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SoulCalibur V discussion thread

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Comments

  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Not strictly SC5 related, but I was having a gander through some of the old SoulCalibur/SoulEdge concept art on http://www.soularchive.jp/tmr/archives.htm and noticed that Nu-13 was a contender for inclusion in the latter.

    010.jpg

    Also, it appears Battle Fantasia was almost beaten to the punch regarding chainsaw wielding characters:

    10.gif


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    To all you Hwang Seong-gyeong fans, Daishi has confirmed via Twitter that he won't be in the game.
    Also, there's an in game trailer going live on GameTrailers on the 5th.


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Sairus wrote: »
    To all you Hwang Seong-gyeong fans, Daishi has confirmed via Twitter that he won't be in the game.

    To hell with that, grizzled old man Hwang would've been hella boss.


  • Registered Users, Registered Users 2 Posts: 18,731 ✭✭✭✭K.O.Kiki


    Hwang Who?


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Phyrra and Old Man Mitsurugi.

    200.jpg

    This screenshot looks to be just SoulCalibur 4 with new character models.
    Daishi has mentioned on his twitter before that they're using SC4 to test out stuff, so this probably doesn't reflect what the game will actually look like at all. Some people on 8wayrun.com have mentioned that a lot of her costume actually looks like slightly modified pieces of other SC4 characters' outfits and pieces from the character creation.

    I'm not too gone on the design if that's what she's going to look like. The colours are very boring.
    I do like that she's fully clothed. Interesting direction for a SC game to take these days.


  • Registered Users Posts: 2,888 ✭✭✭Fergus_


    So is she the new Cassandra? Where is Cassandra?!


  • Registered Users Posts: 1,762 ✭✭✭Yreval


    Fergus_ wrote: »
    So is she the new Cassandra? Where is Cassandra?!

    Given the amount of time that has passed since SC4 I am guessing she went home and became a family woman.


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Gameplay trailer, very clearly still using SC4 as a base.



    Those slowdown moves are odd. I wonder do you have to charge up their use with something like an EX meter.
    It looks like Patrolkos got more of Cassandra's moveset and Phyrra is more Sophetia. I don't play either of those characters much so I could be horribly wrong, but Pat's quicker stabs and slashes give me that impression.


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Dunjohn


    It's Ken. It's freaking Ken with a sword.


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  • Registered Users Posts: 684 ✭✭✭Ken B


    What always amazes me about Soul Caliber is that, here's these great big dudes and dudettes, hitting and hacking at each other with these great big swords, yet flying, dismembered limb are notably conspicuous by their absence....



    It'd really be a development for the series if they actually did something like realistic damage depictions, at the moment they're simply giving kids unrealistic expectations about the realities of martial combat.......

    EG: 'Mummy, I didn't mean to hack Tony's arm off, I thought the kitchen-master 9000 would simply pass through him in a CGI blur, a la Soul Edge in the XBL demo of Soul Caliber 8!'

    'That's okay Ruttiger, you weren't to know...what's the number for 999 again?'


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Ken B wrote: »
    What always amazes me about Soul Caliber is that, here's these great big dudes and dudettes, hitting and hacking at each other with these great big swords, yet flying, dismembered limb are notably conspicuous by their absence....

    It's been a terrible flaw in the series since Soul Edge. I've similarly been waiting for Street Fighter to cop on and have it realistically simulate people being set on fire with hadoukens and yoga blasts.


  • Moderators, Music Moderators Posts: 25,868 Mod ✭✭✭✭Doctor DooM


    Ken B wrote: »
    What always amazes me about Soul Caliber is that, here's these great big dudes and dudettes, hitting and hacking at each other with these great big swords, yet flying, dismembered limb are notably conspicuous by their absence....



    It'd really be a development for the series if they actually did something like realistic damage depictions, at the moment they're simply giving kids unrealistic expectations about the realities of martial combat.......

    EG: 'Mummy, I didn't mean to hack Tony's arm off, I thought the kitchen-master 9000 would simply pass through him in a CGI blur, a la Soul Edge in the XBL demo of Soul Caliber 8!'

    'That's okay Ruttiger, you weren't to know...what's the number for 999 again?'

    What a ridiculous thing to say.







    No one would ever name their kid Ruttiger


  • Registered Users, Registered Users 2 Posts: 3,239 ✭✭✭UberPrinny_Baal


    Ken B wrote: »
    What always amazes me about Soul Caliber is that, here's these great big dudes and dudettes, hitting and hacking at each other with these great big swords, yet flying, dismembered limb are notably conspicuous by their absence....

    Bushido Blade did this on the PS1.

    It was a cool concept, but not nearly as much fun as the Soul series (the first Soul game actually had weapon durability that went down as you fought, and when your weapon broke you had to fight barehanded).


  • Registered Users, Registered Users 2 Posts: 18,731 ✭✭✭✭K.O.Kiki


    Looks like SC V will have a very effective dodge system then (more VF/Tekken style).

    I'm curious about those "cinematic" moves, too, especially since Patroklos' one was air-comboable.


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Dunjohn


    My memory is hazy, but I thought that SoulCalibur on the Dreamcast explained (deep within the character backgrounds) that anyone who possessed a shard of the Soul Edge would be immune to damage from someone else who had one, though they would still feel its effects. So Siegfried could slice someone in half, and they'd feel it, but they wouldn't actually get sliced, and could keep fighting until the accumulated pain caused them to black out.

    Or something.

    It's possible that that's something my brain formulated itself while playing and didn't inform me.


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  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Dunjohn wrote: »
    It's possible that that's something my brain formulated itself while playing and didn't inform me.

    Yep.

    The swords were fully intact in SoulEdge for insance, and characters like Hwang never obtained shards. Most characters who did collect shards only got them in SC2.


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Sairus wrote: »
    characters like Hwang never obtained shards.

    Aye but Hwangs a hard bast.


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Dunjohn


    Sairus wrote: »
    Yep.

    The swords were fully intact in SoulEdge for insance, and characters like Hwang never obtained shards. Most characters who did collect shards only got them in SC2.

    Hmm. The "Evil Seed" is what I was thinking of, rather than shards, but that's still right.

    Still, I can rest assured that my explanation will probably leak out by itself and people will be quoting it five years from now with no clue of where it came from.


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Just watched the trailer, why are they even showing us this?

    It's literally just SC4 with a couple (half-)new models and awful cutscene moves shoehorned in.


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Yep. The idea of showing a tech demo for a game using a different engine has bugged me since they showed that shaky cam footage a few weeks back.


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  • Registered Users, Registered Users 2 Posts: 2,699 ✭✭✭Da Bounca


    Gonna play some SC4 online later if anyone is interested.
    Xbox Live: the k0ng


  • Registered Users Posts: 51 ✭✭OniKen


    The first 3 I engoyed but 4 was total crap. Ill prob pick this up though, Not top of my list though.


  • Registered Users, Registered Users 2 Posts: 18,731 ✭✭✭✭K.O.Kiki


    sample_ea104be148292450a9acc2bd13b637f0.jpg?1188263

    MY HEART.
    IT BELONGS TO HER.


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    I was all set to hate her based on the earlier sketch but she's got a very adorable expression, and freckles. :p


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Apparently Tira's ending from SoulCalibur 3 where she abducts Phyrra is canon, so she doesn't know that Patrolkos is her brother.
    How she ended up using Sophetia's fighting style if they've been separated for 16 years needs some explaining though.

    And that picture is great, though I still don't like the overall brown colour scheme she still has going.


  • Registered Users, Registered Users 2 Posts: 1,345 ✭✭✭Dunjohn


    I take it Tira didn't actually raise her? Tira doesn't really go for lace....


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Sairus wrote: »
    How she ended up using Sophetia's fighting style if they've been separated for 16 years needs some explaining though.

    You're forgetting that fighting game characters somehow carry special moves in their blood. :pac:


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    As a birthday present for Kayane, Daishi posted some concept art of Xianghua in SCV on his Twitter. Awesome.

    http://twitpic.com/5ejuha
    http://twitpic.com/5ejuhq

    Also, Patroklos' second costume:

    http://twitpic.com/5ekypj


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Daishi revealed a new character via twitter:

    takireplacement.jpg

    Read all about it on SF.ie :pac:

    http://streetfighter.ie/index.php/2011/07/15/takis-replacement-revealed-for-soulcalibur-5/


  • Registered Users, Registered Users 2 Posts: 3,963 ✭✭✭Mr.Saturn


    Any word on any sort of guest stars? If not, could work out to be a good'um, once they're not charged with melding in some odd addition, and failing.


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  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Mr.Saturn wrote: »
    Any word on any sort of guest stars? If not, could work out to be a good'um, once they're not charged with melding in some odd addition, and failing.

    They said that they were definitely including guest characters, but no word on who they'd be.
    Daishi has said before that he particularly liked SC2's guest characters and the way they were unique to each system :(


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Sairus wrote: »
    Daishi has said before that he particularly liked SC2's guest characters and the way they were unique to each system :(

    Where do they GET these guys?


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    All the assets Namco had planned on using for their Comic Con reveal have been leaked.

    ivy.jpg

    zwei.jpg

    http://streetfighter.ie/index.php/2011/07/21/soulcalibur-5-characters-and-screenshots-leaked/#more-2078


  • Registered Users, Registered Users 2 Posts: 3,963 ✭✭✭Mr.Saturn


    Sairus wrote: »
    They said that they were definitely including guest characters, but no word on who they'd be.
    Daishi has said before that he particularly liked SC2's guest characters and the way they were unique to each system :(

    If there's a Wii-U version with Link, I'd froth. He's broken as broke can go,
    but I love him. I can't help but notice that there's not a terrible amount of
    anticipation for SCV in any quarter from here to there other forum I frequent. Did III & IV really do that much damage?


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Mr.Saturn wrote: »
    Did III & IV really do that much damage?

    Yes.

    Well 4 certainly, I quite liked 3 apart from the stupid extra characters. Apparently there were game breaking exploits but I think they were fixed in the PAL release so meh.


  • Registered Users, Registered Users 2 Posts: 3,963 ✭✭✭Mr.Saturn


    We've got our guest character; Ezio from Assassin's Creed:

    http://shoryuken.com/2011/10/20/soul-calibur-v-ezio-reveal-trailer/

    It kind of fits this time, at least, for haters of the concept.


  • Registered Users, Registered Users 2 Posts: 18,731 ✭✭✭✭K.O.Kiki


    Dampierre confirmed... as pre-order DLC :/

    XHJ3y.jpg


  • Registered Users Posts: 955 ✭✭✭GorySnake


    K.O.Kiki wrote: »
    Dampierre confirmed... as pre-order DLC :/

    WOW **** pre-order DLC

    Creepy image there Kiki


  • Registered Users, Registered Users 2 Posts: 18,731 ✭✭✭✭K.O.Kiki


    Why thank you, I had to try and localise the PSP port in like 2 days.

    n.b. there was NO WAY to localise it in 2 days <_<


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  • Registered Users Posts: 2,237 ✭✭✭Owwmykneecap




  • Registered Users Posts: 1,112 ✭✭✭Danonino.




    damn it now I have to get this :(
    Im a sucker for this kind of stuff.


  • Closed Accounts Posts: 289 ✭✭SirAuronDX


    They'll probably not allow edits on Ezio. if they do then all of my money.


  • Registered Users, Registered Users 2 Posts: 2,699 ✭✭✭Da Bounca


    Can't wait for SC5. Hopefully there will be plenty more players now that Street Fighter has fleshed out the community.


  • Registered Users, Registered Users 2 Posts: 2,699 ✭✭✭Da Bounca




  • Registered Users, Registered Users 2 Posts: 2,699 ✭✭✭Da Bounca


    Back playing some SCIV, wanna be in good shape when V is released. If anyone is interested, I'll probably be on most nights for a few hours.
    Xbox Live: the k0ng


    Also, finally got some ancient footage of SCII and a little bit of IV off a CamCorder and onto my PC. Lashed it up on youtube, pretty bad quality: dabounca's channel


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  • Registered Users, Registered Users 2 Posts: 18,731 ✭✭✭✭K.O.Kiki


    Eyy, you're back!

    Is that aul' Hori I modded up for you still working?


  • Registered Users, Registered Users 2 Posts: 1,919 ✭✭✭1man3letters


    i wonder will they still keep the thing of tira losing health in gloomy stance, that always annoyed the hell outta me


  • Registered Users, Registered Users 2 Posts: 2,699 ✭✭✭Da Bounca


    K.O.Kiki wrote: »
    Is that aul' Hori I modded up for you still working?

    Still working like a charm. Can't say the same about the accuracy of my inputs though.


  • Registered Users, Registered Users 2 Posts: 2,699 ✭✭✭Da Bounca


    SCV from the Northeast Championships over the weekend. Linked the first of the games. The others should be easy to find.
    Round 1



    The SCIV singles grand final : Impressive

    The SCIV Europe vs USA team fight: fun series


  • Registered Users Posts: 561 ✭✭✭Lythero


    I loved SC so bad on the Dreamcast. When Link came out on the gamecube version of SC2 I flipped the hell out (biggest Zelda fan right here).

    SCIV was alright, and SCV is looking pretty damn awesome, but I can't get nearly as excited about the game cause there's no Link :C

    What WOULD be awesome though is if they at least let you use all the previous guest character's play styles in character creation. If not, I guess it's back to Kilik again!


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