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Drive Club - PS4

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Comments

  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    String wrote: »
    Hopefully they do. Imagine an online leader board time trial for Top Gear test track. Would love that.

    The problem in GT5 was that there wasn't a Cee apostrophed (love that old tall *******)


    Wasn't in GT6 but Forza 5 had it that time.


  • Registered Users Posts: 92 ✭✭crazydom


    Reminds me of grid?


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Special Edition announced for 70 quid (regular will be 50)

    http://www.computerandvideogames.com/473630/driveclubs-eu-special-edition-unlocks-five-cars/

    Foil treated, unique artwork housed in a high-quality card sleeve.
    Instant access to five high performance cars, each with an exclusive livery design:

    •McLaren P1
    •Mercedes-Benz C63 AMG Coupe Black Series
    •Ferrari 458 Italia
    •Aston Martin v12 Vantage S
    •Alfa Romeo 4C

    2 exclusive in-game livery packs to customise your car and club logo.

    2 DRIVECLUB emblem vinyl stickers (one white, one red) - perfect for your laptop or games console

    So an extra 20 quid for early access to 5 cars that you can unlock anyway? Wouldn't even be worth it if the 5 cars were exclusive to this edition but for early access is taking the piss. Sounds more like a preorder bonus.


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    The season pass and DLC content were detailed today.

    15012015800_ff4f418d71_k.jpg

    The important bit in my opinion
    And even though we’ve already got 55 routes over 25 tracks in the game, we’ll be bringing you more new tracks to enjoy and all of them will be free.

    Link

    Really like the trend Sony have going with free maps/tracks for their first party games. Keep it up.


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    driveclub_categorye4uev.png

    5nec5hc.png

    I think the PS+ denotes the cars available in the PS+ Edition.


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Aw no Viper, maye it will be added in the coming months.


  • Registered Users, Registered Users 2 Posts: 14,283 ✭✭✭✭Potential-Monke


    sheehy83 wrote: »
    Aw no Viper, maye it will be added in the coming months.

    And for only €4.99!

    I keep mixing this up with The Crew in my head!


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    I'm mad to play the crew looks like a great laugh. Hoping to try it out in the beta. At least i can try drive club for free see which i prefer. The crew has the Viper so leaning towards that.


  • Registered Users, Registered Users 2 Posts: 1,668 ✭✭✭String


    Looking forward to playing my own car in this :) I am planning on buying full version on release, but does just mean 1 season pass along with PS+ version?


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  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    String wrote: »
    Looking forward to playing my own car in this :) I am planning on buying full version on release, but does just mean 1 season pass along with PS+ version?

    No, the full version is the PS+ edition plus a €50 upgrade. The season pass is additional on top of that.


  • Registered Users, Registered Users 2 Posts: 1,668 ✭✭✭String


    Otacon wrote: »
    No, the full version is the PS+ edition plus a €50 upgrade. The season pass is additional on top of that.

    That's annoying.€50 seems like a lot for 38 cars and no new tracks.


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    String wrote: »
    That's annoying.€50 seems like a lot for 38 cars and no new tracks.

    The PS+ Edition contains one location (India), 11 tracks, 10 cars but access to all game modes.
    Free with Plus

    The full version has five locations (India, Canada, Chile, Norway and the UK), 55 tracks, the full car list above.
    €50 upgrade to PS+ Edition OR €60 standalone

    The free DLC consists of 11 additional tracks and 9 additional cars.
    Free to both the PS+ and Full Editions

    The paid DLC (season pass content) contains 38 additional cars and 176 new events.
    €25 season pass

    Hope that is clearer.


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    Just a few weeks away and only 3gbs download to start playing it. Looking forward to giving it a go.


  • Registered Users, Registered Users 2 Posts: 1,668 ✭✭✭String


    Will need to get a boards club going. Anyone know how that works yet? Is it just in-game or can it be setup/organized using web client?


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    String wrote: »
    Will need to get a boards club going. Anyone know how that works yet? Is it just in-game or can it be setup/organized using web client?

    Not sure how it works but unfortunately a club can only consist of 6 players. Vid below explains more. Playing on your own, you can still score points for your club but I play at completely random times and usually late as well so would be hard to commit to club events. Going on randomly, you'd be lucky to see 1 or 2 of your club mates on at the same time I'd say. Will have to see how it works out but I'm sure there will be multiple Boards clubs set up because of the small number allowed.



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  • Registered Users, Registered Users 2 Posts: 1,668 ✭✭✭String


    sheehy83 wrote: »
    Not sure how it works but unfortunately a club can only consist of 6 players. Vid below explains more. Playing on your own, you can still score points for your club but I play at completely random times and usually late as well so would be hard to commit to club events. Going on randomly, you'd be lucky to see 1 or 2 of your club mates on at the same time I'd say. Will have to see how it works out but I'm sure there will be multiple Boards clubs set up because of the small number allowed.

    Is that 6 limit recent? I found a Q&A from E3 2013, it might have changed since, but it says 2 minimum, 12 maximum.

    http://playstationer.net/2013/07/05/driveclub-q-and-a/


  • Registered Users, Registered Users 2 Posts: 29,904 ✭✭✭✭Zero-Cool


    I think the 6 limit news was released this year.


  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    Bunch of people bitching about wheel support, and some lies from Logitech about a PS4 chip being needed in the wheels to work even when there old wheels that were out that do work.


  • Registered Users, Registered Users 2 Posts: 7,411 ✭✭✭Icyseanfitz


    havent followed this at all, whats the story with car customization? can you tinker much with the car innerds?


  • Registered Users, Registered Users 2 Posts: 30,308 ✭✭✭✭.ak


    So basically + version is just a demo? Fair enough, I suppose.


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  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Varik wrote: »
    Bunch of people bitching about wheel support, and some lies from Logitech about a PS4 chip being needed in the wheels to work even when there old wheels that were out that do work.

    So wait, G27 is not going to work with ps4 so?


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    So wait, G27 is not going to work with ps4 so?
    OSI wrote: »
    No.

    Link

    The Thrustmaster T80 and T300RS seem to be the only options currently but they say they will add support to more wheels when they become compatible to PS4.

    For comparison, Project Cars on PS4 has no Logitech wheels supported either.


  • Closed Accounts Posts: 1,278 ✭✭✭Dr. Mantis Toboggan


    Otacon wrote: »
    Link

    The Thrustmaster T80 and T300RS seem to be the only options currently but they say they will add support to more wheels when they become compatible to PS4.
    .
    Are you seriously saying that there is a peripheral called the Thrustmaster???


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    Are you seriously saying that there is a peripheral called the Thrustmaster???

    c3c.png


  • Registered Users, Registered Users 2 Posts: 12,553 ✭✭✭✭Varik


    Most of the older Thrustmaster work as well, not just the 2 new PS4 branded ones.


  • Registered Users, Registered Users 2 Posts: 7,411 ✭✭✭Icyseanfitz


    Varik wrote: »
    Most of the older Thrustmaster work as well, not just the 2 new PS4 branded ones.

    that small blue pill does wonders.....:pac:


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon




  • Registered Users, Registered Users 2 Posts: 5,553 ✭✭✭murphyebass


    PS Plus members getting a good deal there I reckon after watching that video.

    The weather effects look amazing. :eek:

    Its a bit annoying that the Logitech wheels dont work for it though.

    Maybe get patched in at a later date?


  • Registered Users, Registered Users 2 Posts: 9,805 ✭✭✭lertsnim


    Are we the 8th of October or are we being lumped in with the UK on the 10th?


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    lertsnim wrote: »
    Are we the 8th of October or are we being lumped in with the UK on the 10th?

    8th for the Plus Edition and 10th for the full release version and upgrade.


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  • Registered Users, Registered Users 2 Posts: 8,960 ✭✭✭FourFourRED


    8th for the Plus Edition and 10th for the full release version and upgrade.

    What about the U.S.? Is that free on PS+ too? That video just said Europe & UK


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    Aodhagan wrote: »
    What about the U.S.? Is that free on PS+ too? That video just said Europe & UK

    The US get it whenever they get their October Plus update. It's a PS+ general release for October.


  • Registered Users Posts: 11,506 ✭✭✭✭Xenji


    The Ps+ version will be a 17 gig download according to Gamespot.


  • Closed Accounts Posts: 4,660 ✭✭✭COYVB


    The US get it whenever they get their October Plus update. It's a PS+ general release for October.

    Which is the first Tuesday of the month


  • Registered Users Posts: 50 ✭✭Smithy2306


    Look great, hopefully worth the wait.


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    Hope so, looks like this could be Forza for the PS. It's the only IP I miss after ditching Xbox. There is a lack of decent racers on PS imo. I have the full game pre-ordered on PSN, €39.99 for a full new AAA release it's a steel imo. And people complain and say Plus is not worth €50 per year, there is a €20 saving on Driveclub alone. What more do people want.


  • Registered Users, Registered Users 2 Posts: 7,411 ✭✭✭Icyseanfitz


    was reading a few articles that say there is little to no car customization, is this true?


  • Registered Users, Registered Users 2 Posts: 1,668 ✭✭✭String


    was reading a few articles that say there is little to no car customization, is this true?

    Not true in terms on looks of the car but its no where near Forza's customization options. You cannot customize the parts.



  • Registered Users Posts: 7,160 ✭✭✭tok9


    When are reviews out for the game?


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  • Registered Users Posts: 11,506 ✭✭✭✭Xenji


    tok9 wrote: »
    When are reviews out for the game?

    Embargo is up at 14.00 tomorrow.


  • Registered Users, Registered Users 2 Posts: 423 ✭✭DarC_Kn1ght




  • Registered Users, Registered Users 2 Posts: 20,951 ✭✭✭✭2smiggy


    a few reviews :

    joystiq

    gamesradar

    polygon

    eurogamer

    overall -
    not overly great reviews


  • Registered Users Posts: 11,506 ✭✭✭✭Xenji


    Kinda glad now I did not preorder this, but still will give the PS+ version a bash.
    Eurogamer: 6

    The problem with DriveClub is that it's just competent. You'll drive some fast cars in some arresting environments. You might even have fun, in between getting clobbered with penalties. But there's no romance to it. No passion. What there is, however, is the lingering sense that the gaps were supposed to be filled by the much-touted social features - the fires were to be stoked by human rivalry. Sadly, beyond those bite-sized Face Off challenges, which are essentially side missions, there's nothing particularly engaging or new here.

    What we're left with is a flimsy framework - a sort of clothes horse for content - rather than a truly great racing game. DriveClub is patently intended to attract a global, interconnected audience of fiercely competitive racers but, to quote the increasingly obscure 1989 Kevin Costner film Field of Dreams: if you build it, they will come. And, unfortunately, Evolution hasn't quite built it.

    Polygon: 7.5

    DriveClub doesn't have any one element that makes it an incredible game or a huge leap forward for the racing genre, but it makes some smart choices underneath top-of-the-line presentation. And in embracing a social media-influenced setup to build enjoyable asynchronous multiplayer, it teaches a few important lessons other developers should learn from.

    Gamespot: 5

    In fact, it's hard to find any true celebration here. Driveclub is ordinary menus and ordinary races, standard time trials, and a few drift events. Driveclub is bland social competition. Driveclub is the fear of risks and the embrace of the ordinary. It's basic racing in basic packaging, beautiful and inert and full of attractive cars. It is not, however, an argument for a new generation of driving, given how it fails to exceed the standards of the old one.

    IGN: 7.9
    Driveclub is the best-looking racing game I’ve ever seen on a console, but down deep it’s a more modest, conventional arcade racer than the sprawling, open-world types we commonly see today. While it successfully creates fast and fun races with a great sense of speed, the overly aggressive AI grates, the difficult drifting seems at odds with the accessible handling, and the single-player loses zest once the solo content runs dry. I’m also surprised at how partisan the day-one car list is. That said, the tentacles of Driveclub can grip tight if you get invested in the game’s asynchronous challenges, and it’s very much geared around encouraging us to hop online and compete by making it so easy.

    Gameinformer: 7.75

    DriveClub works as advertised, and despite the seamlessness of its single-player and online features, the game's not wildly more captivating than most other racers out there. It captures the spur of competitive racing, but this is due more to the fact that its racing fundamentals (which are more sim than arcade) give it a good foundation rather than some groundbreaking feature set. Drive it fast and drive it hard, but don't expect a miracle.

    Videogamer: 8

    But even with its shortfalls there are few racers that manage to marry up the joy of driving with the thrill of competing against friends and strangers as successfully as this, which makes popping a score on the end of this review one of DriveClub's toughest challenges yet. I stayed up until the early hours of the morning one night frantically trying to beat a challenge set by another games site. They won. I lost. But the desperate desire to win – and the urge to silently brag about the victory – made the race deeply exciting.

    And it's intense rivalries like this that lie at the heart of DriveClub. It's a game whose appeal lives and dies in its online time trials and sensational visuals, and whose sense of one-upmanship and competition is leaps above the rest of the pack.

    Gamesradar: 4\5

    In fact, despite the concessions to accessibility, the number of times I was reminded of real cars while playing Driveclub is remarkable. I was constantly reminded of car journeys at Christmas, or the smell of a plush interior as you climb in, thanks to the detail with which Evolution has recreated every last component of the driving experience. The scenery, the motion, the different audio filters depending on which view you're using… all it needs is a packet of Werther's Originals to come with each copy and I think we're there. It's a strong racer. Just one with an identity crisis and a dependence on its net connection when it comes to delivering true fun.

    Joystiq: 3\5

    Driveclub is a well-made, sometimes irritating juxtaposition of the old and new. The career mode is old-fashioned and its AI is hopelessly ignorant, but the graphics and competitive jabs online feel perfectly fit for 2014. Embracing your fellow human is key to overcoming Driveclub's faults, which ultimately make it a better staging ground for car-loving friends than an expression of automotive admiration itself.

    USgamer: 3.5\5

    Basically, it's a smorgasbord of racing — as much as anyone could possibly consume. It works well, and the constant dynamic insertion of challenges into whatever race you're in helps make everything exciting and stimulating. Despite the occasional wobby handling, some rough edges, and tracks that aren't as exciting as they should be, DriveClub is still fun to drive. It's just a shame that it lacks any kind of feeling of reward or progression.

    Destructoid: 7.5

    Driveclub is fast and easy to get into, nice to look at, and it has a lot going on in the background to keep you connected and competitive with your club members and other individuals. But that doesn't change the issues in the foreground. Its approachable and enjoyable racing is marred by AI cars that love to unfairly bash and crash on the single-player side. And bugs with the interface and the networking kept me from fully enjoying the multiplayer side. Beyond all of this, it feels like Driveclub needs more race and event types. What it offers has kept me going for a couple of weeks, but how much longer will it continue to do so?


  • Moderators, Science, Health & Environment Moderators Posts: 16,965 Mod ✭✭✭✭Gonzo


    Driveclub is looking very average by reviews, will stick to the free ps+ version.


  • Registered Users Posts: 7,160 ✭✭✭tok9


    Ya I'm the same. Check out the PS+ version.

    That said the reviews actually aren't too bad. It's really just Gamespot and Eurogamer.

    But from the small bits of seen it's absolutely ridiculous that the AI has a set route no matter what and will hit into you if you get in the way. For a driving game that just sounds crazy to me.


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  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    I will decide after I play some ps+ version. GT trailers liked it though...

    http://www.gametrailers.com/reviews/hk4dfa/driveclub-review


  • Registered Users, Registered Users 2 Posts: 8,960 ✭✭✭FourFourRED


    PS+ version is out today in the US or just the full game in the US?


  • Closed Accounts Posts: 4,660 ✭✭✭COYVB


    Plus version is out today too


  • Registered Users, Registered Users 2 Posts: 2,945 ✭✭✭rizzla


    That slow down penalty for what the game deems bad driving sounds like the worse thing I have ever heard of being in a driving game. Bet it won't apply to the AI drivers if playing solo.


  • Registered Users, Registered Users 2 Posts: 27,349 ✭✭✭✭super_furry


    Seems like they spent so much time making it look pretty that they forgot about ensuring it plays well. Still with the PS+ version at least no-one will get burnt buying it unsighted.


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