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Next Total War Game May Be Shogun 2?

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Comments

  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    finished install and its only 19gigs according to steam for my shogun 2/rise of the samurai/fall of the samurai files

    and its 27.4 gig when I check it through windows. And I see no seperate folder for fall


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    BlitzKrieg wrote: »
    finished install and its only 19gigs according to steam for my shogun 2/rise of the samurai/fall of the samurai files

    and its 27.4 gig when I check it through windows. And I see no seperate folder for fall

    I laugh when I think that my first PC had a 20mb HDD.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    yeah fall installs directly into shogun 2 and shows up as a new single player campaign.

    Had a quick fiddle and it's surprisingly more different then I thought on first glimpses.

    I already had the ability to do artillery fire from my ships and spent the first few turns bombarding my nearest neighbour and decided to quickly throw together a quick army just to test the battle mode and I had firearms from the get go. Reminded me a bit of Empire straight away.

    That and having the limited ability to fire artillery from my ship made it quite funny. I dont know if the size of your fleet will affect how much firepower that will bring, but from just one ship I did a surprisingly amount of damage from my two volleys. Also very funny seeing a formation just break down the middle from a direct hit.

    Though your opponent gets plenty of warning of an incoming shot via smoke signal that appears (ala COH) and you can scare the enemy away from the position you will be assaulting using it.

    When I have time I'll give the campaign a proper go. But it looks to be surprisingly fresh.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,766 Mod ✭✭✭✭Sephiroth_dude


    BlitzKrieg wrote: »
    yeah fall installs directly into shogun 2 and shows up as a new single player campaign.

    Had a quick fiddle and it's surprisingly more different then I thought on first glimpses.

    I already had the ability to do artillery fire from my ships and spent the first few turns bombarding my nearest neighbour and decided to quickly throw together a quick army just to test the battle mode and I had firearms from the get go. Reminded me a bit of Empire straight away.

    That and having the limited ability to fire artillery from my ship made it quite funny. I dont know if the size of your fleet will affect how much firepower that will bring, but from just one ship I did a surprisingly amount of damage from my two volleys. Also very funny seeing a formation just break down the middle from a direct hit.

    Though your opponent gets plenty of warning of an incoming shot via smoke signal that appears (ala COH) and you can scare the enemy away from the position you will be assaulting using it.

    When I have time I'll give the campaign a proper go. But it looks to be surprisingly fresh.

    its unlocked so is it?


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    seems so.

    I'm in the UK so unless Creative assembly decided they didnt like Ireland it should be available across europe.

    It doesnt show up as a stand alone. You have to load up shogun 2 to access it.


  • Registered Users, Registered Users 2 Posts: 2,779 ✭✭✭Spunge


    So my normal Shogun 2 is updating with like 5GB.

    Could it be just downloading the DLC anyway ?

    EDIT: nvm after i bought it, it just added another 4GB to update


  • Moderators, Motoring & Transport Moderators Posts: 9,933 Mod ✭✭✭✭Tenger


    BlitzKrieg wrote: »
    Really looks like its them testing waters to do a US civil war total war. If fall of the samurai modern mechanics works (and the new imperial/traditionalist campaigns) then I'd wager the next total war will have you playing one of the american states in the civil war.
    Very good point. The 2 allied sides with firearms and more ground/naval interaction definitely line up well for a US Civil War version.


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    Liking it so far. The off map arty is good fun. Lots of "stuff" in it. The UI is a little drab though. Hard to distinguish buildings, units. I'll probably get used to it but I loved the art and colour of Shogun 2.

    By the way, in case anyone was worried about the size, it seems that if you have Shogun 2, then the new expansion is only around 9 extra gbs (after the big patch today). I compared my folder with a friends.

    If you buy it on it's own, you are effectively downloading most of Shogun 2, that's why it's so big.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    *grumble*

    I am either the biggest idiot or I hit an annoying glitch very early in the game.

    I went to declare war on my nearby pro-shogun neighbour and thought I had done so because the very next turn I got into a long drawn out naval pissing contest with another fleet.

    Which annoyed me cause I had a big invasion force on his boarders ready to swoop in and take two of his provences after I institgated a rebellion in a third that he had sent his army to deal with.

    After said pissing contest had finished I went to instigate my grand plan when the game announced that I was about to declare war with this clan.

    *what?*

    nooo I already declared war, let me at him?

    Again *nope you are at peace with this clan*

    so I go check who's navy I was actually fighting and it turns out I had somehow ended up declaring war with the biggest Pro-Empire faction on this side of Japan...


    F*ck.

    I dont know if I just wasnt paying attention or if it was a glitch. I could have sworn I clicked on the pro-shogun clan it even stated that pro-shogun clans had sided with them.

    but I'm suddenly fighting my own side.

    Damn this will be my third rerolling of the campaign (did 1 of each just to see the intro and get a feel for changes)


    So far things I like:

    -The new seasons system is very good, seasons are now split up into 4 (spring, summer, autumn, winter) and all last for six turns and carry unique properties. Farming is up 10% during spring, happiness is up during summer, farming is down 10% during autumn and winter carries a few army related nerfs, from slower troop movement to army exhaustion if a turn ends outside your provence costing you precious troops.

    It really helps you to pace when you focus on expanding and when you focus on teching. You can raise the taxes a small bit during summer, then pace autumn/winter between improving your army where needed and improving a few farms so when spring hits you can go on the offence while you enjoy the economy boost from the farms to improve key structures.

    Aside from that, the artillery in game is a lot of fun and naval combat has the big guns appeal of Empire without the irritating wind system.

    The empire/shogun stuff hasn't played into much yet beyond giving you a huge boost in diplomacy with certain factions and a nerf with others and a lot of the more interesting changes are much further down the tech tree (such as railways). And a lot of the choices I have been asked seem very much like ones I was asked in shogun 2. But when I get the time to do a full campaign I'll come back with more thoughts.


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  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    I've done the same thing - I reckon you just made a mistake though, some of the clan banners look similar sometimes.

    I really like the new trade system - the old system was a pain in the ass, having to build, manage and protect trade ships. This system is far better.

    Happiness plays a big role in the game now. I wonder if they took a cue from Civ on that mechanic.

    Money seems harder to come by and buildings are more expensive.

    Ship combat is a bit better, the first person mode is nice but I wonder is it any better than just letting the AI shoot for me. I tend to auto-resolve ship combat so the ability to bombard the shore on the campaign map really makes ships feel more worthwhile now.

    I've also had to re-roll a campaign. Completely overestimated the strength of rifle units and got boxed in by a bigger clan in no time.

    Gonna try the ultra-aggression route this time.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    Happiness plays a big role in the game now. I wonder if they took a cue from Civ on that mechanic.

    I was thinking if that was standard or if I'd played too much civ lately that I was calculating the risk vs reward of each building according to modernisation vs happiness


    My new re-roll was super effective, not only did the side that earlier I had problems with stupidly rushed me at the beginning of the campaign so I took their territory without issue but the big friendly neighbour from earlier instead of me accidently picking a fight with him I got to sign a military alliance with him instead.

    Though I may be overzealous with the instigate riot ability I kept using it to delay a much bigger army from attacking me and by the time I got around to counter attacking they had a bandit army bigger then their regular army that became my problem once I conquered the Provence.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,766 Mod ✭✭✭✭Sephiroth_dude


    did ye go for the limited ed on steam or the standard?


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    standard.

    I've bought limited editions of the last 4 total war games on steam and retail (for empire/medieval 2) and honestly I've never used the extra unit they give and really the only thing I used was the physical item they gave with empire (it was a map/tech tree sheet if I remember...or was that medieval 2? Wait! Medieval 2 was the model knight I think.)


    Honestly the only limited edition I regret not getting was the shogun 2 chess set.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,766 Mod ✭✭✭✭Sephiroth_dude


    BlitzKrieg wrote: »


    Honestly the only limited edition I regret not getting was the shogun 2 chess set.

    Ha! me too,I was hoping to get in the sale gamestop were having of collectors editions on there website but its gone :(


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    Got the special edition by accident. I usually deplore that kind of stuff.

    AI seems a bit better. I was waiting for enemy units to stop, point at the sky, maybe pull out an easel and start painting the pretty shells falling from the sky after I fired a naval artillery strike. Instead they took evasive action and I hit nothing. I think the focused arty strike setting is good for immobile units like cannons and the like, else area fire is better although more random. Boy when it hits though, it really hits! A focused arty strike absolutely wiped out a cannon that was causing me some problems.

    Haven't seen any naval invasions yet but the AI does loads in Shogun 2, so I expect that will happen too.

    Diplomacy seems tweaked too. AI engages more, suggests alternate treaties, that kind of thing.

    Very good all in all and I haven't even seen most of the new stuff. I suspect I'll be playing this all weekend.


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  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    AI seems a bit better. I was waiting for enemy units to stop, point at the sky, maybe pull out an easel and start painting the pretty shells falling from the sky after I fired a naval artillery strike. Instead they took evasive action and I hit nothing. I think the focused arty strike setting is good for immobile units like cannons and the like, else area fire is better although more random. Boy when it hits though, it really hits! A focused arty strike absolutely wiped out a cannon that was causing me some problems.

    Its surpisingly dependent. In sieges focused artillery is the way to go cause you can goad the enemy into staying in position by running an expendable unit up near where they are dug in and the infantry on the wall will stay to pick off a few men and get walloped by the artie.

    Calvary never stays though, they get the f*ck out of dodge the second they see smoke.

    I've only used area fire once when I thought it be better for an approaching army and it shook them etc but didnt do a lot of damage, but I swapped to focus when our infantry got in range of each other and started pegging each other. Again cavalry ran as did the spearmen but the infantry stayed firing on my guys. Got a satisfying display of Mortis Arial It also opened them up to be mowed down by my sabre cavalry when the spearmen were caught out of position.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,766 Mod ✭✭✭✭Sephiroth_dude


    The game is unplayable for me,keeps crashing every 10-15 minutes :( wish I hadn't brought it now.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    shogun 2 worked fine though?


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,766 Mod ✭✭✭✭Sephiroth_dude


    BlitzKrieg wrote: »
    shogun 2 worked fine though?

    Ya last time I played it it did.I reinstalled it last night


  • Registered Users, Registered Users 2 Posts: 14,941 ✭✭✭✭ShaneU


    Just bought this, two bugs in the bloody training missions already, not a good start.


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  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    Bug free for me. Sorry to hear you guys having issues.

    I'm guessing too much porn on your systems.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,766 Mod ✭✭✭✭Sephiroth_dude


    http://www.twcenter.net/forums/showthread.php?t=238484


    I seem to have sorted my issue,followed the above step,haven't had any crashes since.land battles are tougher!off map arty is very cool.


  • Registered Users, Registered Users 2 Posts: 14,941 ✭✭✭✭ShaneU


    It's poorly optimised performance wise too, I had to knock it down to 720p and medium settings to get a smooth frame rate and it looks like garbage (my computer runs skyrim in 1080p perfectly)


  • Registered Users, Registered Users 2 Posts: 2,789 ✭✭✭grizzly


    Do you get a boost for having more naval artillery during land battles? Or is it a flat amount?


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    Not too sure about this but more shells seem to land when you have a full fleeet in support. Also, there are promotions for the foreign veteran and generals (I think) that reduce the spread and add extra volleys. haven't figured out yet whether he needs to be in the fleet or the army being supported.

    I had 4 volleys available defending a cast assault last night, outnumbered 3 to 1. Was sure I would lose but killed 2k enemy, mainly with arty fire I reckon. It was awesome!


  • Registered Users, Registered Users 2 Posts: 2,789 ✭✭✭grizzly


    and does anyone notice how some units speak with western accents, even if they have only Japanese troops in them – kind of annoying :/


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    If you have that big Ironclad you're supposed to have western voices, since it's a western ship but I noticed it with other units too sometimes. It'll be patched out no doubt along with one or two other bugs I've come across - the kneeling fire ability gets bugged out a lot.


  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    Yes the size of your fleet affects the off map artillary when you run your mouse over the call in button it states how many shells will land and for how long, how quick it will take the fleet to fire etc.

    Having more ships increases the number of shells that land and choosing area over focus will have your shells landing sooner (7 seconds instead of 11) I assume other factors such as tech tree experience etc will increase other bits.

    I notice you cant just build an admiral flagship anymore or promote a ship to admiral like Empire.


    The biggest issue I have right now is I think the naval battles are bugged. Every battle I start by attacking the enemy fleet stays motionless facing broadside towards my spawn. Which makes sense I guess. But they never move from there until they get fired on. Every freaking time I just skim around the side of the map until I am now broadside to their sterns and then get to put 3-4 full rounds into them before they have turned enough to return fire. Has allowed me to sink superior forces with ease a few times.


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    I haven't seen the number of shells exceeding 48 though. If you have a second fleet in range it doesn't seem to increase it further.


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    I think I love Gatling Guns...


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  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,766 Mod ✭✭✭✭Sephiroth_dude


    Maximilian wrote: »
    I think I love Gatling Guns...

    To get the gatling gun do you need to get the arty building?


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    You need to research the tech. It's the highest arty building upgrade I think. It's continuous fire as far as I can see. Actually makes the first person mode fun. They're a great way of protecting your cannons from direct assault, so I stick one on either side of my cannons.

    Also, experienced Royal Marines are bloody devastating. They're probably called something different if you go with the French or Americans.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,766 Mod ✭✭✭✭Sephiroth_dude


    Is it available.in custom battles?


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    dunno probably


  • Registered Users, Registered Users 2 Posts: 7,516 ✭✭✭Outkast_IRE


    really loving the artillery and naval bombardment in battles :-) its excellent.


  • Moderators, Computer Games Moderators Posts: 14,715 Mod ✭✭✭✭Dcully


    So is this the best in the series guys?


  • Registered Users, Registered Users 2 Posts: 7,516 ✭✭✭Outkast_IRE


    Dcully wrote: »
    So is this the best in the series guys?
    If your talking about fall of the samurai then in my personal opinion yes.
    Shogun was good anyway, and this kicked it up a notch.

    My favourite things about it are !
    1. No realm divide, i detested that it basically dumped diplomacy out the door and made it a long slog .
    2. Diplomacy has defo got an update i find people are more willing to make alliances early and trade agreements etc .
    3. The research lines are good and make sense.
    4. I like the skills trees for characters.
    5. Naval bombardment and artillery is excellent.
    6.Loving castle attacks and defenses, the artillery is a game changer for both sides.


  • Legal Moderators, Society & Culture Moderators Posts: 5,400 Mod ✭✭✭✭Maximilian


    I'm inclined to agree. Really enjoying it.


  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 80,766 Mod ✭✭✭✭Sephiroth_dude


    What multiplayer like?


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