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Game Golf

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Comments

  • Registered Users, Registered Users 2 Posts: 1,645 ✭✭✭Webbs


    Seve OB wrote: »
    I know what you mean, but I'm not to sure that they are working on that kind of stuff. I'm talking simple stat recording stuff that is no great leap in technology. Technology is where I think they would be holding back for the future releases.

    Eg. Garmin owned the GPS market for years, I'm not talking golf, just GPS in general, so they have had plenty of time to get the simple stuff right, and it just hasn't happened in their golf section. I've a Garmin for my bike, a Garmin running watch and Garmin Golf GPS. The bike thing I have is class, proper stats, screen info etc. The device is old now and newer versions have included the likes of Wi-Fi, Bluetooth, live tracking (syncing with your phone), colour screens, bigger screens etc. The stats on the computer have improved changed :p(matter of opinion) slightly, but with those changes their website gets updated and I get the new stats info even though I'm still using my old device. Running watch is pretty similar, though I wouldn't think it's in the same league as my bike device, but it was a cheaper end of their range.

    With the top of the line golf unit I have, the stats are pure muck, useless and pointless and pretty much non-existent. So much so, I wouldn't buy one again. But the unit itself is capable of so much more than the stats it produces, but really is good for nothing other than distance measuring.

    I'm not a fan of phone apps, and wouldn't be inclined to use one, but a simple phone app could do everything necessary to give the best of stat tracking. Start there and that could lead onto a physical device, which could improve over future releases.

    The is definatley a genuine gap in the market for an all in one product and if that came in the form of an App, I would pay for it, but would much rather an physical unit. Who knows, maybe something worth looking at for people who develop golf software ;)


    Can I ask what sort of stats you get from say a Bike Garmin. Am I right in thinking when on the bike you dont have to input anything into the device once your off on your ride?

    Am genuinely interested as I would have thought the stats for golf are far more difficult to incorporate easily and automatically into a device that didnt have a similar tracker to Game Golf on each club.


  • Registered Users, Registered Users 2 Posts: 16,064 ✭✭✭✭Seve OB


    Webbs wrote: »
    Can I ask what sort of stats you get from say a Bike Garmin. Am I right in thinking when on the bike you dont have to input anything into the device once your off on your ride?

    Am genuinely interested as I would have thought the stats for golf are far more difficult to incorporate easily and automatically into a device that didnt have a similar tracker to Game Golf on each club.

    Re the bike, yes, no mucking around, just get out and do your thing. Stats are like top speed, average speed, Heart rate, elevation, comparisons , the list goes on.

    On the Golf, you are right, there would be a lot more input... But I don't see that as a problem. On a bike tipping away at 50KMPH or even 20KMPH I don't have time to be entering information. When I hit my shot in golf it might take me 5 minutes to walk to the next shot and wait for other guys to hit, so I do have time to play with the unit.

    Even without adding functionality to the unit and requiring moreinput, it could be better. Eg. It's GPS so tracks my round. I wouldn't mind spending a little time on PC after and marking where I played my shots from, what club I hit, etc etc, but you can't!
    You can only put your stats into the unit, you can't change a thing on the PC after so if you make a mistake or omit something it's there forever.
    There is a function that you can press to measure the distance you hit your club, but if you make a mistake, maybe click the wrong club,forgot to measure, you can't edit on PC. it only tracks club average. you can't omit any irrelevant shots from stats. it doesn't have anything to do with the round you recorded, it's a seperate tool.
    There is a scorecard function on the unit, but it's to simple, records hole score and how many putts. no option for penaltys, OB, drops etc... could be something simple to edit on pc after....but you can't


  • Registered Users, Registered Users 2 Posts: 1,727 ✭✭✭Nozebleed


    Can one of you guys tell me if citywest (updated championship course) is on the game golf website. Id love to buy the product but when I bought a gps watch the front 9 around citywest wasn.t up to date. Ive updated the software for the watch so hopefully its working now..will test it at the weekend.


  • Registered Users, Registered Users 2 Posts: 16,064 ✭✭✭✭Seve OB


    Nozebleed wrote: »
    Can one of you guys tell me if citywest (updated championship course) is on the game golf website. Id love to buy the product but when I bought a gps watch the front 9 around citywest wasn.t up to date. Ive updated the software for the watch so hopefully its working now..will test it at the weekend.

    is that an Oxymoron :)


  • Registered Users, Registered Users 2 Posts: 1,727 ✭✭✭Nozebleed


    I know i know...there was a second course named the lakes course and the other course was called the championship course..sadly it was destroyed by greed. But if you guys can access the course guide on the game golf website maybe you could pm me the layout of first 3 holes id appreciate it..or one of you can play the course next weekend with myself as a guest free of charge!!!


  • Moderators, Sports Moderators Posts: 19,192 Mod ✭✭✭✭slave1


    GameGolf just goes off Google Maps so you won't gleam that much info. try here as you can click on each hole and it will show you tee boxes and green for the entire course...

    http://www.swingbyswing.com/courses/Ireland/Leinster/Dublin/Citywest-Golf-Course/50518


  • Registered Users Posts: 403 ✭✭Innish_Rebel


    Nozebleed wrote: »
    Can one of you guys tell me if citywest (updated championship course) is on the game golf website. Id love to buy the product but when I bought a gps watch the front 9 around citywest wasn.t up to date. Ive updated the software for the watch so hopefully its working now..will test it at the weekend.

    http://www.gamegolf.com/golfcourse/30850

    Looks like it is...


  • Registered Users, Registered Users 2 Posts: 3,098 ✭✭✭Johnny_Fontane


    had my first round with game golf device yesterday. Its pretty cool once you download all the stuff when you get home. playing for the first time in 4 months off mats and managed 34 points at a windy island gc.

    stats were atrocious though, my driving was stink and I reckon if I push those stats up a bit, I'd probably make the tour. :D


  • Registered Users Posts: 758 ✭✭✭jtown


    Anyone would like to share their stats?

    Ill go first... after 37 rounds

    AVG SCORE
    84.8

    F'WAY ACCURACY
    54%

    LONGEST DRIVE
    316
    YDS

    PUTTS PER HOLE
    1.7
    AVG
    (17 three putts)

    GIR
    34%


  • Registered Users, Registered Users 2 Posts: 8,634 ✭✭✭spacecoyote


    Not much to give realistic stats yet but after 5 rounds:

    Average score: 85.1

    Long drive: 290 yards

    Average putts: 1.9
    22% 1-putt
    69% 2-putt
    9% 3-putt

    FIR: 53%

    GIR: 40%

    Scrambling: 19%

    Approach stats (getting inside 15yrds)
    From 75-100yrds 67%
    100-125yrds 71%
    125-150yrds 42%
    150-175yrds 38%
    175-200yrds 50%
    Outside 200yrds 9%

    Birdies 2%
    Pars 42%
    Bogeys 41%
    Doubles 10%
    Worse 5%

    Scrambling & putting numbers need to improve, and going by the numbers I should be giving myself approaches of 100-125 yrds to maximise my chances of sticking it close.

    Weird spike in my numbers from 175-200, but it is a small sample size & they'd be in hybrid range for me, which I feel more comfortable over than a long iron generally.


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  • Moderators, Sports Moderators Posts: 19,192 Mod ✭✭✭✭slave1


    15 rounds, only 1 off the white sticks so not reflective of real performance, clean and place in these stats too...

    AVG SCORE
    85.3

    Fairways
    56%

    Scrambling
    28%

    PUTTS PER HOLE
    1.7
    AVG

    LONGEST DRIVE
    271
    YDS (thanks to a path :pac:)

    GIR
    34.1%
    AVG

    0%
    EAGLES
    4%
    BIRDIES
    44%
    PARS
    35%
    BOGEYS
    11%
    DBL BOGEYS
    6%
    +3 OR MORE

    Off the tee
    23%
    LEFT
    203 YDS
    AVERAGE
    57%
    FWAYS HIT
    271 YDS
    LONGEST
    20%
    RIGHT

    Inside 100yards
    1%
    LEFT
    18%
    SHORT
    68%
    < 15 YARDS
    7%
    LONG
    3%
    RIGHT

    Outside 100yards
    13%
    LEFT
    26%
    SHORT
    47%
    < 15 YARDS
    7%
    LONG
    13%
    RIGHT

    Total Putting
    2%
    0 PUTTS
    29%
    1 PUTTS
    63%
    2 PUTTS
    7%
    3 PUTTS

    Par 3 Scoring
    0%
    EAGLES
    2%
    BIRDIES
    47%
    PARS
    40%
    BOGEYS
    10%
    DBL BOGEYS
    2%
    +3 OR MORE

    Par 4 Scoring
    0%
    EAGLES
    3%
    BIRDIES
    36%
    PARS
    38%
    BOGEYS
    15%
    DBL BOGEYS
    9%
    +3 OR MORE

    Par 5 Scoring
    0%
    EAGLES
    8%
    BIRDIES
    61%
    PARS
    24%
    BOGEYS
    3%
    DBL BOGEYS
    3%
    +3 OR MORE


  • Registered Users, Registered Users 2 Posts: 115 ✭✭delboykelly


    Too many stats to type, can I post link or something?


  • Moderators, Sports Moderators Posts: 19,192 Mod ✭✭✭✭slave1


    Too many stats to type, can I post link or something?

    Just highlight with your mouse, copy and paste, when you paste into the reply all the fonts etc. will be cleaned up


  • Registered Users, Registered Users 2 Posts: 20,958 ✭✭✭✭FixdePitchmark


    Good average score lads - 85 and lower.


  • Registered Users, Registered Users 2 Posts: 8,634 ✭✭✭spacecoyote


    Good average score lads - 85 and lower.

    Yeah, as slave says though, off preferred lies & generally more forward tees since I've got it up & running.

    Stats may take a hit this weekend, first comp in my new club (castlewarden) & it's strokes from the back tees. Gonna have to get used to tighter drives than I'm used to in grange castle


  • Moderators, Sports Moderators Posts: 19,192 Mod ✭✭✭✭slave1


    Big difference off forward tees for me anyhow, gutted I didn't get out today to work more stats in, told the course would probably be closed until 11 with severe frost forecast and that was just too late for me to get 18 in as other bits and bobs today, course opened at 9.30, happy for those who got out but I'm still gutted...


  • Registered Users, Registered Users 2 Posts: 20,958 ✭✭✭✭FixdePitchmark


    Yeah, as slave says though, off preferred lies & generally more forward tees since I've got it up & running.

    Stats may take a hit this weekend, first comp in my new club (castlewarden) & it's strokes from the back tees. Gonna have to get used to tighter drives than I'm used to in grange castle


    Good move Space - great set up there.

    You know I'm a total sceptic on technology - but always turn :)
    I do understand that - men are men - and their gadgets.

    But this game is insidious how it tips away at your brain - "you need this" - " this is the next step" - lol , go out and practice your putting idiot. :p

    Still don't like the touching aspect from a design perspective - and will be bypassed by a clever piece of design.

    Anyone like to give an idea - how the stats changed their approach to the game ?

    Do we not all know, behind the stats - our true weakness in the game ? Particularly when we are mostly mid to high handicap players ?

    I can see how this is important in elite golf. Very.


  • Registered Users Posts: 1,512 ✭✭✭OffalyMedic


    Just saw that game golf is on sports direct.com if any of ye are looking for it a bit cheaper. €175 w/o p+p


  • Registered Users, Registered Users 2 Posts: 493 ✭✭hades


    OVERALL STATS - 7 ROUNDS

    AVG SCORE - 89.5

    PUTTS PER HOLE - 1.8 AVG

    LONGEST DRIVE - 299 YDS (a gale behind me)

    GIR - 20.8% AVG

    F'WAY ACCURACY - 37%

    SCRAMBLING - 14%


    Pretty small sample size, we've had a load of team competitions over the the winter months so it hasn't gotten a real workout yet. My numbers have improved over the last 2 or 3 rounds, so over time i should hope to see some real value to it.


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  • Registered Users Posts: 71 ✭✭Edmundy


    Wish you guys would would put your club handicap with your stats !


  • Registered Users, Registered Users 2 Posts: 8,634 ✭✭✭spacecoyote


    Not much to give realistic stats yet but after 5 rounds:

    Average score: 85.1

    Long drive: 290 yards

    Average putts: 1.9
    22% 1-putt
    69% 2-putt
    9% 3-putt

    FIR: 53%

    GIR: 40%

    Scrambling: 19%

    Approach stats (getting inside 15yrds)
    From 75-100yrds 67%
    100-125yrds 71%
    125-150yrds 42%
    150-175yrds 38%
    175-200yrds 50%
    Outside 200yrds 9%

    Birdies 2%
    Pars 42%
    Bogeys 41%
    Doubles 10%
    Worse 5%

    Scrambling & putting numbers need to improve, and going by the numbers I should be giving myself approaches of 100-125 yrds to maximise my chances of sticking it close.

    Weird spike in my numbers from 175-200, but it is a small sample size & they'd be in hybrid range for me, which I feel more comfortable over than a long iron generally.

    Handicap is 11.6


  • Registered Users Posts: 310 ✭✭Dossy


    At my own expense.....went to course today all set to use Game Golf....forgot to charge it :(


  • Registered Users, Registered Users 2 Posts: 21,333 ✭✭✭✭PARlance


    For the users, what are the 3 main advantages / things you draw from using it?

    I really like the stats from the short game side of things. That seems a very useful tool.

    For the rest of the stats, I'm struggling to see how it's much better than a free stats app.
    I'm sure I'm missing something, what is it? :)


  • Registered Users Posts: 107 ✭✭Golfnut77


    PARlance wrote: »
    For the users, what are the 3 main advantages / things you draw from using it?

    I really like the stats from the short game side of things. That seems a very useful tool.

    For the rest of the stats, I'm struggling to see how it's much better than a free stats app.
    I'm sure I'm missing something, what is it? :)

    I hated it initially, found it very awkward putting it into my routine and then standing over the ball the 'did I tag it or not' thoughts. And also having to add in shots when you forget to buzz it.

    But it's definitely a useful bit of kit. I think the main advantage is it gives you unbiased stats, for instance you might say your putting was bad and think you need to go work on that but looking through your stats it shows that your approach shots were way off and left yourself tougher putts than you should have.

    So the best thing for me has been guiding me a lot better on what I need to work on between rounds.


  • Registered Users, Registered Users 2 Posts: 115 ✭✭delboykelly


    My round in Wicklow today. Short wedge shots were awful...

    http://www.gamegolf.com/round/230149


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  • Registered Users Posts: 199 ✭✭gotapaininmy


    PARlance wrote: »
    For the users, what are the 3 main advantages / things you draw from using it?

    I really like the stats from the short game side of things. That seems a very useful tool.

    For the rest of the stats, I'm struggling to see how it's much better than a free stats app.
    I'm sure I'm missing something, what is it? :)

    One benefit I've found from it is that it adds a bit more pressure to just your casual round of golf. If you stupidly or sadly take some pride in your stats it adds a little bit more meaning to that chip or that putt which I think can only be good thing for the days when you have a card in your hand.


  • Registered Users, Registered Users 2 Posts: 1,824 ✭✭✭levitronix


    One benefit I've found from it is that it adds a bit more pressure to just your casual round of golf. If you stupidly or sadly take some pride in your stats it adds a little bit more meaning to that chip or that putt which I think can only be good thing for the days when you have a card in your hand.

    then you ll have the golf game cheats with great stats and no performance with a card in the pocket

    opps i forgot to tag


  • Registered Users, Registered Users 2 Posts: 115 ✭✭delboykelly


    levitronix wrote: »
    then you ll have the golf game cheats with great stats and no performance with a card in the pocket

    opps i forgot to tag

    True but they are totally fooling themselves. Let them on of hats what they want to do. I use it to help understand my stats, no point in adjusting them after to make em look good. I'm finding it a handy gadget. I'm After realising I don't hit my irons quite as far as I thought!!! Today I was 8 over in Palmerstown off 13hcp. Here's my round. Made a mess of the 2nd and 18th. Other than that played well.

    http://www.gamegolf.com/round/234259


  • Registered Users, Registered Users 2 Posts: 1,824 ✭✭✭levitronix


    True but they are totally fooling themselves. Let them on of hats what they want to do. I use it to help understand my stats, no point in adjusting them after to make em look good. I'm finding it a handy gadget. I'm After realising I don't hit my irons quite as far as I thought!!! Today I was 8 over in Palmerstown off 13hcp. Here's my round. Made a mess of the 2nd and 18th. Other than that played well.

    http://www.gamegolf.com/round/234259

    I think gamegolf is doing the same job strava done for cycling, its a great tool but I think one of the biggest strengths it has is bringing competition through social media , post your scores and stats for friends to see


  • Registered Users, Registered Users 2 Posts: 3,159 ✭✭✭Dr_Colossus


    True but they are totally fooling themselves. Let them on of hats what they want to do. I use it to help understand my stats, no point in adjusting them after to make em look good. I'm finding it a handy gadget. I'm After realising I don't hit my irons quite as far as I thought!!! Today I was 8 over in Palmerstown off 13hcp. Here's my round. Made a mess of the 2nd and 18th. Other than that played well.

    http://www.gamegolf.com/round/234259

    Thanks, that's pretty cool. Haven't seen any of the stats or website from game golf previously.
    Out of interest what happened on 15, topped 3 wood off the tee and later chipped in for par or you forgot to record the putter strokes?


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  • Registered Users, Registered Users 2 Posts: 115 ✭✭delboykelly


    Thanks, that's pretty cool. Haven't seen any of the stats or website from game golf previously.
    Out of interest what happened on 15, topped 3 wood off the tee and later chipped in for par or you forgot to record the putter strokes?

    Ah feck, nah Didnt top that one anyway(been known to do it all the same!!). That should be 3 wood off the tee(hit right but got lucky and had a gap beside a tree to a green, wedge to beside the green, chip on and 1 putt for par.
    Weird hole that one. The 15th at Palmerstown is a par 6. Hardly any dander off the tee and it's an index 6. Can't see why.

    One thing I keep finding is im tagging about 5 or 6 extra shots a round when the club is resting against my waist where the tag is. Or sometimes it decides it's detected a shot when I didn't tag at all. Like the other day went over t look for another lads ball, went home to log round and it said shot detected... I didn't even have a club with me so couldnt be a miss-tag. Must be if I'm around the one area for a while the tag thinks I've hit a shot and not tagged it.

    The stat I'm noticing the most is that I'm short on approach to most greens with my irons. That's something I'm already trying to work on after getting the GameGolf. Also when I compare today's round to the pros I hit as many fairways but not as many greens. And therefore have more up and downs which I don't convert so both them stats could do with improving.


  • Registered Users, Registered Users 2 Posts: 6,854 ✭✭✭zuutroy


    For 7 rounds playing off 17:

    Average score: 89.9

    Average drive: 230 yards

    Average putts: 1.81
    24% 1-putt
    65% 2-putt
    9% 3-putt

    FIR: 40%

    GIR: 22%

    Scrambling: 19%

    Approach stats (getting inside 15yrds)
    From 75-100yrds 55%
    100-125yrds 59%
    125-150yrds 27%
    150-175yrds 42%
    175-200yrds 25%
    Outside 200yrds 0%

    Birdies 2%
    Pars 31%
    Bogeys 41%
    Doubles 20%
    Worse 7%


  • Registered Users, Registered Users 2 Posts: 21,333 ✭✭✭✭PARlance


    Golfnut77 wrote: »
    I hated it initially, found it very awkward putting it into my routine and then standing over the ball the 'did I tag it or not' thoughts. And also having to add in shots when you forget to buzz it.

    But it's definitely a useful bit of kit. I think the main advantage is it gives you unbiased stats, for instance you might say your putting was bad and think you need to go work on that but looking through your stats it shows that your approach shots were way off and left yourself tougher putts than you should have.

    So the best thing for me has been guiding me a lot better on what I need to work on between rounds.

    Sorry for the delay, was meant to reply sooner.

    Thanks, I wouldn't be a fan of the "buzzing" but I'm sure I'd get used to it too.

    I'm still struggling to see how it's worth the money though. Free apps like golfshot etc will give you most of the stats.
    Fair enough you won't get the distances but they seem to only give average distances (?) which to me, seems nothing more than a "nice to know". If I hit 10 drives and 6 go 250, then knock down the other 4 going 50 each... Then my average drive is 170 yards... That's a fairly useless stat IMO.

    I do like the % based on the short game but I wouldn't spend 200 quid and a lot of buzzing to find what I could find out in practice.

    Re the putting, do you buzz at the hole or is the length of the final putt known? From what I've seen of it, this doesn't seem to be captured and that's a significant piece of info to be left out.


  • Registered Users, Registered Users 2 Posts: 20,958 ✭✭✭✭FixdePitchmark


    It was mentioned at one stage PARlance

    That it looks at shots only in a range - 90 to 110 % of average. (something like that)

    So that is very good. And would be worth a lot to your game.

    "As you play more rounds, the site starts to calculate average distance for every club. It’s smart enough to throw out clearly mis-hit shots, like the 5-iron I shanked 40 yards during one round. Over time, you start to get a clear, realistic picture of how far you actually hit the ball when you’re playing"

    From my own point of view - couldn't handle the buzzing and charging and bringing - It is enough hasle to get a gps fully charged to your round.

    One device will do all at some stage.


  • Registered Users, Registered Users 2 Posts: 8,634 ✭✭✭spacecoyote


    It was mentioned at one stage PARlance

    That it looks at shots only in a range - 90 to 110 % of average. (something like that)

    So that is very good. And would be worth a lot to your game.

    "As you play more rounds, the site starts to calculate average distance for every club. It’s smart enough to throw out clearly mis-hit shots, like the 5-iron I shanked 40 yards during one round. Over time, you start to get a clear, realistic picture of how far you actually hit the ball when you’re playing"

    From my own point of view - couldn't handle the buzzing and charging and bringing - It is enough hasle to get a gps fully charged to your round.

    One device will do all at some stage.
    Incidentally Fix, they've just added a Play Golf button to their app which turns your phone into a standard GPS but seems a little more enhanced than golf shot. Let's you select your club etc & appears to let you tag shots without actually tagging your club. It says not to be used in conjunction with the tagging device?

    Haven't tried it but could be worth someone who doesn't have the device downloading the game golf app & seeing if it's any good?


  • Registered Users, Registered Users 2 Posts: 21,333 ✭✭✭✭PARlance


    It was mentioned at one stage PARlance

    That it looks at shots only in a range - 90 to 110 % of average. (something like that)

    So that is very good. And would be worth a lot to your game.

    "As you play more rounds, the site starts to calculate average distance for every club. It’s smart enough to throw out clearly mis-hit shots, like the 5-iron I shanked 40 yards during one round. Over time, you start to get a clear, realistic picture of how far you actually hit the ball when you’re playing"

    From my own point of view - couldn't handle the buzzing and charging and bringing - It is enough hasle to get a gps fully charged to your round.

    One device will do all at some stage.

    That's fair enough, but surely that's something we can figure out ourselves after a bit of practice; a few rounds or just learning from experience.

    Does it account for wind, temp, slope etc? Big variables to factor in on stats.
    I just think people would be better served figuring out their distances by themselves, or even a launch monitor, as a once off and then take them to the course and adjust accordingly.

    Don't mind me, buzzing aside, I'm just not massively bought into it.


  • Registered Users, Registered Users 2 Posts: 20,958 ✭✭✭✭FixdePitchmark


    That is it space.

    I think it is a fine concept - but poor design. This day and age , no need to tag or carry anything on body - looks fairly bulky. I just think it is the spectrum zx81 - versus 48K - that is harsh - but an analogy. Ok, maybe the first smart phone versus I Phone 5.

    They are all factors PARlance - but most golfers work off a distance of generality (+/- 5 yards). There would be very few have consideration for slope and temperature.

    With more and more shots into data - factors causing + influence will be negated by factors causing - influence (wind , temp , slope), so your average over time will be excellent , remove ego and give you real data - this datum would be far superior versus any once off or other effort to work out distance. It is an average improving with time. This average is figure you then - add or subtract considering conditions , course , wind etc.

    Of all the data put forward so far - I like that a lot.

    This looking at your round on a map - is a novelity , it is like looking at your house on google earth for the first time - cool , cool for a day (IMO)

    Sure - I much rather , or just like, remembering every shot myself. There are so many more things to a shot versus , a to b.


  • Registered Users, Registered Users 2 Posts: 21,333 ✭✭✭✭PARlance


    I don't really see the output necessarily reaching excellence after time. But by time I guess you mean hundreds if not thousands of shots with each club?
    That could be many years golf for the casual golfer assuming they hit (excl driver & putter) each club 3-4 times a round.

    Sample size aside, a golfer is going to be playing most of their golf at one course, if that course is hilly then you're going to be basing most of the input will be flawed imo. You could find yourself hitting 2-3 wedges that will go 150 on some holes, then have to hit a 5 or 6i on others to go 150.
    Even on a flat links, half the holes may be into a prevailing wind, the other half against... you're not going to be hitting the same clubs to balance it out?
    If that is the basis of the majority of the input then I dont see the output being excellent either.

    That's without mentioning the hassle of editing the data yourself if you decide to play shots like a low punch shot by clubbing up if that is something you do, or 3/4 swings etc.
    If forgotten to be done, excellencebis further away.


    Jump on a launch monitor and find out your "average" in perfect conditions and then adjust these to the conditions you play in would be my view.
    Save some money and less buzzing.


  • Registered Users, Registered Users 2 Posts: 20,958 ✭✭✭✭FixdePitchmark


    I'm not sure who the product is targeted at ?

    but - it is hardly at a casual golfer ? Not sure what a casual golfer is at this stage.

    Someone getting up on a launch monitor for this reason - is not a casual golfer. Launch monitors are very difficult to access - and not in natural golf environments. They are very expensive , technically demanding and typically professional expertise is required.

    After 10 rounds - you would have good data. Sure we can ask here - how has it changed your game - I admit the response had been muted.

    But - there are all sorts of scientific debates about launch monitors - in particular , is a product that gives you your true distance in your conditions - on your ground with true roll and real ball, of better value to you - another days debate.

    But - depending on the tolerance (must look up what it is) - +/- 5 % of 150 yards is only 142 to 157.

    Also looking at the slope of distance per club (or gaps in distance) - you could see if one club is outside the expected progression .

    Yes a 15 yard range if +/- 5 is large - but over 10 rounds of golf - the unusual 8 iron condition will either not make range - or will be exposed to 10 to 15, 8 irons in the normal conditions. The influence of average of normal conditions will eventually win out.

    I think it is very good - and will win out over most guys saying - I hit an 8 iron 150 (as they do)

    And if your game golf is wrong - with each passing shot your reality will be more and more accurate -

    Anyway , your not for turning , but I would use this info well - as I could apply my own + or - tolerance to data - till I felt it was accurate.

    Anyway - not a chance I would wear one. :D

    But - IF ? a good argument was to be made for it - good golfers, I mean some lads from say (I will just pick a figure) 14 down. Are still poor in.

    a) knowing where a flag is and how long a green is (this will not solve that)
    b) knowing how far they hit a club. (this is the best thing I've seen for this)


    By the way - I did all above with a GPS - one shot distance feature - but an aspect of gps that is poor - is practice grounds are not mapped.


    After all that - you know my position on all this - would love no electronic aid in the game at all. :)


  • Registered Users, Registered Users 2 Posts: 2,945 ✭✭✭The Big Easy


    I'm not sure who the product is targeted at ?

    but - it is hardly at a casual golfer ? Not sure what a casual golfer is at this stage.

    Someone getting up on a launch monitor for this reason - is not a casual golfer. Launch monitors are very difficult to access - and not in natural golf environments. They are very expensive , technically demanding and typically professional expertise is required.

    After 10 rounds - you would have good data. Sure we can ask here - how has it changed your game - I admit the response had been muted.

    But - there are all sorts of scientific debates about launch monitors - in particular , is a product that gives you your true distance in your conditions - on your ground with true roll and real ball ball of better value to you - another days debate.

    But - depending on the tolerance (must look up what it is) - +/- 5 % of 150 yards is only 142 to 157.

    Also looking at the slope of distance per club (or gaps in distance) - you could see if one club is outside the expected progression .

    Yes a 15 yard range if +/- 5 is large - but over 10 rounds of golf - the unusual 8 iron condition will either not make range - or will be exposed to 10 to 15, 8 irons in the normal conditions. The influence of average of normal conditions will eventually win out.

    I think it is very good - and will win out over most guys saying - I hit an 8 iron 150 (as they do)

    And if your game golf is wrong - with each passing shot your reality will be more and more accurate -

    Anyway , your not for turning , but I would use this info well - as I could apply my own + or - tolerance to data - till I felt it was accurate.

    Anyway - not a chance I would wear one. :D

    But - IF ? a good argument was to be made for it - good golfers, I mean some lads from say (I will just pick a figure) 14 down. Are still poor in.

    a) knowing where a flag is and how long a green is (this will not solve that)
    b) knowing how far they hit a club. (this is the best thing I've seen for this)


    By the way - I did all above with a GPS - one shot distance feature - but an aspect of gps that is poor - is practice grounds are not mapped.


    After all that - you know my position on all this - would love no electronic aid in the game at all. :)

    Sounds like somebody's turning though ;)

    Fully expect to see you all tagged out in the near future :pac:

    I quite like gadgets but this one doesn't really interest me. Agree that surely the gps watches should somehow be able to map from one point to another in a field or range so you can work out your own distances.


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  • Registered Users, Registered Users 2 Posts: 20,958 ✭✭✭✭FixdePitchmark


    Just noticed 30 day money back guarantee.

    I should get it for 30 days - play 20 rounds - get data , send back :p


  • Registered Users, Registered Users 2 Posts: 20,958 ✭✭✭✭FixdePitchmark


    slave1 wrote: »
    Think you're correct, pulled this from their FAQ
    We provide you with an aggregate collection of all the shots that you have recorded with the device for each club in your bag, as well as a low, average, and high for each club. GAME GOLF automatically filters out punch shots and poorly hit shots from your "Club Performance", provided that you have recorded multiple shots with that particular club. A club's typical distance represents approximately how many yards a 90-95% swing would yield under typical conditions


    This is the piece.


  • Registered Users, Registered Users 2 Posts: 7,750 ✭✭✭redzerdrog


    I liked the look of it initially but wasn't playing enough to justify it or getting the use of it. Now I think the boat has come and gone and we will see a far superior product soon enough.

    Already Arccos Golf looks very similar from the brief clip I have seen but without the tagging of every shot


  • Moderators, Sports Moderators Posts: 19,192 Mod ✭✭✭✭slave1


    redzerdrog wrote: »
    ...Already Arccos Golf looks very similar from the brief clip I have seen but without the tagging of every shot...

    That does look quite impressive but

    a) look at the price!! My GG cost less than a ton on Amazon
    b) look at the price


  • Registered Users Posts: 1,512 ✭✭✭OffalyMedic


    Can get an almost brand new game golf for just over 100 quid. Worth it or not! Bear in mind money is tight enought. Decisions decisions?


  • Registered Users, Registered Users 2 Posts: 20,958 ✭✭✭✭FixdePitchmark


    shaunac93 wrote: »
    Can get an almost brand new game golf for just over 100 quid. Worth it or not! Bear in mind money is tight enought. Decisions decisions?

    No - you can get 5 lessons on OTT for that.

    (IMO) - Game golf is for elite players.


  • Registered Users, Registered Users 2 Posts: 20,958 ✭✭✭✭FixdePitchmark


    slave1 wrote: »
    That does look quite impressive but

    a) look at the price!! My GG cost less than a ton on Amazon
    b) look at the price


    Yes - as we said on here very early on.

    The taging was going to be gone.

    Now that is a product.

    Edit.
    No, looked it up there - a few annoying features too. Still not perfect. Review below.

    Cons:
    - this app requires constant attention while you play. I had my phone in my back pocket on my 3rd time playing with the app. The shot tracker was 4 holes behind by the time I realized. Tracking that round was shot.
    - the putting is horrible. It consistently had me taking 3 or 4 puts when I would have less than that. Furthermore, you can't even tell which puts were real and which ones were phantoms. I made this point to tech support, they said to try only replicating the putting stroke while putting to avoid false positives.. Maybe it's me, but when I'm playing golf, I don't want to have to worry about what I'm doing while preparing to hit.
    - stats related to the green just don't seem correct, related I'm sure to the poor putting experience.


  • Registered Users, Registered Users 2 Posts: 1,492 ✭✭✭neckedit


    shaunac93 wrote:
    Can get an almost brand new game golf for just over 100 quid. Worth it or not! Bear in mind money is tight enought. Decisions decisions?


    if ya want it, go for it, if you are into stats, get all over it. I can't understand this elite only stance.


  • Registered Users, Registered Users 2 Posts: 21,333 ✭✭✭✭PARlance


    No - you can get 5 lessons on OTT for that.

    (IMO) - Game golf is for elite players.

    Not many products are aimed at elite players.

    I would imagine elite players have far less to gain from game golf as they probably have a fair idea of what game golf is going to tell you. You don't get to becoming elite without having a real good knowledge of your game imo.


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  • Registered Users, Registered Users 2 Posts: 20,958 ✭✭✭✭FixdePitchmark


    Fair enough.

    But PARlance - would you buy game golf - or get 5 lessons ?


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