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Community Update #25 [v1.4]

  • 11-06-2003 5:42pm
    #1
    Registered Users, Registered Users 2 Posts: 14,761 ✭✭✭✭


    The 1.4 patch has now been released! Full thing over at the EA Community Update #25. You can find mirrors/links to the updates below and also the link to that ever lovely v1.4 Linux Server! :D

    1.4 Patch
    Breaking news straight from the frontline. The Battlefield 1942 1.4 patch has been released. You can download it NOW!

    Download 1.4 Patch
    Download 1.4 Incremental Patch (1.31 users download this to upgrade to 1.4)
    Download 1.4 Patch Stand Alone Server
    1.4 Patch Readme
    1.4 Server Config Info

    OPEN BETA Battlecraft 1942 Map Editor
    In other news making the headlines today, the OPEN BETA Battlecraft 1942 Map Editor is now available. Download this NOW and begin creating your own Battlefield’s. ** You must install the 1.4 patch before installing the Battlecraft 1942 Map Editor**

    Download the OPEN BETA Battlecraft 1942 Map Editor
    Download the OPEN BETA Sample Map Files
    OPEN BETA Sample Map INSTALLATION help files

    We’d love to hear your feedback concerning the OPEN BETA Battlecraft 1942 Map Editor. So, we’ve partnered with Planet Battlefield in order to bring you a robust, easy to use forum.

    Go to the OPEN BETA Battlecraft 1942 Forums at Planet Battlefield.

    Linux Server
    Last but not least, we now have support for Linux Servers. For more information on that, and a link to download the Linux Server file, click here.

    That about does it for today. Enjoy and have a great week!

    EAComMike and the rest of the Battlefield 1942 team.

    The v1.4 Patch Read Me file:

    ==================================================================
    Battlefield 1942(tm) v1.4
    Read Me File
    June 9, 2003
    ==================================================================

    ==================================================================
    Patch 1.4
    ==================================================================

    NETWORK/SERVER

    New Features
    -Improved CRC content checking which allows the server administator the option to include client side modifications but still block client side cheats. -Added ability to reserve slots with a password. -Added spawn points for some airfields.

    CLIENT FIXES

    New Features
    -The console command Soldier.CameraShakeFactor 1.0> toggles the camera shake in 1st person on/off.

    -Two new weapons replacing earlier weapons used in the game
    -Type 99- Japanese Assault rifle
    -DP 1928- Russian Assault rifle

    Improvement of game feeling
    -Slight delays when turning, jumping and pulling out new weapons for a smoother and tighter experience.
    -Recoil animations changed.
    -Improved Death Cam: can now be configured to disable `Reveal Killer' mode.

    Gameplay Fixes
    -AA Guns do not cause splash damage when hitting sandbags.
    -Mines now detonate when vehicles go in reverse over them.
    -Infantry can now aim a full 180 degrees up and down in the 1st person view.
    -Camera shakes when firing weapons mounted on vehicles.
    -A pixel added to the center of the cross hair (server option).
    -Disabled ability to repair land-based vehicles in hangars.
    -Rear gunner for Stuka/SBD/Ai-chi-val now have cross hair.
    -Default mouse sensitivity raised for air controls. (You need to revert to default input settings once for this to take effect.)
    -Added friendly mine indicators to HUD and mini-map.
    -Increased bayonette damage to cause instant kill.
    -Machine guns on Japanese destroyers don't run out of ammo anymore.
    -Deviation time goes back to normal after running faster.
    -Archival in Wake Island CTF spawns in with full health again.
    -Less damage to planes from stationary machineguns.
    -Road to Rome bombers re-balanced.

    Graphical Improvements
    -New and improved parachute landing animation in 1st person view.
    -Lightmaps on ships implemented.
    -Increased visual effect for AA-gun airplane hits.
    -Improved hit particle effect when shooting at infantry.
    -Road to Rome british soldiers get the Sten Gun.
    -Faulty Defgun death effect fixed.
    -Fixed a bug with B17 flaps that caused them not to appear on clients.
    -Bazooka/Panzerschrek smoke trails changed.

    Optimizations
    -Improved precaching when loading maps, reducing stalls when new objects are loaded in during game.

    Menu
    -Scoreboard now shows current server's name, IP address and Map name.
    -Scoreboard now lists player ID for all players.
    -Buddylist is now saved to profile and retained between maps.
    -Text messages and kill messages from buddies are color coded green.

    I've moved the list of mirrors to my post below to make it easier when updating :)


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