geotrig wrote: » Tbh beer or not it a bit **** having control issue s already . Bitd the only arcade around here like that was not maintained at all. It great that it's there and all but to me they need to up there game
Jack burton wrote: » That 8 bit conference said they will be displaying some of the top collections from around Ireland, anyone here been asked?
Jack burton wrote: » Think I might enquire for a vendors table for selling some t shirts at it. I'd like to get to a con with it this year
BrownFinger wrote: » you could bring along a pin to dress up the stand!
Jack burton wrote: » https://www.kickstarter.com/projects/make-and-play/makerball-the-diy-pinball-machine-kit One of these maybe
BrownFinger wrote: » That thing is missing the whole point of pinball........the scoring !
Doge wrote: » If you look at the video they have an arduino and some sensors sending the score to a smart phone.
Inviere wrote: » The future is now apparently...
Dr Bob wrote: » nah VR pinball tables are where its at nowhttp://www.tested.com/tech/gaming/569647-how-build-pinsim-virtual-reality-pinball-machine/ (was planning on building something like this a while back , have a spare usb 0 delay interface and some buttons.)http://www.ravarcade.pl/?en_oculus-rift-htc-vive-support-(work-in-progress),75
Doge wrote: » Speaking of VR i'm mad to give New Retro Arcade Neon a go soon.
Inviere wrote: » Would love to recreate Palmerstown Bowl, where I used to play a lot of arcade games back in the day. The program itself seems like it's a bit involved to set up, but totally worth it - will be picking it up!
Doge wrote: » One limitation is that you cannot change the layout of the Arcade yet unfortunately.
Another dealbreaker for O1s1n is that the liberto core cannot run Sega Megadrive emulation on Windows 10, just Windows 8!
Inviere wrote: » Ah, damn. I thought you could literally design the groundspace etc yourself. Is that planned do you know? Ugh I'm reading about significant input lag within the program itself too. Maybe I'll hold off on it until it improves
Doge wrote: » Speaking of VR i'm mad to give New Retro Arcade Neon a go soon. Dr. bob what usb interface did you use in your modded iCade? May as well mod mine as I cant get Mame and RetroArch working on iOS 9 and i have a Seimitsu LS-32 and Sanwa buttons in it going to waste.
Dr Bob wrote: » I pulled the BT interface out completely and used a zero delay usb controller something like this :http://www.ebay.com/itm/No-Delay-USB-Controller-To-PC-Joystick-For-Arcade-MAME-2Pin-LED-Push-Button-2-/191573937950 The rest of it was a Pi 3, some laptop speakers and the guts of a small monitor I picked up second hand.