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Just General Chat About WoT

1356736

Comments

  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,334 CMod ✭✭✭✭Nody


    I have met matilda in battlefield and it is one though b*tch. Maybe slow, but can take some punishment. I know it is bad for me, when it bounces my t28.

    I am thinking myself of starting British TD tree. I met that tier X TD and I felt in love.
    Problem is, I am not liking British tds I'm general. High frontal armour with fast firing, but not great guns...
    I started on the AT-7 (currently 40k away from the Tortoise) and yea; it was painful until I hit AT-15 upgraded gun. Even with this gun (4s reload) I can do decent damage but any half competent player will ping my cupolas (or flank as they turn so sloooooooooooowly) and of course once you go one flank that's pretty much it...


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Aye, I wonder if I will have enough patients to play them. It's a shame really as I do like that tier X badass TD. I might better go American t-95 route. That tree looks a bit better for my taste.

    I will quote Clarkson to exppress my opinion on British Tier 1-9 TD. "It's like a menu in Scottish restaurant, you know it's all food, but there is nothing you would want to eat."


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    I have played a good few of the td lines,

    russian - tier 10 obj268 unlocked, never bought. kept my 704.. from tier 8 on, once u unlock the bl10 gun, the line is amazing. in fact, the entire line apart from su152 i enjoyed!

    american - currently about 50k xp away from unlocking the t110e4. im enjoying the t30, the gun can really troll you though, some shots are 815 alpha damage, then you bounce on a 13 90 from close range! lol the line is great crack, hellcat, t49, t28 proto(which i actually liked!)

    german i- bout to unlock ferdi, not sure if i am bothered though, another line of tanks with no turrets... meh ferdi is supposed to be good though.

    german ii - just unlocked nashorn. line seems good, just cant wait to hit tier 8 rhm borsig :)

    british - up to tier 6, slow slow slow.. might drop them.. though the tortoise is cool.

    if u want really slow heavily armoured tds then go american t95 route or british.

    if you want a turreted td go t30.. for me had the most enjoyable grind through tiers.

    if you want hughe damage, glass cannons go german ii.

    if you want a pure td, good camo, great gun, sometimes trollish armour go for the obj704 line.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,334 CMod ✭✭✭✭Nody


    Aye, I wonder if I will have enough patients to play them. It's a shame really as I do like that tier X badass TD.
    The thing is the tier X is the odd one out in the series going from quick fire, heavy armor to glass cannon with huge reload.


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    some of the 9.1 nerfs are cancelled, tiger and hellcat wont be nerfed :cool::eek::P

    http://ftr.wot-news.com/2014/05/14/storm-9-1-tank-changes-cancelled/#14000805201431&104541::resize_frame|42-568
    Source: http://world-of-kwg.livejournal.com/293097.html

    Hello everyone,

    Storm posts further details about the CANCELLATION of some changes, planned for Patch 9.1. He states that the developers came to following conclusions:

    Storm states that the list of changes is not always systematic and understandeable for the players – it’s not clear why tank X gets buffed and tank Y doesn’t. Developers agreed that rebalance tasks will be handled more systematically and the developers will post explanations as to why tank X was buffed or nerfed

    Furthermore, developers decided that in order to fulfill this systematic approach (combining tank buffs/nerfs and for example the TD camo nerf), the planned buffs/nerfs for vehicles are CANCELLED. The only changes that REMAIN in 9.1 are the following (be aware that the EU forums have it wrong, these changes are staying):

    - TD camo factor after shooting is nerfed
    - LT battletier spread reduction
    - MT-25 and VK2801 buff
    - Sherman stock turret 105mm derp ROF nerf (this is a leftover form the previous patch, since it wasn’t nerfed by ommission)
    - Soviet UBR-354KA 76mm shell damage increased by 5 (also bug fix, gold ammo had 110 damage and AP had 105)

    Storm states that this DOES mean the developers decided to remove the Hellcat and Tiger nerf. The rebalances will be made to them, but as a part of complex tasks (in this case, the task of “solving the rebalance of tanks on mid tiers”). Storm adds that the developers will also give out more complex and sophisticated explanations as to why each change has to be made.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear




  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    I think I will skip on playing WoT today or at least for now. I am getting sodomised left right and centre. I cant even hit a broad side of the barn today and RNG just fecking hates me. I won 2 matches and lost about 10 right there. I wont even bother getting first wins of the day.


  • Registered Users, Registered Users 2 Posts: 9,893 ✭✭✭Canis Lupus


    copeyhagen wrote: »
    sounds like the churchill iii.

    done a fresh install of game last night, no longer called 'wot 2.0b beta' lol.. no fps improvements..

    gonna start the french heavy line, i love the scout/medium line so i reckon i will enjoy the ehavies.. already have the majority of modules unlocked too from that line

    I've worked my way up to a BDR and whilst I've yet to unlock the top gun(which is supposedly great) the entire experience has been miserable. They are thoroughly and utterly ineffectual and boring tanks.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Finally starting to get some decent games tonight!

    [IMG][/img]shot_003_zpsee349bc9.jpg


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,334 CMod ✭✭✭✭Nody


    I've worked my way up to a BDR and whilst I've yet to unlock the top gun(which is supposedly great) the entire experience has been miserable. They are thoroughly and utterly ineffectual and boring tanks.
    They only really start to work at the tier 8 due to the autoloader in my oppinion; there's the odd tier below with a gun upgrade that's ok but it's really a hard line. Similar to my feelings with the secondary Russian line except the only redeeming light in the whole three was the 263 (which is soooo much more fun then I expected from my games on test).


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  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    I dont know people will react to this posted here, but looks like we are a bunch of grown people! :)


    Looks like War Thunder finally launched Tanks and I am downloading it right now. I really want to see how it plays. By the looks of it it will be a very different experience, which is very good.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear


    WT just doesn't instil any confidence in me. Some of their overall game design just seems schizophrenic and incomplete. Some of the map design looks incredibly artificial and unnatural. The most hardcore mode, simulator, turns off almost all assists/game aids such as player names, but then gives a massive artificial advantage to anyone who turns off the foliage. A lot of it just make me appreciate how much better flowing and coherent the overall design of WoT is.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,334 CMod ✭✭✭✭Nody


    I dont know people will react to this posted here, but looks like we are a bunch of grown people! :)


    Looks like War Thunder finally launched Tanks and I am downloading it right now. I really want to see how it plays. By the looks of it it will be a very different experience, which is very good.
    /Banned!!1 :P

    I thought WT had tanks out for a while now? I recall videos of the shell differences (i.e. not WoT arcade style but different arcs and effective ranges to maximize damage etc.) and the really small changes in the tree (i.e. adding a metal bar doing nothing on the tank = new tier of same tank); or am I mixing up the games?


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Spear wrote: »
    WT just doesn't instil any confidence in me. Some of their overall game design just seems schizophrenic and incomplete. Some of the map design looks incredibly artificial and unnatural. The most hardcore mode, simulator, turns off almost all assists/game aids such as player names, but then gives a massive artificial advantage to anyone who turns off the foliage. A lot of it just make me appreciate how much better flowing and coherent the overall design of WoT is.

    Ill give it a shot anyway. Thing is I am way too much invested in to WoT right now. WT is only out now too, who knows how good it will get when it will have so much time with tanks as WoT has.


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    it was in closed beta, went to open today.

    im gonna give it a go anwyay, bit of variety is always nice.

    ss from ftr wot blog hated it on first impressions, jingles plays a lot of it. circon and foch play it too.. SS said the tech trees were all over the shop alright.

    theres an arcade mode where u can re spawn, and a simulator mode where you dont..


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear


    I've got an account, and I've patched so I can try the tanks at least. It'll get a fair hearing, but I just don't see it as being WoT with the issues fixed. I suspect it's more a case of Battlefield versus CoD, similar base concepts, but differing mechanics, pacing and tone, and not drop-in replacements for each other.


  • Registered Users, Registered Users 2 Posts: 36,169 ✭✭✭✭ED E


    http://ftr.wot-news.com/2014/05/15/9-0-4-feedback/

    FTR seeing improved performance. Here's hoping I see the same.


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    Please god they sort out the fps issues, wot fps = average of about 40 on low, wtgf fps at an almost constant 80 on high..

    first impressions, wasnt too bad, got a few kills in the one arcade battle i played last night. no idea whats going on with the tech trees though..


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear


    Given the sequence of 4 micro patches, and the planning and cancellaton of the 9.1 CT, it certainly seems the bugs and complaints surroundig the 9.0 release must have stung, and they've hopefully learned their lesson.


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  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    It is very surprising when WoT runs like ass, but looks like ass, and WT looks pretty and runs even on toaster. They need to sort that **** out.

    So I played a good bit of WT last night and I Not sure I will leave WT for it. I can't really play both, due to money and limited time.
    In a lot of ways it is really pretty and cool, but very inconsistent and balances are way off. Just look at German vs Russian Newby tank, or t34 vs anything.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear


    Again, more good news for the plastic lovers, and more proof of WoT's influence.

    307307.jpeg


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Is that one of the Models you glue your fingers to? :pac:

    I was always rubbish at them, but I did tried my share of them. From where I came we had a "magazine", that you buy and glue together some models out of paper. Did some tanks out of it, was fun, but I was rubbish at it. It never stuck to me. :(
    I am more of a Lego man ( even now lol ) then model man.

    edit: I would love something like this though!




  • Moderators, Motoring & Transport Moderators Posts: 9,930 Mod ✭✭✭✭Tenger


    Just played a 92% win match. We had 6 purple player (all 20K+ battles)
    Ended up being a 15-8 win. Just shows how silly those XVM stats really are. Battles played is not equal to skill level.

    (I was an idiot and hit a wall while trying to outflank an M8A1 early on)


  • Registered Users, Registered Users 2 Posts: 5,143 ✭✭✭locum-motion


    What's this XVM you're all talking about?


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear




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  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    My first game in IS today. I have to say lucky! :D 9 Kills. I was the only one to survive vs 4. God bless big fat IS!

    http://replays.quickybaby.com/result.php?id=10891#personal

    shot_004_zps729f758c.jpg


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Guys, I was watching QuickyBabies videos on crew skills. I know for some good time that I did a huge mistake by skipping on sixth sense.
    I noticed that he drops some skills at 80-90% ( that dont need to be 100% to work ) and trains other skills. If I understand right, he just takes the benefit of the skill ( even if its not maxed out ), but he can train a second skill with no bouble xp needed penalty?
    Am I right, or I am just Drunk? :pac: I got 2 Crews with 99% wrong skills on comander right now. If I can drop training and go for Sixth sence, then I am going to be very happy.

    I never did this droping mechanic. I presume you keep the skill that is being trained and you just select other skill to work on?


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear


    There are skills and there are perks.

    Perks need 100%, and only then do they work, i.e. sixth sense, or safe stowage.

    Skills give the benefit immediately, with the level it's trained to.

    So yes, he can start learning a skill, get the benefit of it all along while doing so, then retrain, switch the XP to a perk at 100% to get the immediate use of that instead.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Spear wrote: »
    There are skills and there are perks.

    Perks need 100%, and only then do they work, i.e. sixth sense, or safe stowage.

    Skills give the benefit immediately, with the level it's trained to.

    So yes, he can start learning a skill, get the benefit of it all along while doing so, then retrain, switch the XP to a perk at 100% to get the immediate use of that instead.

    Cheers. I actually experimented with one of my crews there and now I know how it works. Just another question.

    I know I can retrain crew to drive different tank, but when I retrain them for another tank, does that mean they lose ability to drive the tank they coming from, so they can drive new one, or is it stacks then and I can swap that crew for two tanks?


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear


    Cheers. I actually experimented with one of my crews there and now I know how it works. Just another question.

    I know I can retrain crew to drive different tank, but when I retrain them for another tank, does that mean they lose ability to drive the tank they coming from, so they can drive new one, or is it stacks then and I can swap that crew for two tanks?

    A crew is only trained for it's current tank, past tanks are forgotten. The exception is premium tanks, there's no penalty for crews of the same class of standard tanks to crew them. So you can't swap a crew between tanks without paying for retraining, or taking a significant hit in XP if you won't pay.


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  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Spear wrote: »
    A crew is only trained for it's current tank, past tanks are forgotten. The exception is premium tanks, there's no penalty for crews of the same class of standard tanks to crew them. So you can't swap a crew between tanks without paying for retraining, or taking a significant hit in XP if you won't pay.

    Thank you.


  • Registered Users Posts: 232 ✭✭Bessarion


    Spear wrote: »
    There are skills and there are perks.....
    So yes, he can start learning a skill, get the benefit of it all along while doing so, then retrain, switch the XP to a perk at 100% to get the immediate use of that instead.

    I currently got 5 TD crew's with Camo skill at >90%. Can't wait till I can get Sixth Sense on them. (Hellcat is at 98%)

    Should I switch at 99% or at 100%? Does it even make a difference?


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear


    The skills costs the same, so switching at 99% means the sixth sense will end up at 99% too.


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    if you have skill 1 as camo at 100%, you need your second skill, say repairs to be at about 45%, then drop the two skills, retrain the first one to 6th sense for 20k credits and that will be 100%, then you will be able to pick back up the second skill, say camo again, and that should be approx 16%.

    6th sense makes a huge difference to tds and scouts, any class that likes to hide sometimes!

    never bothered with it on my is4, went for bia instead.

    on a sidenote, unlocked the t29 last night cuz my brother always rants and raves about how awsome it is. i skipped the e2 tier 6 tank and just free xp'd the t29. had the second top gun, engine, radio already unlocked from pershing.. what a tank, 6 games and i love it, and i dont even have the troll turret yet lol.


  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,506 CMod ✭✭✭✭Spear


    So I got my SU-152 Ace tanker badge:

    http://wotreplays.eu/site/868248#murovanka-thespearman-su-152

    The gameplay itself isn't too inspired, it's more a product of me having to be the scout....


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    If I peek out and find ISU -152 looking at me or turning to me, I imodiatly drop R gear and full speed hide. In my head I hear sirens and loud ABORT! ABORT! ABORT! Noise.
    That thing is lethal no matter what you drive.

    I would love to get it and I have already tier 5 researched, but I don't want another Russian horse in my stables. Events like we have now really kick me in the balls, because I only have Russian decent variety of tanks. I am working towards tiger and glass cannon om German sides, but it's more of a part time venture right now.
    As I said before, I wanted to go British TD line for tier 10 tank, but the whole line is just horrible.
    Next on the list are American TD towards T95, or American heavy line.


  • Registered Users, Registered Users 2 Posts: 1,677 ✭✭✭Aenaes


    I've gone back to using the 152mm cannon on my SU-152 just for high explosive fun.


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    yeh the bl10 gun is still awsome.

    have had some really great games in my 704, havent played it much since i unlocked the obj268 though (which i didnt bother buying)

    back when there was only 2 nations in game, the bl10 was the best gun available.. thats why i chased it down first. now with the glass cannons the alpha damage is not as impressive. look at the 183mm on the tier10 british.. sucks against spaced armour though, had some douche in it putting low hits into my is4 last night, took out half my crew in 2 shots though. and modules lol


  • Registered Users, Registered Users 2 Posts: 3,739 ✭✭✭BigEejit


    Top gun on isu seems to have uncanny knack of hitting tracks .... when it hits though it makes people cry. It is fairly slow and does not bounce much either, so sixth sense is crucial.


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    yeh thats the bl10 gun.

    avergae of about 700 damage on it


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  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Had a completely **** day in Wot. Quited in rage and gone off pc. Pure lose streak to a painful level.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Well, I calmed down. :D I love Wot, but sometimes it can push me to my sanity limits.
    The more I play, the more I turn in to "that guy", I hear whispers in my head, which tell me to kill all my team mates! I am not Great player, not even good by poorest standards, but I always try to learn something. I am getting the hang of hot spots on a lot of maps and where should I go when in particular type of tank.
    I am getting a lot better at map awareness, so I don't just do stuff blindly and play in part of the map I currently located, I adopt to situation. Checking enemy tank configuration and where bigger push happening, I will push weaker spot and encourage team mates to do it too.

    Last night was something though... 2 times I just could not hold it in and burster in chat ( nothing super offensive, it was: "Wtf?! )

    First incident: I play in IS ( tier 7) in tier 9 game. I went right in to "heavy conflict spot ". To my shock I was the only one there! I pinged on map and asked for help. All my heavy team mates went politely "negative"... Surely enough 4 enemy heavies rolled in. Shoted me being alone there and just sodomized me. I stayed to check how it ended and surely next artillery died in a pool of their own blood and piss and the rest of the team got flanked fro lm behind. I just typed in chat " Wtf happened to our heavies?! Did you all got brain fart?!". I am not proud of this, but my frustration level was on eleven.

    Second incident: I am in IS in tier 8 game. Very beginning of the match. I rolled in and right away sow the most stupidest picture ever. One of those french go cart lights did a suicide sporting run and hid behind the corner from our Tiger. Both are few meters away from each other. So imagine that, our heavy tiger was hiding from a light tank and blocking other heavies from advancing, I was right behind him too! FUUUUUUU! I had to shout in chat " God dammit, you are heavy! It's a light tank! Move! Kill him!". By the time he did something the rest of the enemy team rolled in and took better positions with a complete information of our team location...

    So yeah, ****y night last night, but I still can't wait to finish work and play a few matches again. :P


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    welcome to tomato town!! aka world of tanks.

    fookers driving round in tier 10 tanks with like 400 efficiency and 18k games...


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    copeyhagen wrote: »
    welcome to tomato town!! aka world of tanks.

    fookers driving round in tier 10 tanks with like 400 efficiency and 18k games...

    I was wondering what the hell tomato soup can means in wot as it became a very popular slang. I know it perfectly now.


  • Registered Users, Registered Users 2 Posts: 3,739 ✭✭✭BigEejit


    Its been mentioned in the thread already, but turn off xvm, it will start you in a bad frame of mind (depressed or over excited). I have won a match where we had 25% win chance ... and in fact just 3 players (incl me) killed all the other team and 5 players on our team in tier 8 tanks (tier 9 game) did no damage.

    If I had known the win chance was 25% I would probably have played much differently.


  • Registered Users, Registered Users 2 Posts: 4,528 ✭✭✭copeyhagen


    configure your xvm to NOT show chance to win when loading or when tab is pressed.

    that way you cans till see which players on your team are competent but you wont know whether you have a + or - % chance to win, unless your team are purples and the enemy is tomato obviously!

    but seriously, its way more fun.


  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Emm I never used it or ever will use that thing. I play full vanilla, even if it puts me in to disadvantage.
    I personally think all mods in wot are morally wrong.


  • Moderators, Motoring & Transport Moderators Posts: 9,930 Mod ✭✭✭✭Tenger


    Emm I never used it or ever will use that thing. I play full vanilla, even if it puts me in to disadvantage.
    I personally think all mods in wot are morally wrong.
    Well anything that replaces skill/experience is not good.

    I use XVM, my main reason is for the map markers. It a huge help to know where tanks where spotted or if a particular tanks is still unaccounted for. I found it frustrating to ask for a location in chat and get no response. FTR said that WG may introduce a version of this ingame in the future.

    Regardless of their colour I just assume any enemy is better than me.


  • Moderators, Category Moderators, Arts Moderators, Business & Finance Moderators, Entertainment Moderators, Society & Culture Moderators Posts: 18,334 CMod ✭✭✭✭Nody


    Emm I never used it or ever will use that thing. I play full vanilla, even if it puts me in to disadvantage.
    I personally think all mods in wot are morally wrong.
    As long as you don't get an unfair advantage I'm fine with mods.

    Personally I run:
    XVM Map - Last location of spotted tanks
    Jimbo Crosshair - Looks better and got reload in seconds
    Icon mod - Color marks tanks as light/medium etc. on their icon
    Sound mods for better gun sound and Duke for for my tank
    Damage logs (to see what I've shot at and who's shot me)

    Does any of the above give me an advantage? Not really. I can for example see that the Löwe over there used gold shells on me but it's not like I can stop him from using them. I can see if there's a specific tank I've done quite a bit of damage on but that simply means it's a tank I'll try to kill (to avoid sniping someone's else low health tank) if I got two tanks to choose from.

    The only benefit one is really XVM Map as it shows the last location but that can also work against you as he tank will show at one position until spotted again (and can be at a completely different area) and it has been vetted and approved by Wargaming.


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  • Registered Users, Registered Users 2 Posts: 22,929 ✭✭✭✭ShadowHearth


    Nody wrote: »
    As long as you don't get an unfair advantage I'm fine with mods.

    Personally I run:
    XVM Map - Last location of spotted tanks
    Jimbo Crosshair - Looks better and got reload in seconds
    Icon mod - Color marks tanks as light/medium etc. on their icon
    Sound mods for better gun sound and Duke for for my tank
    Damage logs (to see what I've shot at and who's shot me)

    Does any of the above give me an advantage? Not really. I can for example see that the Löwe over there used gold shells on me but it's not like I can stop him from using them. I can see if there's a specific tank I've done quite a bit of damage on but that simply means it's a tank I'll try to kill (to avoid sniping someone's else low health tank) if I got two tanks to choose from.

    The only benefit one is really XVM Map as it shows the last location but that can also work against you as he tank will show at one position until spotted again (and can be at a completely different area) and it has been vetted and approved by Wargaming.

    Colour coding - not an issue. Considering there are colour blind people it should be a default setting on any game.
    Croshairs - a massive grey area. I don't mind people changing shape or colours, but adding any information that is not there be default gives you advantage. Some of those things are complete piss take and I don't know how are they allowed. Something like crosshair, which shows weak spots on enemy tank. When I found out abouf such mod, I instantly went Wtf.
    Any map alterations that are not there by default is taking advantage. Making it bigger, showing your line of sight, last positions, even the names on the map of tanks and players. I am not saying that all of them bad for a game, some of them are very handy and should be by default. But this is a pvp game with mods. All that advantage to one player and non of it to other player makes it an unfair fight.

    I don't care about a mod, which shows player skill or chance to win. It does not give advantage, but it is just generally stupid mod that does more harm then help.


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