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cl_timenudge

  • 03-06-2001 02:18AM
    #1
    Closed Accounts Posts: 134 ✭✭


    If a lad was to seta timenudge +60 of line,dose this represent a ping of 60 if you were on line?


Comments

  • Closed Accounts Posts: 1,341 ✭✭✭Koopa


    yeah, in single player..

    cl_timenudge is buggy in quake3 though, it draws the client slightly off where it really is, for other people too, server operators should limit cl_timenudge for all clients to "0" (you can do this using OSP)


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