, which should solve most of the boring aspects of leveling them, and mean you go through far less Lightsabers in the process.

    They are redoing all of the Jedi skills so the characters are better balanced (my guess is they will boost their defensive powers early on, so low-level Jedis have a chance in combat).

    They are nerfing armour and buffs in the combat rebalance. They are giving Jedi free robes that will be equivalent to the best armour available.

    They are further reducing Lightsaber costs by allowing Jedi to 'break down' their sabers to get the components back.. all of that is MORE than enough to get the Jedi where they should be, giving them their own damage type on top of that would just be silly imho.

    Teeth.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    They are making the Jedi grind more quest based, which should solve most of the boring aspects of leveling them, and mean you go through far less Lightsabers in the process.


    Nope. They are making the grind to getting a Jedi slot quest based. A jedi will still have to kill an insane amount of rancors to level :(

    They are redoing all of the Jedi skills so the characters are better balanced (my guess is they will boost their defensive powers early on, so low-level Jedis have a chance in combat).

    Bout time.

    They are nerfing armour and buffs in the combat rebalance. They are giving Jedi free robes that will be equivalent to the best armour available.

    There will be a catch. Always is with Soe.

    They are further reducing Lightsaber costs by allowing Jedi to 'break down' their sabers to get the components back.. all of that is MORE than enough to get the Jedi where they should be, giving them their own damage type on top of that would just be silly imho.

    Nope. They are making pearls and crystals decay rather than the sabre. So new pearls and crystals will still be needed very often :( You missing the point, Im not asking for an uber damage type, I just want anything bar ****ing kinetic as it just dosent make sence.


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  • Registered Users, Registered Users 2 Posts: 3,126 ✭✭✭][cEMAN**


    Originally posted by Dr_Teeth
    They have to be made rare, because a) no-one who plays this game wants jedis roaming around everywhere as its completely against continuity

    Yeah they do. Loads of little kids want jedis running around everywhere and they want to be one.

    Don't forget, there's 2 kinds of people who play this game. One kind who wants total continuity, and believe that there should be only a handfull of jedi in the entire game, and the other kind who just want an uber powerful (and loadsa lights) PvP with the backdrop of it being star wars.


  • Registered Users, Registered Users 2 Posts: 2,010 ✭✭✭Dr_Teeth


    I think you'll find that the uber kids who want Jedis also don't want anyone else to be Jedis so they can own all. :) They want them to be just as rare as everyone else does, as long as they can be one.

    I think you don't like Kinetic purely for movie/roleplayer reasons Venom. :P It can be changed to Energy or Heat or whatever I don't mind, just as long as the rest of the playerbase has access to high effectiveness armour to counter it. With a 'saber' damage type no-one would have any chance against Jedi.

    Pearl and Crystal decay won't be anywhere near as fast as weapon decay I'd say, or the change would be pointless. They're also talking about changing how pearls and crystals are acquired, so I think Jedi's will have little enough to complain about given how effective they will be.

    Teeth.


  • Registered Users, Registered Users 2 Posts: 696 ✭✭✭Kevok


    I've started playing this again now that I have time over the summer, I'm on farstar but for the life of me I can't actually find any players. I'm currently on Moenia on Naboo and there isn't a soul to be seen anywhere.

    Has the game suffered a massive drop in players or are they all hiding? Last time I was playing Moenia was a hotbed of Imperial vs Rebel action and it was always busy, it's pretty sad now.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Originally posted by ][cEMAN**
    Yeah they do. Loads of little kids want jedis running around everywhere and they want to be one.

    Don't forget, there's 2 kinds of people who play this game. One kind who wants total continuity, and believe that there should be only a handfull of jedi in the entire game, and the other kind who just want an uber powerful (and loadsa lights) PvP with the backdrop of it being star wars.

    I think the main reasion so many people are going for Jedi, knowing that in there current state are a pretty gimped class is due to a lack of content in the game. Every other class can be mastered in a few days and with CMs ruling or ruining pvp and the GCW being pretty pointless for most part,all these factors make people either quit or go for a jedi class just to do something.

    Continuity has been totaly fooked up from day one of SWG and its gotten to a point where i dont think the devs can fix it. Remember the early days when everyone was part CH? Or when droids were never seen due to them being completly worthless. Rebels are running wild on most servers due to lack of Imps so the pro continuity people can either deal with it or pay Soe 500 grand a month topay for all the changes and loss of income for Soe when the changes needed to make SWG a real Star Wars games makes 99.9% of the player base quit.


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Originally posted by Dr_Teeth
    I think you'll find that the uber kids who want Jedis also don't want anyone else to be Jedis so they can own all. :) They want them to be just as rare as everyone else does, as long as they can be one.

    I think you don't like Kinetic purely for movie/roleplayer reasons Venom. :P It can be changed to Energy or Heat or whatever I don't mind, just as long as the rest of the playerbase has access to high effectiveness armour to counter it. With a 'saber' damage type no-one would have any chance against Jedi.

    Pearl and Crystal decay won't be anywhere near as fast as weapon decay I'd say, or the change would be pointless. They're also talking about changing how pearls and crystals are acquired, so I think Jedi's will have little enough to complain about given how effective they will be.

    Teeth.

    The uber **** always want to be the only ones with the fun toys. Just look at all the cry baby BH's who wanted Mandalorian armor to be BH only! Even as a MBH I though this was just dumb as it dosent fit into the mythos of the Mandalorians at all.

    I dont really consider myself a rper but the damage type does bother me as its kinda stupid to thing a laser sword hits just like a baseball bat. Sabre damage should have a counter but no way should have 80% resists that are so easy to get. Something like stun damage and level where you can get a good suit with these resists but its going to cost you millions will make it a bit fairer to jedi. Noobs in crappy ubeese armor should not be able to stand there and laugh while I hit them with a 5tht gen all pearl sabre.

    Pearls and crystals are vital to a Jedi. Not even for the bonus to the sabre with is cool, but because you cant make any sabre bar the crappy training one without them. It would be like a marksman not being able to level his pistol skills unless they paid 20 million every 2 weeks for a new gun. Pearls and crystals should either be jedi made and crafted or come from jedi only quests. Jedi cant own houses or harvesters nor can they harvest hides or meat to sell. Jedi are not ment to be in the economy so neither should the items they must have to level up.


  • Registered Users, Registered Users 2 Posts: 3,754 ✭✭✭Big Chief


    got my first holocron last night

    i must master :

    Image design :rolleyes: :rolleyes: :rolleyes: :rolleyes:


    couldnt have gave me a worst class personally, its the one thing i wanted totally nothing to do with... and i hear it will take months to master which is shìt really :(


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  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Dont bother mate. Once pub 9 goes live which will be 2 - 4 weeks, no one will be able to unlock via prof grinding. You might as well wait for pub 10 and the jedi quest system.


  • Registered Users, Registered Users 2 Posts: 3,754 ✭✭✭Big Chief


    so holos will no longer exist then? great stuff...

    will i lose everything i worked towards though is the question?

    thank god really as i was tempted just to start a new character, given that i have no need for and or want to ID.. im novice musician and getting on at dancer, why not one of those entertainer ones :(

    what happens after patch comes out anyway? will i still be novice swordsman/rifleman/musician still or what yeh?


    also memnoch can you check your pm's, cheers :)


  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Originally posted by Big Chief
    so holos will no longer exist then? great stuff...

    *They will just be house decorations if they still drop.*

    will i lose everything i worked towards though is the question?

    thank god really as i was tempted just to start a new character, given that i have no need for and or want to ID.. im novice musician and getting on at dancer, why not one of those entertainer ones :(

    *Well what profs have you holo ground? If none then you will be bottom of the ladder starting from scratch. The more you have done as in holo told profs 1-4 you will be further up the ladder to hitting Jedi.*

    what happens after patch comes out anyway? will i still be novice swordsman/rifleman/musician still or what yeh?

    *Yes as the changes only will effect current Jedi*


    also memnoch can you check your pm's, cheers :)


  • Registered Users, Registered Users 2 Posts: 3,754 ✭✭✭Big Chief


    so if i get the profs i want to get i will be fine then and it will come up? ive not got any holo profs yet.. id was my first one and my desire to get it isnt very high really, max 600xp for doing a stats change and who reallly wants one of those often? 400xp for body changes... you need about 750000 to get master? not a chance...

    i plan on getting swordsman/rifleman/creature handler/master doc or combat medic and musician

    TKA also stands out as a good prof after watching players use it often and in pvp, tempted to take that also up

    if i mastered these profs would i be any way towards jedi when new patch comes out? or do only holos matter at the minute till the patch comes?

    >>> confused <<<

    apologies for thick questions


  • Registered Users, Registered Users 2 Posts: 14,149 ✭✭✭✭Lemming


    Originally posted by Big Chief
    got my first holocron last night

    i must master :

    Image design :rolleyes: :rolleyes: :rolleyes: :rolleyes:


    couldnt have gave me a worst class personally, its the one thing i wanted totally nothing to do with... and i hear it will take months to master which is shìt really :(

    My first was Weaponssmith. Which doesn't sound too bad except:

    a) I didn't have artisan
    b) Once yuo get to Engineering 4, you need another 21,000 crafting points to get to novice WS - which takes absolutely ages
    c) Finding decent materials is a pain in the ass.


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  • Registered Users, Registered Users 2 Posts: 6,984 ✭✭✭Venom


    Originally posted by Big Chief
    so if i get the profs i want to get i will be fine then and it will come up? ive not got any holo profs yet.. id was my first one and my desire to get it isnt very high really, max 600xp for doing a stats change and who reallly wants one of those often? 400xp for body changes... you need about 750000 to get master? not a chance...

    i plan on getting swordsman/rifleman/creature handler/master doc or combat medic and musician

    TKA also stands out as a good prof after watching players use it often and in pvp, tempted to take that also up

    if i mastered these profs would i be any way towards jedi when new patch comes out? or do only holos matter at the minute till the patch comes?

    >>> confused <<<

    apologies for thick questions

    I think you have the wrong line on how to open a jedi slot the current way.

    You use a holo and it tells you to master a certain prof. When this is done you repeat with another holo and a different prof. You will get told 4 times what prof to master. Once you have mastered these 4 prof the 4 holos told you you need to guess the 5th or silient prof that will unlock your slot. Some people have have to master all 32 profs to unlock. While you could be lucky and unlock the FS slot with your 5th prof Iv never heard of anyone been so lucky.

    Now the 5 key profs (4 the holos tell you and the 5th you need to guess) are generated when you create your character. If for example you had to master BH,rifleman,doc,CH and fencer to open your FS slot the holos would tell you the first 4 and when you mastered fencer your slot would appear.

    Talking BH as your first key prof.......
    Now my guess is, to get a boost up the ladder in the jedi quest gig your need to have mastered a key prof. Master 1 (BH)and you are ahead a little, master all 4 and you are ahead most of the way. However if you mastered just BH and they 10 none key profs I dont believe you would be any further ahead than if you just mastered BH. My reasion for this is that only the people who holo grinded who have holo grinded will be rewarded and the quest system will check your character gen tag to see how far along you are to unlocking and modify the quest for you. If it was just based on how many random profs someone has grinded assuming they have not mastered any key profs by accident it would be unfair on those who did holo grind.

    Hope this clear it up for you :)


  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭joe90


    Hi all

    Just started SWG last nite it looks like a good game.Slowly getting use to the controlls.
    Im on the Euro - Chimera server names Gamill and im a novice marksman. Give me a shout when your on.

    Cheers
    Gamill.


  • Registered Users, Registered Users 2 Posts: 3,754 ✭✭✭Big Chief


    Originally posted by Venom
    I think you have the wrong line on how to open a jedi slot the current way.

    You use a holo and it tells you to master a certain prof. When this is done you repeat with another holo and a different prof. You will get told 4 times what prof to master. Once you have mastered these 4 prof the 4 holos told you you need to guess the 5th or silient prof that will unlock your slot. Some people have have to master all 32 profs to unlock. While you could be lucky and unlock the FS slot with your 5th prof Iv never heard of anyone been so lucky.

    Now the 5 key profs (4 the holos tell you and the 5th you need to guess) are generated when you create your character. If for example you had to master BH,rifleman,doc,CH and fencer to open your FS slot the holos would tell you the first 4 and when you mastered fencer your slot would appear.

    Talking BH as your first key prof.......
    Now my guess is, to get a boost up the ladder in the jedi quest gig your need to have mastered a key prof. Master 1 (BH)and you are ahead a little, master all 4 and you are ahead most of the way. However if you mastered just BH and they 10 none key profs I dont believe you would be any further ahead than if you just mastered BH. My reasion for this is that only the people who holo grinded who have holo grinded will be rewarded and the quest system will check your character gen tag to see how far along you are to unlocking and modify the quest for you. If it was just based on how many random profs someone has grinded assuming they have not mastered any key profs by accident it would be unfair on those who did holo grind.

    Hope this clear it up for you :)

    thanks for that venom but i was aware how it currently works, i am however confused to as how it will work when the new patch comes out, ppl in guild chat have told me that holos will effectively just be door stops with the new patch?

    this is the part im confused about really, i knew about the holo grinding etc in the current patch (but thanks for the long explination as it cleared up a couple of things)

    its just how it will work in the new patch im currently confused, few ppl have just told me to ignore ID and get on with what i want to do as holos will be obsolete next patch? or they are not entirely sure

    thanks :)

    edit = joe90 my name is C-hiefy on the chimaera server, add me to friends list or /tell next time your on if you need a lil help here and there :)


  • Registered Users, Registered Users 2 Posts: 593 ✭✭✭joe90


    Thanks Big chief

    will see you there


  • Registered Users, Registered Users 2 Posts: 10,299 ✭✭✭✭BloodBath


    I just started playing as well. I'm on Europe chimera.

    The names WarraChew, a wookie marksman. It's very adictive but I could do with some help and maybe a few credits to help start me off.

    I lost my bloody speedbike early on. Didn't get much use out of it at all. Stupid glitch wouldn't let me get back on the bike because it was in a dodgey spot.

    Don't even need credits but a decent rifle would be nice or some armour if any of you are crafters.


    BloodBath


  • Registered Users, Registered Users 2 Posts: 6,693 ✭✭✭tHE vAGGABOND


    just started playing this, swapped my planetside account for a mates SWG account..

    gonna take a while to get used to it, but looks good so far..


  • Registered Users, Registered Users 2 Posts: 3,754 ✭✭✭Big Chief


    play on euro chimaera

    /tell C-hiefy

    ill always help you out if i can

    I just started playing as well. I'm on Europe chimera.  The names WarraChew, a wookie marksman. It's very adictive but I could do with some help and maybe a few credits to help start me off.  I lost my bloody speedbike early on. Didn't get much use out of it at all. Stupid glitch wouldn't let me get back on the bike because it was in a dodgey spot.  Don't even need credits but a decent rifle would be nice or some armour if any of you are crafters.   BloodBath

    you can store it from datapad, and it always stays in your datapad, you cant lose it :confused:


  • Closed Accounts Posts: 493 ✭✭muffen


    I got tired of SWG now..

    I'm Master doctor / Master Rifleman... I have about 5mill credits, and if I sell all the buffpacks I've made I'll have 11mill.

    I got speedtapes so I'm speedcapped rifleman, and I have a krayt T-21 and a krayt DXR-6b.
    I think I have 3 full sets of comp armour... I have a big house, I can solo krayts without any problems at all really, and with a tank its a joke.

    Basically, I just dont know what I'm supposed to do in the game.
    From Tuesday next week until patch 10, there is no unlocking jedi slots.
    So, I'm done I think... I really dont know what to do ...

    I think I'll stop playing until patch 10 is out (a month or so) and then give it a try again... but as of right now, I really have nothing to do.

    I can add that I've been playing for 3 months, so I guess people were right, its a very good game but there just isn't enough content to keep you occupied for more than 3 - 4 months...

    Anyways, I think I'll skip paying now, and re-active my account after patch 10.


  • Registered Users, Registered Users 2 Posts: 2,010 ✭✭✭Dr_Teeth


    Well theres lots of things you could do..

    You could try getting into PVP and killing some rebel scum (or imperial dogs, if you're that way inclined).

    You could try switching guilds to a more active and organised PVP one, to go on raids and base take-downs regularily.

    You could grind out your 4 holo-professions (this will give you a big head-start in the Force-Sensitive quests when publish 10 comes out) - you might even get lucky and unlock, although you won't be sure this has happened until publish 10.

    You could try some different professions - it's easy to be complacent as a Rifleman/Doc as you've got so much damage and are so self-sufficient, but there are lots of other professions to try.

    You could get into crafting and earn some serious cash.

    You could do all the cool quests, themeparks, and try for all of the exploration badges.

    You could aim to collect interesting loot like Bounty Hunter armour, Berserker rifle, AV-21 speeder, faction armour etc.

    I was in pretty-much the same position you were in when my character was 3 months old. I was an RM/Doc also. So I switched guilds to KDS and haven't looked back, there's so much PVP action happening every day and I'm gradually trying various templates and collecting interesting things for my house. :)

    Teeth.


  • Closed Accounts Posts: 493 ✭✭muffen


    You could try some different professions - it's easy to be complacent as a Rifleman/Doc as you've got so much damage and are so self-sufficient, but there are lots of other professions to try.

    I agree with what you are saying.. the thing is though, it feels like starting all over again.
    Right now, Speedcapped rifleman with Krayt T-21 that does over 500damage combined with Master Doc is about as good as it gets for PvE (non-jedi).

    If I was to drop my professions and go for something else, it feels like starting all over again, but this time with the knowledge that no matter what I choose, I will be worse off in the end than I am now.
    I just dont feel like doing that...

    PvP is horrible right now, and is limited to certain professions (CM/Fencer/Pistoleer/TK with various defences stacked).
    I mean, put up a BH agains a Fencer, and whats the most likely outcome?
    Funny thing is, I didnt even have to mention the equipment they have, because Fencer is soo much more powerful in PvP than BH, that the equipment is disregardable.

    I'll come back to the game after pub 10 just to see if the Jedi quests are fun, unless I'm stuck in WoW at that time, but until then I think I'm gonna play UT2004 and work on getting RSI like I did after playing the original UT for about 2 years :)


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