quickbeam wrote: » Okay, an analysis based on the last game, Hunger Games. Taking the start as 26th May at 14:27 when Sully gave the go, and the end of each player's time being the time the notice of their death was posted, only 7 out of 24 players posted more than 50 posts per day (obviously that's calendar days, and is a bit skewed with the speed days Thursday and Friday). That's without trying. So 50 posts per day is reasonable but should cut out the more loquacious of players. Player|Final Post Count|Date ended|Days Lasted|Posts per Day Henry WW|573|30-May 21:04|4.3|134 Gabriel WW|346|29-May 10:03|2.8|122.8 Phil WW|421|30-May 14:35|4|105.1 Conor WW|398|31-May 18:37|5.2|76.9 Eva WW|153|28-May 21:03|2.3|67.3 Clodagh WW|203|29-May 21:06|3.3|61.9 Frank WW|229|30-May 10:04|3.8|60 |||| Liam WW|179|30-May 17:57|4.1|43.2 Gertrude WW|167|30-May 12:54|3.9|42.4 Brendan WW|161|31-May 16:02|5.1|31.8 Steve WW|87|29-May 10:03|2.8|30.9 Desmond WW|38|27-May 20:54|1.3|30 Doris WW|144|31-May 18:37|5.2|27.8 Angus WW|118|30-May 21:04|4.3|27.6 Jake WW|134|31-May 18:37|5.2|25.9 Wendy WW|100|30-May 16:00|4.1|24.6 Oisin WW|29|27-May 21:06|1.3|22.7 Fiona WW|28|28-May 10:02|1.8|15.4 Barbara WW|46|30-May 12:54|3.9|11.7 Tegan WW|21|28-May 10:02|1.8|11.6 Riona WW|49|31-May 13:33|5|9.9 Holly WW|17|28-May 10:02|1.8|9.4 Abigail WW|6|27-May 10:01|0.8|7.4 Mary WW|2|27-May 10:01|0.8|2.5 [Necro, I'm disappointed ]
Green&Red wrote: » I left posting this while the game was in progress, its over now so I’m happy to post it. I’ve only been on the FG website a short time but I’ve found it to be very friendly and welcoming. During the game there was a very aggressive post made in response to (what I felt was) an innocuous enough post of mine. I reacted calling it out for what I thought it was, I said aggression like that was acting like a w@nker. The post that followed was just downright abusive. I wouldn’t let someone speak to me like that in RL so I don’t see why I should here. I play these games for enjoyment and abuse like that directed towards anyone is unacceptable IMO. There was an apology the following morning, not to me, but for getting angry and then an interaction where the person in question made it be known that they felt it was dealt with in the background and shouldn’t be raised again. In fact it was directly put to them about an apology not being issued immediately, that caused another unnecessary row. I haven’t looked up the anon account so I’m not sure which user it was. I know people might say I have no right to complain about something like this as I fly fairly close to the wind with my jokes and humour (or what passes for humour) wouldn’t be to everybody’s liking. In RL and here I make a conscious effort to never make a personal comment about anyone, jokey or malicious in nature. For me theres a huge difference. As someone new to this forum it comes across that you know each other very well, get on very well and like I said its been very welcoming. Something like this would make me think twice about signing up for another game, I don’t play to be spoken to like that. I’d imagine other newcomers would feel the same. I don’t expect any response from the mods or anyone else really, there was a card issued at the time, dealt with in full IMO. I just wanted it noted that the yellow card didn’t stop this, today I’m pathetic for not wanting to engage with him. In a game which is all about language, words like pathetic and stupid stand out. G&R
Ectoplasm wrote: It's ok Necro. We all agree you're weird.
Necro wrote: » I'm weird in that I LOVE endgame (probably cos I rarely ever get there). Totally get why others would find it stressful though
kitten_k wrote: » I never want to be put in that position again!!
sullivlo wrote: » So. Questions. Comments. Critiques. Be brave!
Necro wrote: » Actually we had one breach of the 100 post limit I won't reveal the offender though, it wasn't a massive deal. I think sKeith capped out at 100 posts in one phase as well. But yeah maybe it was too high, the thing about post limits is that I don't want them to actively hinder the village trying to solve the game. But I guess if everyone is working to the same parameters a reduction is fair. Thanks for all the feedback though, definitely a few things to take away and improve on for other games.
fixxxer wrote: » If we had a closed night in the Hunger games, we could run it during that phase with a locked daylight phase. They'd compliment each other like yin and Yang.
Necro wrote: » Max numbers for my next attempt will be 17, I've got a design ready to roll for it and all. Just need to try and not clash with a game and make sure I've got time myself to run it I'm thinking a few months though otherwise what Kolido was referring to could happen ie: burnout
Necro wrote: » Max numbers for my next attempt will be 17, I've got a design ready to roll for it and all.
quickbeam wrote: » Well we effectively only had 19 players what with the four modkills. It could still be going if they played. If we want it shorted we’d want 16-17 players I reckon.
Necro wrote: » :pac: What you mean, I'm perfectly trustworthy....
Green&Red wrote: » I should have prefaced that by saying I thought it was a great game, first time I was down to the business end and turns out I'm as useless in the real thing as I have been in the DR I need to remember that ye f€ckers can never be trusted
Green&Red wrote: » I never felt like there was ever any danger of people going near the limit, even 50, did anyone post 50 times over one 36hr period? IMO if theres a limit it should be one that actually limits people. It would make it easier to ISO as well. I liked the closed night phase, even in a shorter game a closed phase of maybe 6/8hours could work. I would have liked a bit of time after the lynch announcement to chat, I think we could have learned more I said it over on D&D but it was a long game, maybe a few more roles could speed that up though