Nuri Sahin wrote: » Preferred Nuketown in BOPS1 I have to say.
Creasy_bear wrote: » Why bother paying for good internet if you are just put into lobbies with yanks and Germans over and over. I don't remember the last time I saw/heard an Irish person in the game. I'll go back to black ops 1 for a while :cool:
Chavways wrote: » Ya it seems that there are a lot more boxes and fences to hide behind now. And its very hard to see people if you're running around quickly because the background is so colourful. And also I think the ability to have 2 attachments as standard is stupid. Almost everyone is using a silencer now aswell as a sight so they have best of both worlds. I never know where I'm being shot from.
Jet Black wrote: » Your lucky then. I won't use IRL or EIRE as a clan tag because half of those that do usually have names like anto_up_da_ra or paddy_ira and all you hear is "yer bleedin in man is a fuken wanker, yer a [insert nationality here] prick" I love the French because all they say is putain!
Nuri Sahin wrote: » Theater is a load of bollocks still. It says matches I won are losses, and doesn't record the entire game despite no host migrations for the most part. Could forgive them for messing up 2 years ago as they just introduced it but this is beyond tedious at this point.
krudler wrote: » that map Slums is the new Terminal corridor of death, looking across the courtyard with the big water fountain where B is, its a nightmare trying to cap it back.
141_Oscar_Mike wrote: » Came across this. Did'nt try anythin with it myself but might be worth messing around with. https://www.youtube.com/watch?v=i0DmcFl5yHc
mufcboy1999 wrote: » i taught mw2 and 3 were the worst of the cods just all over the place hectic games, no gun v gun at all.blops2 is ok , not mad on it because its baiscally nothing amazing like every single cod since modern warfare 1. The only thing thats really pis*in me off is the amount of sniping and how sh*t the maps are.
Yousef wrote: » Let's be honest, you'd want to be insane to think BLOPS2 is worse than MW3 - so on that front, at least we can say that this game is a step in the right direction. But we were already scraping the bottom of the barrel with last years game so anything Treyarch threw out would have been better even if it had wizards, dinosaurs, goblins and Mario running around the maps collecting mushrooms. The only thing MW3 was any use for was perhaps a coaster. Granted it's not the best argument to praise BLOPS2 but that's the position I'm in right now. Some of you may find it hard to make that connection but I just found MW3 shocking. It was the pitts. Absolutely f*cking tripe. And for that reason alone, I'm going to give Treyarch more than a chance with this. A lot of people are having serious lag problems but that will pass. Every COD had hiccups in the first couple of weeks but I've far more belief in Vonderhaar than the new idiots over at IW to fix their game sharpish. Treyarch have a great history of it. Having said that, other glitches or whatever could easily be smoothed out with a BETA and I'd be in favour of that....whatever the politics of it over in Activision. I'm the first one to critic Call of Duty but I think Treyarch have done the most they can. It's a different animal than it was 5 years ago. It's the biggest franchise globally and I believe the only way to take it forward is to open it up to the community, the creative, the innovators. It has to be open source. I'd like to see modders get creative with maps/game modes and just about everything else for the community to look at, see what works and what doesn't etc. I understand this wasn't much of a megabitch but I do have one complaint.... The Zombies this year.....I consider Tranzit one map. Where are the rest? I'm not going to accept Tranzit all cut up into tiny parts are 3/4 different maps!!
whippedcream wrote: » zombies isint great its all about finding pieces and building stuff these days. The fog and how you are lit on fire when you walk over a crack on the road is very annoying! The regular mode zombie maps are too small and the tranzit yoke while a good idea isint working for me. I was of the assumption it was a sort of campaign
gg69me wrote: » can any body help me get my son started his game still says no server at the moment trying since tuesday to conect to server help
Yousef wrote: » I couldn't agree more. When COD4 launched, it brought in a whole generation of new gamers that may not have even had the slightest interest or knowledge of the Quakes, Dooms and Counter-Strikes of this world that went before it - it was new, fresh. But Call of Duty has always been Call of Duty and it WILL always be Call of Duty....that's just the way the game is. It is what it is and for those that say it hasn't changed this or that, well...have they considered the fact that they may just be running on empty when it comes to the actual mechanics of the game itself? Now we can criticise for what the developers have or have not done tweak/map-wise but I think it's safe to say that the core of the gameplay will always be the same. FIFA never changes, 22 players kicking a ball around a green pitch....so why do people expect COD to be any different? That's why I find it hard to get excited anymore at this time of year because I know when I'm on my way to the store that what I'm buying is an updated version of a five year old game. You mentioned map design which leads me back to a previous post. I really believe the community needs to get their hands on the mod tools with Activisions full support. Most of the memorable maps of earlier games across all genres where done outside official studios. The developers got their hands on them and with their fancy budget, made them sparkly and all shiny. This is what needs to happen in CoD. NukeTown Zombies was a mod for W@W. Treyarch have long been taking ideas from the modding community. I just wish they embraced them and got them in on the act a little more by holding map design competitions for us, the consumers to analyse and dissect before passing judgement and voting on which one's we feel will play better etc. Then Treyarch can go to work with the barebones and build it up. So get the consumer in by asking us what game WE want as opposed to all the "it's a secret...wait for release BS". After all, we're the one's buying it....it should be OUR game.
gg69me wrote: » sorry should have said he is on ps3