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[ Official EA/Dice] Community Update #32 - 10.17.03 (Mod Toolkit)

  • 17-10-2003 10:18pm
    #1
    Registered Users, Registered Users 2 Posts: 14,761 ✭✭✭✭


    Attention all Modders!

    The Mod Development Toolkit v.9a is ready for open beta testing. The MDT introduces tools and guides for both the beginning and advanced Battlefield 1942 modder. The MDT is designed to help you make a mod that works with Battlefield 1942. If you are interested in contributing to the development of the MDT please download v.9a and post your comments and suggestions on the open beta forum.

    Download at: EA GAMES or http://www.planetbattlefield.com/mdt/
    Post comments at: http://www.forumplanet.com/planetbattlefield/mdt/index.asp

    The Mod Development Toolkit includes:
    • GMAX Support (to be added in version 1.0)
    • Menu Editor
    • Animation Import/Export Tool
    • Sound Script Editor
    • Standard Mesh Import/Export Tool
    • Skeleton & Skin Import/Export Tool
    • ... and much more.
    Detailed Tutorials:
    • How to edit BF1942 textures
    • How to edit BF1942 models
    • How to edit BF1942 trees
    • How to edit BF1942 weapon animations
    • How to create a land vehicle
    • How to create a new weapon
    • Explaining BF1942 scripting
    • ... and much more.
    Download at: EA GAMES or http://www.planetbattlefield.com/mdt/
    Post comments at: http://www.forumplanet.com/planetbattlefield/mdt/index.asp

    Cheers... and we'll see you on the battlefield of your own making!

    Battlefield 1942 Team

    thumb_1.jpg thumb_2.jpg thumb_4.jpg

    Good news for modders :)


Comments

  • Registered Users, Registered Users 2 Posts: 14,181 ✭✭✭✭Jim


    roll on wave upon wave of half finished ****y mods takin up my hd space.


  • Closed Accounts Posts: 1,313 ✭✭✭bus77


    About time:rolleyes:


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