Creasy_bear wrote: » then don't go for the nuke on maps you can't spawn trap on
shawpower wrote: » Yeah, that's what I was wondering. Do you lose the benefit of Stopping power too much with Hardline? I'd say you might be better going for 3 classes, and have one with Stopping power. When you get to 6 kills, switch to hardline and get your harriers straight away. Then switch to Danger Close to call them in. I guess there are two main questions. 1. Is it actually worth the nuisance of missing out on extra claymores or your secondary? I'm not sure. 2. How much benefit is Danger Close pro on Air Support. Presuming they don't get shot down, how would a like for like comparison work out over a sample of 10 exampes each? Will it nett you 0-1-2 kills through the harrier & Chopper/AC? If so, then it's questionable whether it's worth the hassle/risk. If it gets you 3-4-5 kills, then I'd say it's a very worthwhile strategy. The extra blast radius on the AC130 suggests you can get a good few, but without having tried it I'm just guessing.
Leeg17 wrote: » I might be picking this up wrong. But I meant get a 6th kill, then switch to hardline, and will it give you harriers or not ? Even though your 1-6th kill was with it off.
shawpower wrote: » Sounds like a plan. Although I'm not sure I'll be telling you I'm trying for it. Prefer to try and fail in silence than have that expectation on me.
shawpower wrote: » People have gotten nukes on all sorts of maps, and it's possible to spawn trap on them all. But if the enemy are indoors when the airsupport comes it, it's hard to get enough kills to get a spawn trap going. Which is why I thought having Danger Close on would help in this. I still haven't heard any reason not to assume this is still correct. :shrugs:
Creasy_bear wrote: » Get the nuke on youre own ......personally i'd get no satisfaction out of getting a nuke like that , you may as well boost :pac:
Shammy wrote: » Apples and oranges , personally if your on a TEAM and playing an objective game i think its selfish if one gets a nuke and doesnt bother to tell anyone , at least if we know then we have 2 objectives.
shay wrote: » this throws up a good point. Q: How many of ye who got nukes did so with the assistance of their team (and I don't mean boosting) - what I do mean in a team game? Honest answers only..
Creasy_bear wrote: » ohh ffs lol...........why don't you put in a cold-blooded class while youre at it in case they get a uav/air support of their own . Putting waaaaaay to much thought into it
shay wrote: » Fair enough, but can I ask you were they on FFA then? As I guess it could be argued that if it was an objective based game, such as domination, if you did not contribute to capturing/protecting the flags, then you were getting assistance from your teammates insofar as they were helping your game by ensuring the other side's attention was focused on the objectives...
Shammy wrote: » I have gotten a couple of nukes , mostly on my own in random games. A few times i have helped a team mate get a nuke in domination , knowing from the start that he was going for the nuke we took a & b and basically left him get most of the kills at B ,he did die the first time at 6 kills so we left the other team take b to slow the game down , then take it again when they got into the lead and kept changing it until he got the nuke.
Creasy_bear wrote: » ...you not played in ages ........lost interest
Magill wrote: » In fairness... thats practically boosting... i think thats how alot of people get nukes, imo its far more satisfying getting them by yourself.
Cereal Rapist wrote: » Too many nukes ehh?? :rolleyes:
Cereal Rapist wrote: » It's not boosting at all. There is a reason why you have 5 other people on your team. To help you out. Getting a nuke is part of winning the game and the objective is to WIN the game. I totally agree with Shammy!
Creasy_bear wrote: » ya .....nothing better than nuking noobs like yourself :rolleyes: actually ....... don't go for nukes anymore , more to do with ever pr1ck in the game using tubes with danger close
Cereal Rapist wrote: » No need to edit your post because you forgot to have a crack at me
shawpower wrote: » It just took him 5 minutes to think up something "funny" to say.
shawpower wrote: » yeah, I don't think you can call that boosting, although it probably isn't as good a nuke as one on your own either. You've left him to protect a flag, which is part of playing Dom. And when he's died, you've simply given the game more time. He still having to get the kills, and it's part of a team strategy so no real problem. But as I said, getting on like Shammy did in a random game on your own is a "better" achievement.
Shammy wrote: » I dont know i could call it a better achievement , i mean yeah its a great sensation when getting your first nuke, be it on your own or not, but its nice to see your mates see you getting one as well. At the end of the day its still down to you to get 25 kills and no one can push the trigger for you. My favourite nuke that i got was on wasteland , domination g/w , we spawned at A , i picked the first recon class and legged it to C via graveyard , got 6 kills straight off , 2 came back , which put it up to 8, put my harriers over B got 4 kills off of that straight off , bringing on my ac130, after my harrier was finished i was up to 17 kills and the ac130 brought in my nuke.
Cereal Rapist wrote: » Ah give him a chance, he probably took a break to go and nuke some n00bs like me
Creasy_bear wrote: » you start a thread asking for tips on how to get a nuke then you direct smartarse comments at people because theyre able to get them lol a real genius
Cereal Rapist wrote: » I asked for advice, not a d!ck measuring contest. Most of your posts in this thread have been completely patronising and critical of other peoples play/set-ups.