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PJ-64X For XBOX

  • 13-07-2003 11:43am
    #1
    Registered Users, Registered Users 2 Posts: 4,751 ✭✭✭


    For those of you who loved the windows version of this emulator there has been one ported to the XBOX.



    Supported
    =========

    - Graphics
    - Sound
    - 4 Controllers with full analog support
    - Mempaks
    - Savestates
    - 8, 12 and some 16Meg Roms like Banjo Kazooie.
    - expermimental 32Meg support.

    Notes
    =====

    - Roms in /ROMS
    - 'X' toggle between filebrowser and rombrowser.
    - 'B' for Credits page.
    - Back + Black = Save State
    - Back + White = Load State
    - Left Thumb + Right Thumb to quit current rom.
    - 32Meg roms should be launched with the 32M Optimized versions.
    (*Most 32Meg+ roms will lock, this is still experimental)
    - Source Code has been released.

    Generally speaking, most things will work fine with Rice's Plugin.
    But ROMS like Mario Kart 64, Banjo Kazooie and Starfox 64 work much
    better with the Daedalus 0.08 plugin. Be sure to experiment with this.

    pj64_1.jpgpj64_2.jpg

    pj64_4.jpgpj64_5.jpg

    pj64_6.jpg



    More and more I'm thinking of getting an XBOX for emus.


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