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1.27h beta patch for Quake3

  • 09-01-2001 02:18PM
    #1
    Registered Users, Registered Users 2 Posts: 488
    ✭✭


    Fixes and Additions
    - Fixed James model bug
    - CD Key read correctly when starting from Q3A vs TA shortcuts
    - Handicap exploit fixed
    - Bot routing bug fixed
    - Potential 20 FPS increase for some clients :-)
    - Sensitivity is back how it was

    1.27h beta patch for Quake3

    Quake3 v1.27 DLLs (non TeamArena)
    Quake3 v1.27 DLLs (TeamArena)

    /me cracks the whip at ol !!


    [This message has been edited by Sonic (edited 09-01-2001).]


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Comments

  • Closed Accounts Posts: 658 Jedi
    ✭✭✭


    I wouldnt upgrad yet tbh
    not all the servers anyway

    Demon serves are still 1.17
    Barrysworld are still 1.27g and will be for a few days.

    Not many servers will change to 1.27h for a few days yet. But nice to see they've sorted the sen prob.

    Tom/jedi


  • Closed Accounts Posts: 852 m1ke
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    Well, the patch is backward compatible... meaing you can play with 127h on 127g servers. It also gave me a 20fps increase, worth installing imo smile.gif


  • Registered Users, Registered Users 2 Posts: 625 Vincent
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    i just installed it, fixed 1.27g couldnt' play it before. I got a fps decrease tho because of the black low quality sky isn't as fast as the old low quality sky.


  • Registered Users, Registered Users 2 Posts: 505 NightStrike
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    think the netcodes a bit better too

    NightStrike


  • Closed Accounts Posts: 1,341 Koopa
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    the netcode wont be better if its using the same netcode as 1.27g, which it is if you can connect to 1.27g servers..
    client side prediction might be better, but thats all (and i dont think its been changed)


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  • Closed Accounts Posts: 1,341 Koopa
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    oh yeah, what exactly does smoothclients 1 do, is it striders prediction mod thing?

    p_move_fixed is the equivalent of cl_125hz 1, and pmove_msec "8" sets it to 125hz.. cant figure out how smoothclients works though

    what was the difference in sensitivity caused by..?(what was the difference?)


  • Registered Users, Registered Users 2 Posts: 1,176 podgeen
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    <font face="Verdana, Arial" size="2">Originally posted by Koopa:
    oh yeah, what exactly does smoothclients 1 do, is it striders prediction mod thing?

    p_move_fixed is the equivalent of cl_125hz 1, and pmove_msec "8" sets it to 125hz.. cant figure out how smoothclients works though

    what was the difference in sensitivity caused by..?(what was the difference?)
    </font>


    nerd?


  • Registered Users, Registered Users 2 Posts: 505 NightStrike
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    err afaik smoothclients is so your lag or their lag doesn't affect your play or summat like that smile.gif


  • Closed Accounts Posts: 1,484 El_Presidente
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    Another witty comment from our man with his finger on the pulse.


  • Closed Accounts Posts: 1,341 Koopa
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    shutup you mutant


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  • Closed Accounts Posts: 1,341 Koopa
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    (talking to podgeen)


  • Registered Users, Registered Users 2 Posts: 5,333 Cake Fiend
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    Er who's James??

    Put 'em in your mouth and suck 'em
    Clan Acid


  • Registered Users, Registered Users 2 Posts: 1,176 podgeen
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    Mutant Ehh....


  • Closed Accounts Posts: 1,341 Koopa
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    yeah like a bug or something
    "maybe its a fruit-fly" said after looking at its remains, stuck to the wall


  • Registered Users, Registered Users 2 Posts: 1,176 podgeen
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    witty reply.


  • Registered Users, Registered Users 2 Posts: 488 Sonic
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    sam the sensitivity bug only happens when u use acceleration in the mouse drivers, if you use it in q3 only using the q3 commands ur grand

    [This message has been edited by Sonic (edited 14-01-2001).]


  • Users Awaiting Email Confirmation Posts: 285 sam
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    thats weird, when i installed the 1.27h patch i had to raise sensitivity, mouse felt too slow, it could be just psychological, i havent played in a while

    are you sure its only if you have acceleration on in the mouse drivers?


  • Closed Accounts Posts: 1,484 El_Presidente
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    I noticed changes in the graphics settings.

    Now I can set it up like it was in 98 with the see through shaft.

    [This message has been edited by El_Presidente (edited 14-01-2001).]


  • Closed Accounts Posts: 1,074 damo
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    can't we have one thread without the idiotic braindead intrusion of podgeen? (seriously)


  • Registered Users, Registered Users 2 Posts: 1,176 podgeen
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    This is coming from damo?


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  • Moderators, Arts Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 9,696 BossArky
    Mod ✭✭✭✭


    plop

    [This message has been edited by BossArky (edited 14-01-2001).]


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