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Assassins Creed: Revelations.

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Comments

  • Registered Users, Registered Users 2 Posts: 14,280 ✭✭✭✭Potential-Monke


    I still can't get it to work. I wonder if I'm supposed to do some faction missions first.

    I think you have to at least have done the first mission for each faction before you can fully utilize them.


  • Registered Users Posts: 4,435 ✭✭✭Josey Wales


    I think you have to at least have done the first mission for each faction before you can fully utilize them.

    I will try that tonight.


  • Registered Users Posts: 62 ✭✭dyawannagoonme


    Brotherhood is good, and an improvement from the 2nd, but not the same quality leap as between 1 & 2.
    Personally, there isn't the same quality leap as between 1 & 2 because AC1 was actually terrible. Completely repetitive :/ AC2 got rid of the repetitiveness which is why, I think, AC is so big now. AC is big because of the sucess of AC2 :D


  • Registered Users, Registered Users 2 Posts: 14,280 ✭✭✭✭Potential-Monke


    I will try that tonight.

    How'd you get on?


  • Registered Users Posts: 4,435 ✭✭✭Josey Wales


    How'd you get on?

    I got it working last night. I read on another forum that some people were having the same issue. But they were holding down the target button (L1) instead of tapping it. I think that was my issue. :rolleyes:


  • Registered Users Posts: 4,435 ✭✭✭Josey Wales


    I did the five the mini-levels of Desmond's memories on Animus Island tonight. I enjoyed listening to the story but would have much preferred just to have had one long cutscene. I didn't enjoy the first-person perspective platforming at all. Especially memory 3 that has you floating down data streams. Incredibly frustrating I found.

    I'm glad I'm back to Ezio now. On Sequence 7 now so nearing the end. I know some people here didn't really enjoy this installment, such as Sheey83. But I'm really enjoying it. Took me a while to get into it but I've sunk about 19 hours in so far.


  • Registered Users, Registered Users 2 Posts: 34,211 ✭✭✭✭Penn


    I did the five the mini-levels of Desmond's memories on Animus Island tonight. I enjoyed listening to the story but would have much preferred just to have had one long cutscene. I didn't enjoy the first-person perspective platforming at all. Especially memory 3 that has you floating down data streams. Incredibly frustrating I found.

    I'm glad I'm back to Ezio now. On Sequence 7 now so nearing the end. I know some people here didn't really enjoy this installment, such as Sheey83. But I'm really enjoying it. Took me a while to get into it but I've sunk about 19 hours in so far.

    I definitely enjoyed the game, just didn't live up to AC2 or Brotherhood, even though it didn't really do anything wrong. I think it was almost our own expectations of the game due to the standards set by the previous games. But bar the Den Defences, there's nothing really wrong with the game. I actually started liking the bombs after I'd finished the game, though I just kept making the standard smoke/explosion bombs rather than blood or caltrops etc.

    The only real weakpoints of the game are the Den Defences, the Templar story (I can't even picture the main bad guy or any of the other enemies), and the fact that it felt more repetitive than the previous two


  • Registered Users Posts: 101 ✭✭killabban182


    Would have to agree with the previous 2 posts, did not like the first person thing after playing the four games differently, also would have liked a bit of action in them.


  • Registered Users, Registered Users 2 Posts: 3,505 ✭✭✭Killinator


    Finished this a few nights ago and thoroughly enjoyed it,

    I only encountered 1 den defense during the story mode, while also looking for treasure, artifacts, and climbing viewpoints,
    That said I never like to have a high notoriety( the notoriety music just isn't as awesome as it was in AC2:D)

    I personally found the bombs quite useful, though it was never overly difficult to have enough ingredients to just constantly fill up on them.

    The sections detailing Altair's story after AC1 were fantastic and
    really gave an appreciation for what a torrid life he seemed to have, and his ending...that's dedication to the cause!:eek:

    I enjoyed learning about Desmond, and found the 1st person missions entertaining, well reasonably so, with that said I would have preferred the subject 16 style puzzles as they were incredibly satisfying and fun to locate as you were scaling buildings and using eagle vision for alternate reasons.
    Although I enjoyed Desmond's story pre joining the Assassins, I thought the events from AC:B were a bit overlooked, ie: "You killed Lucy", "Oh"....anyway.....

    As for Ezio, we'll more of the same is a good thing in my book, the story seemed a lot more focused than maybe the previous games, though the 'villain' was not quite as villainous as the likes of Cesare, though he gets worse at the end
    And as for the end:
    Great to see his quest fulfilled, I liked the fact that he could have taken the apple but decided enough was enough, I loved how he started talking to Desmond, although I wish it hadn't just cut away from Ezio and didn't go back to him, perhaps closing the vault and at the same time closing such a massive part of his life

    I immediately watched the 'Embers' short movie,
    Lovely piece, but very sad if you're an Ezio fan, I am, so it was quite depressing, but uplifting at the same time, at least he didn't go like Altair, he died in his hometown, close to where half his family had died, watching his wife and daughter and generally being happy.

    Bring on AC3!


  • Registered Users, Registered Users 2 Posts: 1,627 ✭✭✭The Freeman


    finally got a chance to start playing this a few days ago, currently 3 or so hours in to it, have to say it seems like zero effort was made making the game, terrible terrible missions, jumbled story, and it seems very broken up overall, revelations was aswesome and the best overall, even the side misssions were all awesome.
    Here is hoping they have a fresher perspective for next years creed but won't be as anticiapated from my perspective.


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  • Closed Accounts Posts: 7,352 ✭✭✭funky penguin


    No point opening a new thread for this, there's not even a screen shot. Apparently AC3 is set for release Oct 30th this year.


  • Closed Accounts Posts: 17,661 ✭✭✭✭Helix


    snow

    trees

    climbing


  • Closed Accounts Posts: 7,352 ✭✭✭funky penguin


    Damn

    Cryptic

    Fecker

    :pac:


    Edit: TGL are saying American Revolution

    Trying to bring it back to the America's?


  • Registered Users, Registered Users 2 Posts: 34,211 ✭✭✭✭Penn


    Damn

    Cryptic

    Fecker

    :pac:


    Edit: TGL are saying American Revolution

    Trying to bring it back to the America's?

    Makes sense if
    the vault Desmond went to at the end of AC:R is in America.
    Maybe Desmond has to go into the Animus and be this new ancestor to see... something


  • Registered Users, Registered Users 2 Posts: 23,220 ✭✭✭✭J. Marston


    Is that 4 games in 4 years?


  • Closed Accounts Posts: 698 ✭✭✭sin0city


    J. Marston wrote: »
    Is that 4 games in 4 years?

    First was in 2007 and there are actually more games across all platforms.

    http://en.wikipedia.org/wiki/Assassin%27s_Creed#Games

    Killinator wrote: »
    Finished this a few nights ago and thoroughly enjoyed it,

    I only encountered 1 den defense during the story mode, while also looking for treasure, artifacts, and climbing viewpoints,
    That said I never like to have a high notoriety( the notoriety music just isn't as awesome as it was in AC2:D)

    I personally found the bombs quite useful, though it was never overly difficult to have enough ingredients to just constantly fill up on them.

    The sections detailing Altair's story after AC1 were fantastic and
    really gave an appreciation for what a torrid life he seemed to have, and his ending...that's dedication to the cause!:eek:

    I enjoyed learning about Desmond, and found the 1st person missions entertaining, well reasonably so, with that said I would have preferred the subject 16 style puzzles as they were incredibly satisfying and fun to locate as you were scaling buildings and using eagle vision for alternate reasons.
    Although I enjoyed Desmond's story pre joining the Assassins, I thought the events from AC:B were a bit overlooked, ie: "You killed Lucy", "Oh"....anyway.....

    As for Ezio, we'll more of the same is a good thing in my book, the story seemed a lot more focused than maybe the previous games, though the 'villain' was not quite as villainous as the likes of Cesare, though he gets worse at the end
    And as for the end:
    Great to see his quest fulfilled, I liked the fact that he could have taken the apple but decided enough was enough, I loved how he started talking to Desmond, although I wish it hadn't just cut away from Ezio and didn't go back to him, perhaps closing the vault and at the same time closing such a massive part of his life

    I immediately watched the 'Embers' short movie,
    Lovely piece, but very sad if you're an Ezio fan, I am, so it was quite depressing, but uplifting at the same time, at least he didn't go like Altair, he died in his hometown, close to where half his family had died, watching his wife and daughter and generally being happy.

    Bring on AC3!

    Wholeheartedly agree with the above. For me it was an excellent game minus the den defense and barring the tutorial and the optional assasin achievements you didn't have to do any if you kept your awareness down.


  • Registered Users, Registered Users 2 Posts: 3,923 ✭✭✭kearneybobs


    Think I'm gonna give this another try. I really couldn't get into it. The den defence is a brutal addition. What's the best way to avoid the den defence almost completely? I've heard of people who have done the first madatory den defence and never visited them again. Is it all to do with levelling up your assassins?


  • Registered Users, Registered Users 2 Posts: 14,009 ✭✭✭✭wnolan1992


    Think I'm gonna give this another try. I really couldn't get into it. The den defence is a brutal addition. What's the best way to avoid the den defence almost completely? I've heard of people who have done the first madatory den defence and never visited them again. Is it all to do with levelling up your assassins?

    Keeping your noteriety level at zero means no den defence. Though I find playing AC like that a bit tedious, as it rules out big skirmishes with guards for a laugh. Best bet is to grind. Take over a den. Promote Assassin recruit to den leader. Then stay in the den doing Mediteraennian defence until he/she's level15 and do the Master Quest.

    Or, do what I did. When the den comes under attack, go and start the den defence, but just let the templars take it over. Then retake the den straight away.


  • Registered Users, Registered Users 2 Posts: 2,776 ✭✭✭Noopti


    I thought AC1 was ok, I love AC2 and also loved Brotherhood. I hated Revelations for a number of reasons:

    1. They removed the hidden glyphs on historical buildings, which opened up really cool puzzles. I used to love finding and solving those. Also they meant you had to really explore those historical buildings to find them - which was an interesting way of exposing you to the history.
    2. They removed the "dungeons" (Lairs of Romulus in Brotherhood), if thats what they are called, from what I gather. I played Revelations for about 5 hours and never encountered them anyway.
    3. The setting was boring to me. Constantinople was bland and uninteresting.
    4. Bombs & Guns. I was never fond of guns being introduced to the series, and this entry just takes it to the next level
    5. That tower defense ****e. I was constantly trying to keep my notoriety level down, not for any real gameplay reasons - just because I didn't want to be subjected to that ****e mini-game
    6. The utterly inane Desmond tetris like/platforming levels nonsense. I couldn't actually believe what I was seeing when I first encountered those levels. What were Ubisoft thinking??

    It was like for this game they took a bunch of designers from all sorts of genres, told them to come up with some ideas in separate rooms and then mashed all those ideas into a game without even thinking.


    The AC series has been a real favourite of mine, and I was bitterly disappointed in Revelations. I played it for about 5 hours before trading it in. :(


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  • Registered Users, Registered Users 2 Posts: 34,211 ✭✭✭✭Penn


    Noopti wrote: »
    I thought AC1 was ok, I love AC2 and also loved Brotherhood. I hated Revelations for a number of reasons:

    1. They removed the hidden glyphs on historical buildings, which opened up really cool puzzles. I used to love finding and solving those. Also they meant you had to really explore those historical buildings to find them - which was an interesting way of exposing you to the history.
    2. They removed the "dungeons" (Lairs of Romulus in Brotherhood), if thats what they are called, from what I gather. I played Revelations for about 5 hours and never encountered them anyway.
    3. The setting was boring to me. Constantinople was bland and uninteresting.
    4. Bombs & Guns. I was never fond of guns being introduced to the series, and this entry just takes it to the next level
    5. That tower defense ****e. I was constantly trying to keep my notoriety level down, not for any real gameplay reasons - just because I didn't want to be subjected to that ****e mini-game
    6. The utterly inane Desmond tetris like/platforming levels nonsense. I couldn't actually believe what I was seeing when I first encountered those levels. What were Ubisoft thinking??

    It was like for this game they took a bunch of designers from all sorts of genres, told them to come up with some ideas in separate rooms and then mashed all those ideas into a game without even thinking.


    The AC series has been a real favourite of mine, and I was bitterly disappointed in Revelations. I played it for about 5 hours before trading it in. :(

    Please tell me you've at least watched the ending of the game on Youtube or something. Even though the game is disappointing, I thought the ending was great


  • Registered Users, Registered Users 2 Posts: 14,009 ✭✭✭✭wnolan1992


    Penn wrote: »
    Please tell me you've at least watched the ending of the game on Youtube or something. Even though the game is disappointing, I thought the ending was great

    +1 to at least watch the ending.
    not so much the end of the campaign in Constantinople... felt that it was a pretty weak ending to just have the guy's brother kill him and then still tell you to get out of the city.

    However, Altair's ending, and Ezio in the tomb talking to Desmond is truly up there with my favourite moments in gaming. Not ashamed to admit I shed a few tears as Altair was dying. Very moving, and a fitting end.


  • Registered Users, Registered Users 2 Posts: 3,923 ✭✭✭kearneybobs


    Desmond actually looks a lot different this time round, and the scar on his lip (which matched Ezio's scar) is gone... :/
    It bothered me too. He seemed to have a more middle eastern look to him. His cheekbones were really different, to the point where I kept seeing him and saying to myself "that's not really Desmond".
    I honestly am finding it hard to get into this. There's too much to do all round and they dont explain it very well. The bombs are really pushed but iv'e yet to make one outside of the tutorial. And to be honest I dont really plan on doing it in the future unless needed. Maybe a missed something at the start and it's not clicking for me. I honestly just dont know.
    And the Tower Defence thing is terrible. I must have tried that first one about 6/7 times. Terrible. I've yet to do another one but I really amn't looking forward to it. Think I might leave the game fallow for a while and come back to it in a month or so. Start it over again. Not sure.


    I have to say, the second attempt at the game did me the world of good. I avoided the annoying stuff and stuck to the main path. Only did one tower defence iin the whole of the game and didn't even have any master assassin's. All I needed to do was everytime I bought a property/killed a guard I had a look at the notoriety meter. If it was above half or so I would go find a town crier and bribe him, dropping my notoriety; meaning no den defence. Didn't touch the bombs. Did one of the Desmond's journey missions, gonna look them up online and see.

    Then ending was something special alright.
    Loved walking in as Ezio lighting the torches and then following the same path as Altiar putting them out. A very fitting end to Altiar. Loved the scene where the camera pans around a dying Altiar only to show Ezio in front of his corpse. Magic stuff. The 'revelation' of that man being his father seemd to come way out of left field for me, but maybe it might have had more impact for me if I had of done the Desmond's journey missions to get his backstory.
    Gonna watch Embers soon enough.


  • Registered Users Posts: 242 ✭✭Lordhogo


    Just finished it today and like most people enjoyed it but thought it was probably one of the more weaker games in the series.

    There was something niggling me throughout the tutorials and then about halfway through the game it hit me and I am surprised no one has touched on it yet. HORSES !!! Being able to ride around especially in Brotherhood where they were able to go into cities was always great fun and they were nowhere to be seen.


  • Registered Users, Registered Users 2 Posts: 3,505 ✭✭✭Killinator


    Lordhogo wrote: »
    Just finished it today and like most people enjoyed it but thought it was probably one of the more weaker games in the series.

    There was something niggling me throughout the tutorials and then about halfway through the game it hit me and I am surprised no one has touched on it yet. HORSES !!! Being able to ride around especially in Brotherhood where they were able to go into cities was always great fun and they were nowhere to be seen.

    I would say the console would go out the window trying to get a horse around in that city, can't imagine it would have been faster than running everywhere,
    Though they were a great improvement in AC:B.


  • Registered Users, Registered Users 2 Posts: 34,211 ✭✭✭✭Penn


    I never bothered with the horses in Brotherhood. Much prefer getting up on rooftops, or even just running straight through the streets.

    But yeah, the city in this game was too busy to have horses in it too


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  • Registered Users Posts: 101 ✭✭killabban182


    Just finished it today, confused and disappointed, Brotherhood was much better, will the story continue?


  • Registered Users, Registered Users 2 Posts: 34,211 ✭✭✭✭Penn


    Just finished it today, confused and disappointed, Brotherhood was much better, will the story continue?

    Yup, AC3 coming out this year, but this game was pretty much the end of Altair and Ezio's stories. Next game will have a new main character (plus Desmond)


  • Closed Accounts Posts: 7,352 ✭✭✭funky penguin


    Think I'm gonna give this another try. I really couldn't get into it. The den defence is a brutal addition. What's the best way to avoid the den defence almost completely? I've heard of people who have done the first madatory den defence and never visited them again. Is it all to do with levelling up your assassins?

    I started this game back in November, played about half of it, then put it down.

    Picked it up again this week and like yourself, it's almost a different game when you avoid the den defences. And with due respect to ubisoft, they give you the opportunity to avoid them.

    I went in with a blank slate attitude and I'm loving it. I love the city, and I tend to stroll more than climb for some reason. The soundtrack has also grown on me, and I'm hearing subtle hints of the music from Brotherhood.

    The Brotherhood development is definitely an improvement in that it takes longer for them to level up, and the den commander missions are nice at making the assassins you hire more 'human' than just cannon fodder you send out to Europe. A little repetitive, but hopefully they'll be improved upon in AC3.

    Finally, and I thought I'd never say this....but I'm beginning to use the bombs. I'm actually enjoying them!! Mostly the distracting bombs and the caltrops are great for fleeing from mass groups. (yes, I could probably stop and fight, but there's a certain satisfaction to using them). Distracting guards at a den, sneaking in and silently taking out a commander (especially cowardly ones) feels really good.

    Anyways, I think ACB was better (and AC2 obviously the best), but ACR is definitely much better than I first remembered, and I'm glad I put the time back into it.


  • Registered Users Posts: 955 ✭✭✭GorySnake


    Just finished it there after buying it at Christmas. This game really failed to hook me in compared to the previous games in the series.

    I liked the change of setting but it felt like this whole game was pointless, like it added nothing to the overall story. A lot of people really seemed to like the ending here, to me it just seemed like
    World is still ending, Desmond you are still the one to save us...nothing new here.

    One thing that really annoyed me was that this game cheapened the ending of Brotherhood:
    Absolutely no explanation for Lucy's death, just a quick mention after one of the DNA sequence's. I've heard interesting theories explaining the ending to Brotherhood, for example, in Brotherhood, when you go to the front of Monteriggioni and use Eagle Vision you can see red (hostile) footprints, possibly meaning Lucy is a double agent or even a fake Lucy or something
    but nope, no mention of any of that.

    Final nail in the coffin for me is the game's online multiplayer. I loved Brotherhood's multiplayer, they could have just redone that exactly as it was and I would have been happy since its impossible to get games in Brotherhood now and has been for months. But no, Ubisoft decide to even mess this up by not letting you team up with friends, such a ridiculously dumb decision to make.

    All this makes up for a very meh game. AC3 really needs to change up the formula.


  • Moderators, Computer Games Moderators Posts: 6,335 Mod ✭✭✭✭PerrinV2


    Finished it there last week,didn't really enjoy the story,just didn't seem to go anywhere but on a side note I'm really enjoying the multiplayer
    Anyone still playing that?


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  • Registered Users, Registered Users 2 Posts: 20,558 ✭✭✭✭dreamers75


    Zombie rawr!!!!

    Anyway have the PS3 special edition and thought i was close to the end, so picked it up on steam last week on sale with a view to finishing it (and 3 and 4 after it). But it seems stupildy buggy on pc specificaly "the captain is a known coward" it pops up every single time there is any sort of load sequence, no matter where i am. I come out of the main hideout north of the map and it pops up then " come back tomorrow" even if i havent moved. So when i go and try to get the Dens the captain is never there at any of them. :confused:

    This never happened on PS3 have reinstalled it twice and still the same. Did this happen anyone else on PC?

    I can finish the game but can never get the dens on the southern part of the map.

    Also control seems laggy with 360 pad wired, find countering to be hit or miss makes fighting jannisisisisisisiaries interesting.


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