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EA Sports UFC 2

  • 07-07-2015 4:43pm
    #1
    Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭


    So looks like UFC 2 is in development with the Dev talk below showing how they are taking broken things from the 1st game and implementing fixes for UFC 2. Dev has also started releasing gifs of new moves but only showing them using stop motion with his Rich & Chuck figures :). Dev confimed he will be releasing more of these.

    So, what are ye hoping for in the next game? I seriously hope they put a lot of thought into a proper career mode with some kind of background story to keep things interesting. The ground game needs work to make it feel more fluid and to have an inective to stop people from picking only champs online.

    I'm guessing Conor will make the cover whether he is champ or not.

    I'm not looking forward to a lack of gear customisation with the Reebok uniforms.

    1
    3o85xGYiJPcxl6m1I4.gif

    2
    3oEduZB96zlg06HfGg.gif



    Dev talk:
    http://www.gdcvault.com/play/1021794/Animation-Bootcamp-UFC-Animation

    354502.PNG


«13456722

Comments

  • Registered Users, Registered Users 2 Posts: 28,710 ✭✭✭✭Paully D


    Enjoyed the first game but I literally have no idea what I'm doing most of the time aside from the basic controls. I wish I had the time to dedicate to it.

    It's just really a button basher whilst having a few drinks with the lads for me at this stage. :pac:


  • Registered Users, Registered Users 2 Posts: 11,763 ✭✭✭✭Crann na Beatha


    This post has been deleted.


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    Yeah, in that dev talk they say how there are too many different commands for the same move like a takedown and they need to simplify it to flow better. Problem is, MMA is so complex it could do with the controller having an extra 5 buttons. I don't know how the devs can make it simpler but keep the complexity But i think something has to be done alright.

    Anytime I was playing it locally with lads who called up, I couldn't even explain to them how the ground game worked so we basically had kickboxing fights.


  • Posts: 0 [Deleted User]


    They need to make the impact feeling from rocking and ko's more.. Whats the word? Umpht!!


  • Registered Users, Registered Users 2 Posts: 9,811 ✭✭✭lertsnim


    I tired of the last game very quickly. I'll be passing on this. I can imagine it being like FIFA with EA churning out the same game every year with updated roster and minor tweaks.


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  • Registered Users, Registered Users 2 Posts: 2,861 ✭✭✭Irishcrx


    Career mode needs an overhaul for a start , I never really felt involved in it and it gets repetitive fighting the same guys. Adding the ability to move up and down weight classes would make it much better and the ability for lower ranked fighters to improve, come up the rankings and then face you rather than facing the same top 3-4 every title fight.

    Movement and controls needs some work as well , it's not fluid enough.


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    Dev confirmed on official forums that the ground game is
    the single most acknowledged change that's coming.

    He also confirmed that each of his stop motion vids have a secret that when put together gives info on a new feature in Striking. Vids still coming every week so riddle isn't complete yet. Here's 2 more.

    3oEdvbp0TSu87JlN3W.gif

    xTiTnqtUVohk7FuJJC.gif


  • Registered Users Posts: 2,795 ✭✭✭dulux99


    Hopefully it's less rock-em sock-em robots this time around. Would prefer a more simulation type game like the old UFC games used to have


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    dulux99 wrote: »
    Hopefully it's less rock-em sock-em robots this time around. Would prefer a more simulation type game like the old UFC games used to have

    EA UFC 1 has a Simulation Mode settings which is supposed to severely punish you stamina wise for spamming attack. I've never tried it but must go back and give it a go. The latest update I think did a good job balancing stamina and striking in regular settings. Fairly easy to beat someone who is spamming attacks by just letting them tire themselves out. Haven't play online in yonks.


  • Banned (with Prison Access) Posts: 5,402 ✭✭✭Tinie


    Near everyone picks Jose Aldo it seems online and spams knees and body kicks; most fights are lightweight/featherweight fights.


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  • Registered Users, Registered Users 2 Posts: 14,941 ✭✭✭✭ShaneU


    Clinch game needs to be fixed, and people getting up from the ground just by clicking L3 needs to go


  • Registered Users, Registered Users 2 Posts: 7,739 ✭✭✭ASOT


    Tinie wrote: »
    Near everyone picks Jose Aldo it seems online and spams knees and body kicks; most fights are lightweight/featherweight fights.

    I used to just pick Jacare or Nick Diaz and go for the Gogoplata submission that only needed three advances to win it was unreal!


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    ASOT wrote: »
    I used to just pick Jacare or Nick Diaz and go for the Gogoplata submission that only needed three advances to win it was unreal!

    I did the same with Mir, used to love submitting everyone picking Cain.


  • Registered Users, Registered Users 2 Posts: 981 ✭✭✭Hercule


    The big thing they could fix is the loading times, I have an SSD in my PS4 and it still took far too long to even navigate menus.

    The amount of times I got sick of waiting and quit when I accidentally selected options ->25 seconds of loading in -> 25 seconds of loading back to the right screen.

    Not sure how it ever got past QA


  • Banned (with Prison Access) Posts: 5,402 ✭✭✭Tinie


    Yeah menus are so slow and clunky.


  • Registered Users, Registered Users 2 Posts: 4,117 ✭✭✭The Ayatolla


    Any possible release date?

    Summer 2016 i'm guessing to coincide with UFC 200?


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    Agree on the menus and fight load times. Played a bit yesterday and forgot how long it takes to get into a fIght.

    I'm really hoping spring 2016 release date. EA have a showing at Gamescon in August, hoping they announce it there.


  • Registered Users, Registered Users 2 Posts: 3,936 ✭✭✭Tazzimus


    Zero-Cool wrote: »
    Agree on the menus and fight load times. Played a bit yesterday and forgot how long it takes to get into a fIght.

    I'm really hoping spring 2016 release date. EA have a showing at Gamescon in August, hoping they announce it there.
    Loading times take an age considering how quick the fights can be over. Think my quickest was 17 seconds and it took at least 90 to load.


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    IT'S (almost) TIIIIIIIIIMMMEEEE

    Check out @EASPORTSUFC's Tweet: https://twitter.com/EASPORTSUFC/status/663823397248507908?s=09


  • Registered Users, Registered Users 2 Posts: 3,135 ✭✭✭akelly02


    Zero-Cool wrote: »
    IT'S (almost) TIIIIIIIIIMMMEEEE

    Check out @EASPORTSUFC's Tweet: https://twitter.com/EASPORTSUFC/status/663823397248507908?s=09

    Cant see this im in work? release date please??!!!!


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  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    akelly02 wrote: »
    Cant see this im in work? release date please??!!!!

    Just says "The wait is finally over, Tune in tomorrow" So looks like it will be officially announced today. Would be class if there was a release date but I'm guessing a very vague and brief teaser trailer.

    Also guessing it will be Ronda and Conor on the cover (especially if he beats Aldo).


  • Registered Users, Registered Users 2 Posts: 3,135 ✭✭✭akelly02


    Zero-Cool wrote: »
    Just says "The wait is finally over, Tune in tomorrow" So looks like it will be officially announced today. Would be class if there was a release date but I'm guessing a very vague and brief teaser trailer.

    Also guessing it will be Ronda and Conor on the cover (especially if he beats Aldo).

    Thanks for that. Conor rated 99 aswell haha. im kinda sirry i traded in the first game as i get the urge every now and again to play it


  • Registered Users, Registered Users 2 Posts: 21,494 ✭✭✭✭martyos121


    Very much looking forward to this, but looking forward even more to the Red Panty DLC. :pac:


  • Registered Users Posts: 8 Shave A Bullock


    Will probably still get this but hope there's improvement from the last one, far from perfect it was.


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    Release date Spring 2016. Features revealed this Friday.



  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    Poor ol Gus can't catch a break

    A5WgIsIX2vegw.gif


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    Some eagle eyes have spotted a Knockout Mode with speculation being a K1 style mode but I didn't think UFC would want any non mma stuff in the game.

    Someone also spotted ultimate team mode with caf's. Could be a make your own camp of fighters. Glad to see some new features anyway, mad to see what Friday brings.


  • Registered Users, Registered Users 2 Posts: 7,775 ✭✭✭SureYWouldntYa


    Zero-Cool wrote: »
    Release date Spring 2016. Features revealed this Friday.

    I hate when they say "Spring", could be anytime from February to May :( Or September if it's like GTA


  • Registered Users, Registered Users 2 Posts: 21,494 ✭✭✭✭martyos121


    As long as Build Your Own Event mode is back from Undisputed 3 I'll be happy.

    Was absolutely great fun making a card from the ground up and playing all the fights with the lads.


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  • Registered Users, Registered Users 2 Posts: 9,207 ✭✭✭maximoose


    Looking forward to this

    Binge played the first one and after 2 weeks felt that I had a reasonable grasp on what the hell I was doing, all except for submissions. Dunno if that needs to be dumbed down or I need to try harder though :pac:

    A bigger roster, better UI, polish up animations and I'd be happy.


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    I had a good grasp of submissions but found the ground game very fiddly. I could never go from half guard to mount, ALWAYS went to side control instead. Devs said there will be a new ground system so interested to see that.

    Some good guesses here from the EA forum

    http://forum.ea.com/eaforum/posts/list/10377222.page

    HNvDvBWl.jpg

    Guesses!
    From top left to right, and so on:

    1 - Training modes
    2 - New walkouts
    3 - New parry system
    4 - Championships
    5 - New KO animations
    6 - TUF in career mode
    7 - Press conferences in career mode/Ultimate
    8 - New intros
    9 - Weigh-ins in career mode/Ultimate
    10 - Standing subs
    11 - Knockout mode
    12 - Ultimate team/coaching
    13 - Revamped ground game


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    Bit of a closer look at the Ultimate Team mode, looks like you could even make SBG :D

    w3jjYUV.png


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    And lastly, someone made a mock up of the game cover. Pretty accurate!

    CTebHHfWUAAc-kC.jpg:large


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    martyos121 wrote: »
    As long as Build Your Own Event mode is back from Undisputed 3 I'll be happy.

    Was absolutely great fun making a card from the ground up and playing all the fights with the lads.

    Custom Events confirmed

    QgnD7mX.jpg


  • Registered Users, Registered Users 2 Posts: 3,135 ✭✭✭akelly02


    slow down im already way too excited for this! Why in gods name couldnt it be out for Xmas :)


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  • Registered Users, Registered Users 2 Posts: 21,494 ✭✭✭✭martyos121


    Live events looks cool too, was in Undisputed 3 (greatest MMA game of all time btw) but it never seemed to work IIRC.

    Hope career mode has the in-built WADA app where you have to update your whereabouts and a mini game where you have to dodge the drug testers on your way to becoming the king of the UFC (thanks to blood doping, IV rehydration and TRT). :D


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    Cover athlete being revealed tomorrow. It's hardly going to be Ronda by herself is it? Bit early for Conor, i thought they might want to see is he beats Aldo first but he does bring in the views and money.


  • Registered Users, Registered Users 2 Posts: 2,505 ✭✭✭but1er


    Zero-Cool wrote: »
    Cover athlete being revealed tomorrow. It's hardly going to be Ronda by herself is it? Bit early for Conor, i thought they might want to see is he beats Aldo first but he does bring in the views and money.

    I have a memory from Vegas (drunken one) talking to people who make the game, they do region covers, Europe gets McGregor/joanna America get Rousey/weidman.. They where just suggestions


  • Registered Users, Registered Users 2 Posts: 5,752 ✭✭✭Mr Blobby


    Looking forward to the reveal later.
    Really enjoyed last years game but found it to be lacking in game modes.
    Career mode was kinda empty and there really wasn't anything else to play apart from going online.

    I did have an idea for a new mode.
    Basically you create your own camp. You start with nobodys that are basic CAF fighters. You need to manage your camp and fighters by deciding if you want to focus on wrestling,striker ect. You can also control each fighter when they're fighting.

    You'd see your camp become bigger and start attracting bigger names and getting better coaches in to teach new moves.

    Any idea what this Ultimate Team thing is?


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    Aw yeah, Blobby will be making his return with his hacking glitches :pac:

    I think the Ultimate Team mode is exactly how you put it. Looks like it will be just Caf's that you manage and build. There may be Pack's you can buy from EA that will hold better Caf's, moves, arena's to hold more people and make more money, etc. I think that's how it will go anyway. Could be a really really interesting mode.


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  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    Oh snap Ronda got the cover! Most twitter comments were people asking NOT to put Ronda on the cover :pac:



  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    And here are the features
    "EA SPORTS UFC 2 innovates with stunning character likeness and animation, adds an all new Knockout Physics System and authentic gameplay features, and invites all fighters to step back into The Octagon® to experience the thrill of finishing the fight.

    "The game delivers an experience for every fight fan, including five brand new game modes, a revamped Career Mode which introduces the option to create female fighters for the first time in a UFC® game, and a new Title Chase system for Online Championships.

    "No matter what kind of fighter you are, there’s a mode to match your style of play...finish the fight with devastating knockouts in the all-new KO Mode, create and customize a team of champions in UFC Ultimate Team, or craft your dream fight card in the Custom Event Creator. EA SPORTS UFC 2 has a mode for every fight fan."


    New features for the game include a deeper career mode which now allows you to create a female fighter as well as the "biggest ever roster." EA Sports is also bringing its popular Ultimate Team mode over to "UFC 2." Check out the full list of features below.


    KNOCKOUT GAMEPLAY
    -Knockout Physics System - A revolutionary new physics-driven hit reaction and knockout system delivers more visceral, more rewarding, and more authentic KOs than ever before. Every knockout is now unique, and finishing the fight has never been more satisfying.


    -Next-Level Submissions - Surprise your opponent with a flying armbar from the clinch, or with a quick transition from a knee bar to a heel hook. The addition of standing submissions and submission chaining (sequences) takes EA SPORTS UFC 2’s grappling game to the next level.

    -Dynamic Grappling - For the first time in any MMA game, experience the freedom of independent fighter control in every grappling situation. Simultaneous two-fighter interaction brings the ground game to life with greater responsiveness and variety.


    -Ultimate Defense - You can’t hurt what you can’t hit. Greater control over your fighter’s head movement lets you slip and dodge incoming strikes with amazing fluidity. Add an improved blocking and parrying system to the mix and you have new tools to fend off your opponent’s most devastating attacks.


    UNMATCHED CHARACTER VISUALS & FIGHTER ROSTER
    Ultimate Fighter Likeness & Animations - Out to defend its title as the undisputed champion of sports-gaming visuals, EA SPORTS UFC 2 ups the ante again.
    A new facial modeling rig, the introduction of hair physics, and improved strike deformation work to make every impact more realistic than ever.
    Thousands of fighting and signature animations bring personality and a new level of athleticism to MMA’s stars. You’ll recognize Conor McGregor’s high hook kick, Ronda Rousey’s patented pre-fight bow and stomp, and many other moves bringing personality to fighters.
    Biggest Ever Roster – EA SPORTS UFC 2 offers the deepest ever roster of any fighting simulation. Featuring a mix of MMA’s biggest stars and brightest up-and-comers, step into the Octagon as current and former UFC athletes, MMA legends, and maybe even a couple surprises.


    A MODE FOR EVERY FIGHT FAN
    -Career Mode Depth & Authenticity - Whether your goal is to be the best pound-for-pound fighter on the planet, or the first female fighter inducted into the UFC Hall of Fame, you control your career.

    -Training Camp: An all-new training camp system makes preparing for each fight a balancing act between developing your fighter’s abilities and risking an injury that could make your next bout even more challenging.

    -Female Fighters: For the first time ever in a UFC game, create a female fighter in Career Mode and guide them to UFC greatness.
    Career Defining Moments: Start in The

    -Ultimate Fighter, then move on to fight authentic contenders as you progress in your pursuit to be a UFC Champion. Encounter career-defining moments that will deliver heightened atmosphere and put more at stake inside the Octagon.

    -UFC Ultimate Team – The first-ever “Ultimate Team” experience in a 1v1 fighting game.
    Create your team of up to five fighters in different weight classes using UFC 2’s deep customization options.
    Compete in online or offline competitions to progress your fighters and earn coins.
    Collect coins to buy packs which deliver special items used to boost fighter performance.
    Customize your fighters with items from packs which improve or change moves, attributes and perks – all of which work together to sculpt your team members into the most explosive in the UFC.

    -KO Mode – With no grappling to worry about, unleash the punches, kicks, knees and elbows in this fast, fun, and furious mode; perfect for any fan looking to let the fists fly against their friends. The rules are simple...the fight doesn’t stop until someone gets starched!

    -Custom Event Creator – UFC events deliver excitement at every turn and picking the fight card is at the heart of creating one of the biggest sporting spectacles in the world. Step into the shoes of a matchmaker and build the fight card of your dreams by choosing from hundreds of mixed martial artists. Select iconic venues, authentic referees, and custom fight settings, then play the event from start to finish and make sure the results live up to the hype.

    -Online Championships - Step into the online Octagon for an all new Title Chase. Compete with your favorite fighters and test your skills against other warriors from around the world. Go on a win streak to earn a title shot in your division and defend the belt as long as you can. With an updated division progression system, as well as an all-new Title Chase and featured fighter system, you’ll have more reason than ever to build your online legacy.

    -Live Events – Predict. Play. Win. Pick which fighters will win real matchups in upcoming UFC events and then bring those predictions to life
    inside the virtual Octagon. Win in-game rewards and propel yourself up the leaderboards of the most immersive fantasy prediction game you’ve ever played.

    -Create A Fighter – Taking character customization to the next-level, EA SPORTS UFC 2’s Fighter Creation tool goes deeper than ever with robust facial sculpting, tattoo customizations and for the first time, the ability to create female fighters. Players can also sculpt their own GameFace uploads to perfection...before they get touched up in the Octagon.


    TOOLS TO MASTER MMA
    -Grapple Assist – Mastering the art of grappling can be an intimidating pursuit, but thanks to the all-new grappling assistance display, it’s easier than ever. Visual aids help players with ground game transitions, submissions, takedowns and much more, all in real-time, so that anyone can finish the fight like a pro.

    -Practice Mode – Even the top mixed martial artists can’t win on natural ability alone. It takes dedication and a willingness to perfect their craft. Jump into Practice Mode and experience a no-consequences environment designed to let you master the basics of striking, grappling and clinch-work at your own pace before putting your skills to the test in real competition.

    -Skill Challenges – EA SPORTS UFC 2 offers 12 new mini-games to help players learn and perfect stand-up, clinch, and ground disciplines.


  • Registered Users, Registered Users 2 Posts: 5,752 ✭✭✭Mr Blobby


    Ronda & Conner for Europe?
    Ronda & Weidman for US?


  • Registered Users, Registered Users 2 Posts: 5,752 ✭✭✭Mr Blobby


    UFC Ultimate Team – The first-ever “Ultimate Team” experience in a 1v1 fighting game.
    Create your team of up to five fighters in different weight classes using UFC 2’s deep customization options.
    Compete in online or offline competitions to progress your fighters and earn coins.
    Collect coins to buy packs which deliver special items used to boost fighter performance.
    Customize your fighters with items from packs which improve or change moves, attributes and perks – all of which work together to sculpt your team members into the most explosive in the UFC.

    Hmm.. So pay to win?
    I don't wanna jump the gun to early so we'll see.

    Edit: Suppose it doesn't say you can use money to buy coins. But its probably gonna follow the FIFA route so i'd be shocked if you can't buy with money.


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    I'd say you can buy packs with real money alright but like other ea games, it's not a guarantee of anything good. Really interested in this and should definitely add depth to the game. I hope the custom card is online as well so someone from here can make a replica of an upcoming card and a few of us can take part in it.

    Big Interview here between MMAFighting and EA

    http://www.mmafighting.com/2015/11/13/9724426/one-on-one-with-brian-hayes-creative-director-of-ea-sports-ufc-2


  • Registered Users, Registered Users 2 Posts: 10,796 ✭✭✭✭Pudsy33


    Mr Blobby wrote: »
    Hmm.. So pay to win?
    I don't wanna jump the gun to early so we'll see.

    Edit: Suppose it doesn't say you can use money to buy coins. But its probably gonna follow the FIFA route so i'd be shocked if you can't buy with money.
    It'll follow the fifa and madden route I suspect. You can play and win for nothing but you can spend money on foghters/upgrades.

    I'm looking forward to this. The single most annoying thing about the first one was the press l3 to instantly get up from any position thing. It was was hard to defend against this and transitions simultaneously. Glad the ground game is getting a revamp.


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    Roster sounding much much bigger
    But even if there were a top-15 in every division, that would only be 150 fighters. That is well under the roster number that the final game will ship with. We're going to have significantly more fighters than that.


  • Registered Users, Registered Users 2 Posts: 21,494 ✭✭✭✭martyos121


    Doubt they will get the entire strawweight top 15 in though. There is very little class in that division, bar JJ, Gadelha and maybe a couple others. Really hope Pendred is in the game too, it will piss people off so much when I wrestle-hump my way to a split decision online.


  • Registered Users, Registered Users 2 Posts: 29,909 ✭✭✭✭Zero-Cool


    I wonder will any Irish fighters (bar Conor) make it into the roster. Would be class see Ais Seery and Paddy in the game but I'd say only the top 10 flw and sw will make it in. Would be gas if Cathal is in it. Also i wonder if cm punk will be in it :pac:

    Ea confirmed Sage won't be in it but anyone can be added in if need be.


  • Registered Users, Registered Users 2 Posts: 10,796 ✭✭✭✭Pudsy33


    Duffy might make an appearance?


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