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General Q & A

1246716

Comments

  • Registered Users Posts: 489 ✭✭satory


    The team rating stars both before and after a match, are they more to do with the personnel in those positions, particularly with the pre-match ratings rather than the tactics employed?


    Just wondering since my rucking was never great, so I have changed a few forwards around for this season and brought in 2 new guys and now my rucking is only a 1 star rated. I also changed the tactics a little but not massively.


  • Registered Users, Registered Users 2 Posts: 2,567 ✭✭✭daveharnett


    satory wrote: »
    The team rating stars both before and after a match, are they more to do with the personnel in those positions, particularly with the pre-match ratings rather than the tactics employed?


    Just wondering since my rucking was never great, so I have changed a few forwards around for this season and brought in 2 new guys and now my rucking is only a 1 star rated. I also changed the tactics a little but not massively.
    Somebody has pointed out that rucking stars are related to the discipline setting in the tactics page. You are playing by the book?


  • Registered Users Posts: 489 ✭✭satory


    yeah by the book, I'll up it for the cup to normal and give it a look.


  • Registered Users, Registered Users 2 Posts: 12,746 ✭✭✭✭FewFew


    I'm up against a team that never changes its starting line-up, yet when I go and check, I find the whole team is either on perfect or super-charged!

    Is this guy always playing WNWIM? Does he never train? Would no friendlies account for this?! I just can't figure out how he's doing this and staying up in Div 3.


  • Registered Users, Registered Users 2 Posts: 2,567 ✭✭✭daveharnett


    Fewcifur wrote: »
    I'm up against a team that never changes its starting line-up, yet when I go and check, I find the whole team is either on perfect or super-charged!

    Is this guy always playing WNWIM? Does he never train? Would no friendlies account for this?! I just can't figure out how he's doing this and staying up in Div 3.
    He's not the most active (link). I'd say he just logs on to set intensity for the next few fixtures and not a lot else. Such a large squad and he never uses it.

    The reset was just a few weeks ago. 1x league match @ Normal, and 2x cup games @ WNWIM accounts for it.

    I'd say you can beat him if you LTNT and keep away from his lineout.


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  • Registered Users, Registered Users 2 Posts: 12,746 ✭✭✭✭FewFew


    He's not the most active (link). I'd say he just logs on to set intensity for the next few fixtures and not a lot else. Such a large squad and he never uses it.

    The reset was just a few weeks ago. 1x league match @ Normal, and 2x cup games @ WNWIM accounts for it.

    I'd say you can beat him if you LTNT and keep away from his lineout.

    That's the strategy I was going to go for alright. When you put it like that I guess it makes sense, I just feel like I've been trying hard to preserve energy so far this season, but all of my players (1st and 2nds) are way lower than his one team of trudging monsters. I hope I don't have to go toe-to-toe with the lad and then he goes bot for the rest :P


  • Registered Users, Registered Users 2 Posts: 12,746 ✭✭✭✭FewFew


    How do you take advantage of a team with really poor discipline as their main weakness?

    Does playing aggressively force them to make more mistakes, or would I just be evening the playing field by doing that?


  • Registered Users, Registered Users 2 Posts: 2,567 ✭✭✭daveharnett


    Fewcifur wrote: »
    How do you take advantage of a team with really poor discipline as their main weakness?

    Does playing aggressively force them to make more mistakes, or would I just be evening the playing field by doing that?
    I reckon that playing aggressively can cause your opponent to concede more penalties for not releasing. Other than that, I'd say keeping it tight should help - give them as many chances as possible to misbehave.


  • Registered Users, Registered Users 2 Posts: 9,460 ✭✭✭Orizio


    Fewcifur wrote: »
    How do you take advantage of a team with really poor discipline as their main weakness?

    Does playing aggressively force them to make more mistakes, or would I just be evening the playing field by doing that?

    BTB.


  • Registered Users, Registered Users 2 Posts: 12,746 ✭✭✭✭FewFew


    Orizio wrote: »
    BTB.

    Thanks Orizio and Dave!


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  • Registered Users Posts: 187 ✭✭l3m0n5


    jprender wrote: »
    Just make sure you have selected a good captain.

    3 times Leadership + 2 times Experience.

    This will give you your best Captain.

    I find that Aggression of the Captain will affect the decision too. I have 2 Capt's that I use, one is aggressive and will mostly kick to the corner, the other is timid and I find he chooses the posts option more regularly.


    Quick question regarding this if your captain is collected which option will he be likely to go for.


  • Registered Users, Registered Users 2 Posts: 12,746 ✭✭✭✭FewFew


    l3m0n5 wrote: »
    Quick question regarding this if your captain is collected which option will he be likely to go for.

    He's bang smack in the middle, so could go either way. But if you change the aggression you're changing your whole teams aggression... so in the rucks you'll be taking more risks etc.
    The thing about your captain affecting plays is down to what plays he'll call. Obviously if he's an aggressive b@llox ye'll run it at them more than if he's a conservative lad willing to take the points. I'd advise against basing your team aggression on your captains.


  • Registered Users, Registered Users 2 Posts: 890 ✭✭✭Oisinjm


    Does a player get more training in YA or when you promote him?


  • Registered Users, Registered Users 2 Posts: 2,108 ✭✭✭johnnysmack


    Promote and give him trainer sessions and he'll develop a lot more. He also has more matches to play in senior team so extra IGT.


  • Registered Users Posts: 7,806 ✭✭✭corny


    I know Level 4 trainers can't take a player all the way but how far can they actually take a skill level?


  • Registered Users, Registered Users 2 Posts: 1,386 ✭✭✭jprender


    Up as far as 19.


  • Registered Users Posts: 7,806 ✭✭✭corny


    jprender wrote: »
    Up as far as 19.

    Cool. Thought it was only 16 or 17.


  • Registered Users Posts: 850 ✭✭✭seanand


    i see a lot of threads saying that the youth facility youth coach and youth manager are a waste of money but does this only apply to bigger teams or what? whats the pros and cons of both


  • Registered Users, Registered Users 2 Posts: 1,225 ✭✭✭mar-z


    seanand wrote: »
    i see a lot of threads saying that the youth facility youth coach and youth manager are a waste of money but does this only apply to bigger teams or what? whats the pros and cons of both

    Very early indications seem that a season of youth coaching at lvl 3 gives about a 2000 csr increase. At a cost of $37500 a week it's not really worth it for any team imo, but I think some are still training.

    The manager reveals stats which if you have to make a choice between players to promote might be handy, but with the addition of birthdays this season means that usually you only have one player you want to promote a week. While its nice to know stats of the players before promotion if your going to promote the player regardless than using the manager is just throwing money away.

    I've a lvl 3 scout only and will stick with that for the forseeable future.


  • Registered Users Posts: 850 ✭✭✭seanand


    so by the sounds of that il keep manager and scout because i just started so i wont be promoting someone everyweek. thanks


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  • Registered Users, Registered Users 2 Posts: 12,746 ✭✭✭✭FewFew


    seanand wrote: »
    so by the sounds of that il keep manager and scout because i just started so i wont be promoting someone everyweek. thanks

    Manager is largely useless, get rid of him. As Marsie was saying, once a lad hits 17 you're going to want to promote him. It may not happen every week, but there's no real point leaving him to stew. It used to be a case where you'd have a whole batch of 17 year olds at once, so you needed to know who to select, that's not really an issue anymore.


  • Registered Users Posts: 850 ✭✭✭seanand


    anyone else have a problem going on the website today?


  • Registered Users, Registered Users 2 Posts: 1,225 ✭✭✭mar-z


    Yeah, I could get it working eventually but even then it was awfully slow and involved page refreshing. Gave up on it quickly.


  • Registered Users, Registered Users 2 Posts: 2,542 ✭✭✭eoferrall


    use this
    http://174.129.249.166/

    posted before in here, works for me whenever the site isnt working, think its an alternative IP...duno - it works so who cares!!:D


  • Registered Users Posts: 850 ✭✭✭seanand


    thanks now its working eofarrell


  • Registered Users, Registered Users 2 Posts: 6,221 ✭✭✭crisco10


    How much is the major sponsor worth in DIV 3?

    Need to start budgeting for this season's worst case scenario of relegation!


  • Registered Users, Registered Users 2 Posts: 2,542 ✭✭✭eoferrall


    crisco10 wrote: »
    How much is the major sponsor worth in DIV 3?

    Need to start budgeting for this season's worst case scenario of relegation!

    110K


  • Closed Accounts Posts: 3 El_Guapo80


    I've just started playing recently, and I was just looking for some tips on defense. I wasn't able to find anything recent on it and was wondering if there is one better than the others.


  • Registered Users, Registered Users 2 Posts: 2,108 ✭✭✭johnnysmack


    Your players wont be good enough at this stage for man to man defence. After that its just individual preference for Drift or Rush.

    Drift if you want to be better at defending expansive, creative plays.

    Rush for driving, pick and go plays.


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  • Closed Accounts Posts: 3 El_Guapo80


    Does anyone have any different training tips? The ones I have found on here are a bit out of date, and things have changed sense they were written.


  • Registered Users, Registered Users 2 Posts: 2,108 ✭✭✭johnnysmack


    El_Guapo80 wrote: »
    Does anyone have any different training tips? The ones I have found on here are a bit out of date, and things have changed sense they were written.

    What do you want to know?


  • Closed Accounts Posts: 3 El_Guapo80


    should I evenly spread out the training or should I just pick 3 0r 4 and put the 6 sessions on those players? Thank you for your help


  • Registered Users, Registered Users 2 Posts: 2,108 ✭✭✭johnnysmack


    Personally if i was starting again i would pick 3 or 4 players that have most potential, so best height, weight or CSR, and keep training them until a better trainee comes along.

    Even if you only trained each one for half or three quarters of the season they would improve an awful lot and then pick another couple players and do same to them. Within a season or 2 you could have half a squad and some clever TM purchases can make up the other half.


  • Registered Users Posts: 492 ✭✭TheJims


    Quick Beginners question,

    what kind of attack % wud be best first off? Leave it all at 25% and read the teams first match report n see what they were good at or play it safe with ball in hand, Pick&go and Driving?

    Attack

    Pick and Go:
    Driving:
    Expansive:
    Creative:


  • Registered Users, Registered Users 2 Posts: 2,542 ✭✭✭eoferrall


    TheJims wrote: »
    Quick Beginners question,

    what kind of attack % wud be best first off? Leave it all at 25% and read the teams first match report n see what they were good at or play it safe with ball in hand, Pick&go and Driving?

    Attack

    Pick and Go:
    Driving:
    Expansive:
    Creative:

    Hate to give a generic unhelpfull answer but depends on your team really. look at the skills and csr of your backs and forwards, if backs are better use bit more creative/expansive. if you have a pack of knarly, heavy forwards with good technique then the ol driving and so on is the way to go. i use PnG or driving and expansive or creative usually in pairs. so i would go for say late 20's to 30 PnG low teens drving and high creative with lower expansive. its usually a split of around 60-40 in favour of my backs as they are better than my forwards.

    PnG & Driving - forward orientated
    Expansive and Creative - back orientated.

    does that help? hope a bit!

    Keep asking questions - its how you will learn it. we all learnt from each other and competing against each other in things like the boards cups


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  • Registered Users Posts: 492 ✭✭TheJims


    Hey guys,

    Another Question, Discipline.

    What does everyone play at?

    By The Book
    Normally
    Aggressively

    Pros and Cons? or does it differ depending on how much u want to win?

    Should a very new/immature team stick to the By the Book until they get more game time?


  • Registered Users, Registered Users 2 Posts: 2,542 ✭✭✭eoferrall


    TheJims wrote: »
    Hey guys,

    Another Question, Discipline.

    What does everyone play at?

    By The Book
    Normally
    Aggressively

    Pros and Cons? or does it differ depending on how much u want to win?

    Should a very new/immature team stick to the By the Book until they get more game time?

    I played BTB when I started to minimise kicks at goal and so on. and also my team was quite in disciplined. if the majority of your 1st XV have collected or better discipline you can go to normal and if all flawless can push it to aggressive.

    Basically as with all things it depends on your team, also other factors I would consider are if the team is far better than you I would throw in aggressive to try and win more ball and compete with the opposition more. if level or you are better go with normal/BTB as you should beat them and no need to give away penalties.

    For a new team I would play a couple of matches at normal and BTB noting the penalty level and see if playing at normal is giving away too many. I would not play aggressive on a regular basis unless you had a flawless disciplined team.


  • Registered Users Posts: 492 ✭✭TheJims


    Thanks eoferrall your being very helpful!

    Ive noticed the differant types of defence seem to upgrade as i use them more, as in they all started at Non-Exictant, then went Horrible, now i have Moderate! Happy Days!


  • Registered Users, Registered Users 2 Posts: 2,542 ✭✭✭eoferrall


    TheJims wrote: »
    Thanks eoferrall your being very helpful!

    Ive noticed the differant types of defence seem to upgrade as i use them more, as in they all started at Non-Exictant, then went Horrible, now i have Moderate! Happy Days!

    No worries, sure we all had to start somewhere! most of us here started around the same time so all learnt together so as we figured stuff out we shared.

    The more you play one system the more experienced your players become in it, and thus have a better defense rating.

    You will not be able to get all 3 high, but you can get two of them high. I would pick Drift and rush to work on.

    it is important to maintain a high defense rating as it will lead to less missed tackles etc.


  • Registered Users, Registered Users 2 Posts: 6,221 ✭✭✭crisco10


    I would back up what EOF was saying. work on drift and rush. man-on-man needs a relatively high defence attributes across the board.

    Although, I would slightly disagree on the discipline point. In the lower leagues, goal-kicking and lineouts aren't as sure a thing as higher up, so it can be worth giving away the penalties for the turnovers. So maybe playing aggressive can be beneficial even with a more "reckless/rebellious" disposition amongst your players. Thats my experience anyway.


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  • Registered Users, Registered Users 2 Posts: 2,238 ✭✭✭Gelio


    I used to play aggressive but the penalties were just crushing my team so I have changed to normal and I find it the perfect mix.


  • Registered Users, Registered Users 2 Posts: 2,542 ✭✭✭eoferrall


    ajeffares wrote: »
    I used to play aggressive but the penalties were just crushing my team so I have changed to normal and I find it the perfect mix.

    I found the same, in div IV etc i didn't notice as won the matches regardless. but as my DIV III league gets more competitive each season these little things matter.


  • Registered Users, Registered Users 2 Posts: 6,221 ✭✭✭crisco10


    eoferrall wrote: »
    I found the same, in div IV etc i didn't notice as won the matches regardless. but as my DIV III league gets more competitive each season these little things matter.

    I was the opposite in, played BTB/normal in Div IV but was getting trounced by half my league come Div III. Changed a few things, amongst them aggressive, now i am competitive against them.


  • Registered Users, Registered Users 2 Posts: 2,542 ✭✭✭eoferrall


    crisco10 wrote: »
    I was the opposite in, played BTB/normal in Div IV but was getting trounced by half my league come Div III. Changed a few things, amongst them aggressive, now i am competitive against them.

    as i said, depends on team and the opposition, if they are much higher csr i'd go aggressive each time. but when team is better than opposition i can't justify it tbh in my experience!


  • Registered Users Posts: 492 ✭✭TheJims


    Another Question there guys,

    Im having "Financial Problems" .... Now i rang the IMF but they said they dont cover Video Game loses, so im turning to you guys!

    i dono where to trim the fat! ive reduced from 35 to 26 squad members, got rid of some stadium staff, all level 1 trainers, coaches and facilities.

    But still every week im losing money. iv only had 2 home league games in 2 months so thats not helping either!

    No minor sponsors coz i joined mid season, i know they'll help soon.. Any Advice?


  • Registered Users, Registered Users 2 Posts: 2,567 ✭✭✭daveharnett


    TheJims wrote: »
    Another Question there guys,

    Im having "Financial Problems" .... Now i rang the IMF but they said they dont cover Video Game loses, so im turning to you guys!

    i dono where to trim the fat! ive reduced from 35 to 26 squad members, got rid of some stadium staff, all level 1 trainers, coaches and facilities.

    But still every week im losing money. iv only had 2 home league games in 2 months so thats not helping either!

    No minor sponsors coz i joined mid season, i know they'll help soon.. Any Advice?
    How are your weekly overheads compared to your profits from home games?
    Take the net 'loss' for a week - if it's less than 1/2 of your profit from a home game, you're fine. After all, you will always end up with 7 home league games a season, plus cup money and prize money.

    I lose 70k a quiet week but make 120-140k for a home league game. Over the course of a season, that means I come within shouting distance of breaking even, before taking prize money and cup gate into account (thats reserved for investments).

    Question, are players' salaries now renegotiated on their birthdays, or does that still all happen at the start of the season? If the answer is the latter, forget about that minor sponsor, the players will eat that 20k.


  • Registered Users Posts: 492 ✭✭TheJims


    Match Revenue: 123,820
    Match Expences: 103,420

    Profit of 20,400 a match, What i just noticed is 20K a week is going to a level 3 Youth Training Facility! is that overkill ??

    Should i cut out some of my Junior squad funding/coaches/facilities???


  • Registered Users, Registered Users 2 Posts: 6,221 ✭✭✭crisco10


    TheJims wrote: »
    Match Revenue: 123,820
    Match Expences: 103,420

    Profit of 20,400 a match, What i just noticed is 20K a week is going to a level 3 Youth Training Facility! is that overkill ??

    Should i cut out some of my Junior squad funding/coaches/facilities???

    If your struggling with funds, the YA could definitely be downgraded. But if you want to keep one thing up, make it your scout. at least then you can scout some decent players and improve your squad that way.

    Be careful about cutting stadium staff, it can be a false economy as your contentment gets clobbered if your stadium is understaffed leading to reduced revenue.

    Also, since your still in Div IV and will be next year, I would reduce your squad to 24 or 25. Had a nosey about your squad, obviously I can't see their stats, but Joshua Mackeon and Dylan O'Sullivan being fired would save you 5k a week. And hopefully by this time next year when you are pushing for promotion they will have been replaced by some 20 star scouted youths.


  • Registered Users, Registered Users 2 Posts: 2,238 ✭✭✭Gelio


    @TheJims

    Have you updated your stadium at all? Just checking because if done badly it can cost you money


  • Registered Users Posts: 492 ✭✭TheJims


    crisco10 wrote: »
    If your struggling with funds, the YA could definitely be downgraded.

    but Joshua Mackeon and Dylan O'Sullivan being fired would save you 5k a week.

    @crisco10, yeah i was pondering on downgrading to the level 1 YA? will it have a massive effect on the young players i scout? and also if i get rid of the trainers, keeping only the scout and manager maybe?

    @ajeffares, no i havnt changed the stadium, reduced staff numbers, and the next home game after i got no email warning me of unhappiness with the reductions.


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