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Good game programming language?

  • 12-09-2003 09:32PM
    #1
    Registered Users, Registered Users 2 Posts: 1,865 ✭✭✭


    Right I want to get into the whole writing games things (for fun, not looking for a job), and I know Java, Basic and little bit of Lisp, and Assembly.

    What is a good programming language for writing decent-ish games? Specifically graphics wise. I could use java, and write a whole graphics engine thing myself, but that'd take too long and be mega-slow...

    Anyone got any ideas?


Comments

  • Registered Users, Registered Users 2 Posts: 326 ✭✭Paulj


    Im writing a sortof flight sim thing at the moment. Im using C++ with SDL (simple directmedia layer: www.libsdl.org). SDL sortof ties everyting together nicely sound, event handling, graphics etc. It support Open GL and also allows you to modify the video memory directly. I think it also has bindings for java and other languages and is cross platform compatible.

    I started trying to write my own simple 3d engine first- it worked but it was way too slow. Just use opengl, its so much simpler (if its 3d stuff u want to do). nehe.gamedev.net is a great site for teaching u opengl.

    If u just want to do 2d stuff then SDL alone should do.


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