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Comments

  • Registered Users, Registered Users 2 Posts: 3,184 ✭✭✭Kenno90


    Well, this is embarrassing. Sorry about that.

    Not really the new method of whitelisting is only a day old :). Welcome to the boards servers :D


  • Registered Users Posts: 21 SlowPokeDerp


    Kenno90 wrote: »
    Not really the new method of whitelisting is only a day old :). Welcome to the boards servers :D

    eo9G7.jpg

    Boy oh boy ._.

    EDIT: Just deleted the .techniclauncher folder and am downloading everything again, seeing if that helps.


  • Registered Users, Registered Users 2 Posts: 3,184 ✭✭✭Kenno90


    Your posting this in the wrong thread, this is the faction server, you want the tekkit one.

    Also to fix that do this.

    open the tekkit launcher, click Options and select Manual Build Selection, then choose 3.1.2| 1.2.5|Latest.


  • Registered Users Posts: 1,115 ✭✭✭Completionist


    Will the test server be going up again tonight?


  • Registered Users Posts: 64 ✭✭tiptopgolfy


    Will the test server be going up again tonight?

    I hope the server will be back on tonight!
    I am so excited about 1.3 I think I might have a heart attack!:D


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  • Registered Users Posts: 137 ✭✭Roorah


    The bit we played last night was awesome. The factions feel like they're gonna add a bit


  • Registered Users Posts: 64 ✭✭tiptopgolfy


    Roorah wrote: »
    The bit we played last night was awesome. The factions feel like they're gonna add a bit

    Indeed its ups there on my top ten list of Minecraft experiences


  • Registered Users Posts: 1,115 ✭✭✭Completionist


    The factions test server is back on.


  • Registered Users Posts: 1,115 ✭✭✭Completionist


    Will the common glitches used on faction servers be a bannable offence?


  • Moderators, Computer Games Moderators Posts: 4,281 Mod ✭✭✭✭deconduo


    Will the common glitches used on faction servers be a bannable offence?

    I would assume they fall under the 'Don't be a dick' rule. Give me some examples of the glitches?


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  • Registered Users, Registered Users 2 Posts: 894 ✭✭✭Dale Parish


    Anyone coming on for some faction testing?


  • Registered Users, Registered Users 2 Posts: 7,116 ✭✭✭Professional Griefer


    Is there a faction server up?

    Been dying to play some since I heard boards was going to have one.


  • Moderators, Computer Games Moderators Posts: 4,281 Mod ✭✭✭✭deconduo


    Is there a faction server up?

    Been dying to play some since I heard boards was going to have one.

    Yeah there's a temporary one up that we're testing plugins on. Once everything is stable we'll start it properly.


  • Registered Users, Registered Users 2 Posts: 894 ✭✭✭Dale Parish


    The war between MnC and AWE has come to a peaceful end! Rejoice! :pac::pac:


  • Registered Users Posts: 1,300 ✭✭✭Indubitable


    ITCarlow was crushed. An overwhelming victory.

    Civilian Casualties:
    Dinty


  • Registered Users, Registered Users 2 Posts: 3,184 ✭✭✭Kenno90


    When the test server is finished would it be a good idea to have a grace period for a day or two to get the factions together, build a base and gather resources.

    then after the two days have pvp enabled and start the blood shed ??


  • Registered Users Posts: 8 7up_feast


    so is this a temp map only?
    7up


  • Registered Users Posts: 23 niallmcs


    Yea its only temp


  • Registered Users Posts: 8 7up_feast


    Ok,so over the raiding i dont see why some people (i wont name) made such a big fuss over some peolple glitching through a door .I hope this wont be the case on the permanent server ,as people wanted other people banned
    7up


  • Registered Users Posts: 1,115 ✭✭✭Completionist


    7up_feast wrote: »
    Ok,so over the raiding i dont see why some people (i wont name) made such a big fuss over some peolple glitching through a door .I hope this wont be the case on the permanent server ,as people wanted other people banned
    7up

    Abusing glitches to get past enemy defences is annoying, And should be punishable.


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  • Registered Users, Registered Users 2 Posts: 841 ✭✭✭BlandKitten


    Abusing glitches to get past enemy defences is annoying, And should be punishable.
    To reiterate what dec said..
    deconduo wrote: »
    Will the common glitches used on faction servers be a bannable offence?

    I would assume they fall under the 'Don't be a dick' rule. Give me some examples of the glitches?
    So yeah, abusing glitches is bad m'kay?


  • Registered Users Posts: 23 niallmcs


    I am led to believe this server is a test. To try find all glitches? Does this mean bans should be handed out for glitches on a test server? Besides we all know it is temporary, therefore there is no real consequences, as compared to the finished thing.


  • Registered Users Posts: 23 aodhoneachtain


    This one for Farcheal



  • Registered Users Posts: 137 ✭✭Roorah


    The person accused of the glitching didnt even go through the door guys, I'm putting it down to the lag everyone was affected by last night. I saw the people inside moving over the pressure plate before rubber-banding back to the rear of the room.


  • Registered Users, Registered Users 2 Posts: 277 ✭✭Farcheal


    For The aforementioned incident 7up is referring to, Whilst we were assaulting AWE's fortress, they took refuge in a safe room inside their citadel. I had right click on the door about 3 things tops before It dawned on me that we couldn't open the doors of other factions. I proceeded to leave the door and assumed Aod was opening it to kill my teammates.

    However later aodhan accused me of exploiting a glitch to get inside. I did not abuse such a glitch, and had I been abusing one, I wouldn't have just sat around his fort for about half an hour waiting for the battle to change, I would surely have glitched inside.


    NOW lets get started on not being a dick. We were at war with AWE last night. However before retiring to sleep, I had made a truce with Aod and thus changed our setting to Neutral. Aodhan then proceeded earlier this morning to come on and claim our base. How is this not being a dick? we had signed a truce, yet he abused it. Surely this is a "glitch"

    And note, he is attempting to troll us given the video above

    EDIT: I had left the door alone as I assumed it was the same with lockettes, in which you can't get in


  • Registered Users, Registered Users 2 Posts: 3,184 ✭✭✭Kenno90


    meme-01673643adbc95cd163ea4af8123e6f2_h.jpg


  • Registered Users Posts: 264 ✭✭Rachel_Ann


    ITCarlow was crushed. An overwhelming victory.

    Civilian Casualties:
    Dinty

    Yes yes IT Carlow was attacked and base taken over.... Pretty easy do considering we set up an hour before hand and had a mere cobble wall surrounding..... unlike MNC who had enchanted/enhanced armor and weapons and were well established.... Well done gents.


  • Registered Users, Registered Users 2 Posts: 277 ✭✭Farcheal


    Also, I'd like to vouch for the removal of obisidian.

    Obsidian can't be destroyed through any means due to block protection. Its not fair that someone can just fortify their base essentially forever. Tnt cannons are used to blow down base defences in a stalemate however they cannot blow down obsidian.

    Tnt cannons in my opinion are perfectly acceptable, you must work to gain the resources to make them, and that's not the easiest or quickest task. These cannons need to be carefully placed to work, for example we had 3 misfires last night.

    However, they cannot break the strongest material in the game. This does not mean they demolish forts easily, no they punch a hole in a wall which allows the attackers to enter.


  • Registered Users Posts: 751 ✭✭✭nimrod86


    Oh dear... This real map is going to interesting...


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  • Registered Users, Registered Users 2 Posts: 56 ✭✭Jinbakrdi


    Can I be re-whitelisted please?

    Cheers


  • Registered Users, Registered Users 2 Posts: 894 ✭✭✭Dale Parish


    All's fair in love and war.


  • Registered Users Posts: 9 crazymonky


    Hi my name on Minecraft is bernardodivinci. I used to be on the server but had not logged in for a month or so. Could I please be white listed, Thank you.


  • Registered Users Posts: 1,115 ✭✭✭Completionist


    Farcheal wrote: »
    Also, I'd like to vouch for the removal of obisidian.

    Obsidian can't be destroyed through any means due to block protection. Its not fair that someone can just fortify their base essentially forever. Tnt cannons are used to blow down base defences in a stalemate however they cannot blow down obsidian.

    Tnt cannons in my opinion are perfectly acceptable, you must work to gain the resources to make them, and that's not the easiest or quickest task. These cannons need to be carefully placed to work, for example we had 3 misfires last night.

    However, they cannot break the strongest material in the game. This does not mean they demolish forts easily, no they punch a hole in a wall which allows the attackers to enter.

    If someone can invest the time it takes to mine obsidian then they deserve the defence it gives.

    I am pretty sure the admins said that various items(TNT, Ladders etc) might be placeable within enemy lands when the server goes live for real which means you can blow open the enemy doors, Scale their walls and such.


  • Registered Users Posts: 23 niallmcs


    I would agree with your point, so long as the base is able to be penetrated, however, someone could still lock themselves in an obsidian room, and nothing could be done about that, due to block protection.

    Comparing TNT and Obsidian is wrong in my view, they are completely different. You can glitch the game to create Obsidian, however this cannot be done with TNT. TNT has a very small life span, and once ignited is gone, it can be destroyed. Obsidian Cannot be destroyed due to block protection within an enemy base.


  • Moderators, Computer Games Moderators Posts: 4,281 Mod ✭✭✭✭deconduo


    Whitelist requests go here:

    http://www.boards.ie/vbulletin/showthread.php?t=2056717312

    Obsidian is fine. If someone locks themselves in an obsidian room, you can:

    -Wait them out
    -Give up
    -Kill their faction members and claim the land


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  • Registered Users, Registered Users 2 Posts: 277 ✭✭Farcheal


    deconduo wrote: »

    Obsidian is fine. If someone locks themselves in an obsidian room, you can:

    -Wait them out
    -Give up
    -Kill their faction members and claim the land

    What if all their faction members are in said room. Even all online ones?

    Don't think you should just be able to hide in a box like.


  • Moderators, Computer Games Moderators Posts: 4,281 Mod ✭✭✭✭deconduo


    Farcheal wrote: »
    What if all their faction members are in said room. Even all online ones?

    Don't think you should just be able to hide in a box like.

    What's the difference between an entire faction hiding in an obsidian room and an entire faction being offline? They can't do anything either way.


  • Registered Users, Registered Users 2 Posts: 277 ✭✭Farcheal


    deconduo wrote: »
    What's the difference between an entire faction hiding in an obsidian room and an entire faction being offline? They can't do anything either way.

    What I am trying to say is, that in my opinion it kills the spirit of things. It's fun to be in a rush to kill your enemies, claim their land and blow down their walls. However them sitting in a wee box ruins it. Think of it like this, say 7 people raid the base of a faction with 2 members. Those 2 members don't even have to fight them. At the first sign of trouble they can just hide inside their box, screw fighting altogether.

    And NOBODY will sit and wait until the people have decided to come out of their hole. chances are the obsidian room is their safe room, with a large stock of food. People will get bored and leave after about half an hour of standing around at nothing.


  • Moderators, Computer Games Moderators Posts: 4,281 Mod ✭✭✭✭deconduo


    Farcheal wrote: »
    Think of it like this, say 7 people raid the base of a faction with 2 members. Those 2 members don't even have to fight them. At the first sign of trouble they can just log off, screw fighting altogether.


    What's the difference?


  • Registered Users, Registered Users 2 Posts: 9,313 ✭✭✭Mycroft H


    So is TNT allowed like mentioned. People were saying that it couldn't be placed in other factions land.


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  • Registered Users, Registered Users 2 Posts: 277 ✭✭Farcheal


    deconduo wrote: »
    What's the difference?

    Thats not what I said


  • Moderators, Computer Games Moderators Posts: 4,281 Mod ✭✭✭✭deconduo


    Farcheal wrote: »
    Thats not what I said

    I know, I was trying to point out the difference...

    Put it this way?


    -You raid faction A. They hide in an obsidian room until you leave. They can't mine/build/raid/etc.

    -You raid faction B. They log off. They can't mine/build/raid/etc.

    What's the difference between the two scenarios? How is hiding in an obsidian room worse than logging off? Unless you plan to ban people from logging off during raids, I see no reason to ban obsidian.


  • Registered Users Posts: 23 niallmcs


    Hiding within the room increases their power. However being logged off decreases it, therefore there is a difference. If you get stuck, you cannot teleport, due to them being within 32 Blocks. There are differences Dec.

    Also I ask, is there an actual need for obsidian. It does not help factions, however draws away from the fun. You yourself were complaining about overpowered items on the tekkit server. In regard to factions, obsidian is overpowered. As when used along with block protection, it cannot move.


  • Moderators, Computer Games Moderators Posts: 4,281 Mod ✭✭✭✭deconduo


    niallmcs wrote: »
    Hiding within the room increases their power. However being logged off decreases it, therefore there is a difference. If you get stuck, you cannot teleport, due to them being within 32 Blocks. There are differences Dec.

    Also I ask, is there an actual need for obsidian. It does not help factions, however draws away from the fun. You yourself were complaining about overpowered items on the tekkit server. In regard to factions, obsidian is overpowered. As when used along with block protection, it cannot move.

    -Being logged on will increase power, but you won't lose power when you are logged off.

    -Teleporting will not be allowed anyway.

    -Unless you have actually had problems with it, you can't say obsidian is overpowered. It might be, it might not, its way too early to tell.

    -If it turns out that it is overpowered we'll deal with it then.


  • Registered Users Posts: 23 niallmcs


    Have you guys edited the plugin?
    I read on the MassiveCraft Guide (People who make the plugin) that:
    Every player has “power”. The power can at most be 10 and at least be -10. If you die you lose 2 power. Note that it doesn’t matter at all how you die. You can be killed by an enemy or drown in sand. In either case you will lose 2 power. The power will be restored over time, but only while the player is online; while offline, their power will not regenerate. It takes 5 min for 1 power to be restored while online. You will also lose 1 power for every 24 hours offline. Note that these values are all just the defaults, and can be changed as desired.
    Source: http://massivecraft.com/plugins/factions

    If you guys have edited this, could you please make people aware, because I have not seen this information on this forum.


  • Moderators, Computer Games Moderators Posts: 4,281 Mod ✭✭✭✭deconduo


    niallmcs wrote: »
    Have you guys edited the plugin?
    I read on the MassiveCraft Guide (People who make the plugin) that:

    If you guys have edited this, could you please make people aware, because I have not seen this information on this forum.

    Thats just the default config. For the test server its true, but for the real thing there will be lots of changes. The power loss while offline will almost certainly be one of them.


  • Moderators, Computer Games Moderators Posts: 4,281 Mod ✭✭✭✭deconduo




  • Registered Users, Registered Users 2 Posts: 277 ✭✭Farcheal


    deconduo wrote: »
    Thats just the default config. For the test server its true, but for the real thing there will be lots of changes. The power loss while offline will almost certainly be one of them.

    Can we get any idea of what these changes will be?

    If we can place tnt in faction land, That would be alright :D


  • Registered Users, Registered Users 2 Posts: 894 ✭✭✭Dale Parish


    Jeez as good as MC is you'd think they'd fix this persistent login issue. It's incompetence at this stage.


  • Registered Users, Registered Users 2 Posts: 3,184 ✭✭✭Kenno90


    Jeez as good as MC is you'd think they'd fix this persistent login issue. It's incompetence at this stage.

    I didn't know what was happening, i tried to login to play factions. Failed

    Right so i'll play tekkit . Failed :mad:


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