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Tekken 7 Discussion Thread

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Comments

  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal


    http://www.twitch.tv/srkevo1 Tekken 7 Top 8 Starting Soon

    ekken 7

    Results:

    1. Nobi (Dragunov)
    2. AO (Alisa)
    3. Saint (Shaheen)
    4. JDCR (Heihachi)
    5. Pecosu (King)
    Take (Bryan)
    7. Mr. Naps (Bryan)
    Yuu (Feng)

    Nobi gets double win for doing ten-string into Rage Art


  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal




    Another system change to throws. Not something I'm too worried about as I tend to not to use throws a lot and almost only in advantageous situations.


  • Registered Users Posts: 2,888 ✭✭✭Fergus_


    ....pls


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    I want so much to be able to play this already :(


  • Registered Users, Registered Users 2 Posts: 18,731 ✭✭✭✭K.O.Kiki


    So, throws are useless now huh?


  • Registered Users Posts: 3,006 ✭✭✭Ramza


    K.O.Kiki wrote: »
    So, throws are useless now huh?

    No, you just need to think more now to use them. Great change


  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal


    K.O.Kiki wrote: »
    So, throws are useless now huh?

    No, throws are still viable. The CH effect on them won't be that significant. I mean it took a long while (four months since arcade release) to discover this.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Yeah we witnessed throws landing on some of the top players at recent tournaments. Definitely still part of the game.


  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal


    Jesus this thread has been dead for over a month; finally some noteworthy news though

    http://www.avoidingthepuddle.com/news/2015/8/31/91-tekken-net-new-tekken-7-customization-items-added.html

    A new update to the Arcade version is getting released tommorow, very originally titled Version I. Some bugs are fixed and new customization are mentioned. New characters; not yet unfortunately.


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  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    I wonder if the udpate fixes the framedrops that the cabinets are suffering from. That crap is not allowed in a FG and in the arcade no less.


  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal


    http://avoidingthepuddle.squarespace.com/news/2015/9/15/bandai-namco-entertainment-europe-announces-tekken-7-at-utxv.html

    Europe finally gets some love. Two arcade stations of T7 will be playable at UT XVI.


  • Registered Users Posts: 2,888 ✭✭✭Fergus_


    Gonna explore T7 Asuka as much as I can for my TZ threads then be sad at how nerfed she got. :D


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Not exactly hot off the presses but Tekken 7 was confirmed for a PS4 console release at parisgamesweekly expo recently.

    It was announced for "Home Platforms" and although PS4 was the only one mentioned they did not say PS4 exclusive... which pretty much confirms it will be coming out for at least one other home platform. That is either XBO or PC... or both if we're lucky. They might got the SF way, who knows.

    What is exclusive though is the VR functionality. Some virtual reality modes will be exclusive to the PS4 version with Project Morpheus the VR headset with the highest consumer brand awareness yet the most critical feedback from VR developers.

    I'm expecting to be able to look under Ling's skirt and spectate fights either live of saved replays but as if I'm in the crowd in the backgrounds. So prepare to see Katarina's fat ass wall-splat on your face. None of this is announced to be what they're going to do with VR... but god damn is the only thing I want... mainly observing fights as a real spectator. Camera hacks are the thing I've wanted the most ever since I saw them in the Tekken 6 trailers. I always thought it would be amazing to see Tekken, one of the best 3D fighters, in an actual 3D perspective. We always got a split second of a bird's eye view when rounds just started and thats been teasing me for the longest time.

    But... this is PS4 exclusive VR stuff so I won't ever experience or perhaps even get to play this game. If it gets a PC release hopefully we can mod it back if they leave the VR stuff in some files. Or do camera hacks to achieve something even remotely similar.


  • Registered Users Posts: 1,225 ✭✭✭airmax87


    So, will quirkeys be getting tekken 7 cab ? :pac:


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    ^ If they do I'll definitely have to make a trip to Dublin.


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  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D


    There's a big Tekken 5 cab in Shannon airport.

    True story.


  • Registered Users Posts: 1,225 ✭✭✭airmax87


    ^ If they do I'll definitely have to make a trip to Dublin.

    I was joking, they have VF5 though :rolleyes:
    Rob2D wrote: »
    There's a big Tekken 5 cab in Shannon airport.

    True story.

    word on the street there's one in superdome in palmerstown too.


  • Registered Users, Registered Users 2 Posts: 2,449 ✭✭✭Rob2D




  • Registered Users, Registered Users 2 Posts: 2,396 ✭✭✭PPC




    Explains a missing character in SFV anyway


  • Registered Users Posts: 933 ✭✭✭Doyler01


    Would love to see some Tekken chars join SFV


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  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal


    ah, finally an considerable update to Tekken 7. New costumes, new stages, new graphic updates. Easily the prettiest-looking current fighter at the moment.

    Only thing I was hoping for that was absent, was again, a release date. But I'm very confident it'll be out in Q3/Q4 of 2016 at the very latest.


  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal


    Doyler01 wrote: »
    Would love to see some Tekken chars join SFV

    You guys can get Bob.


  • Registered Users, Registered Users 2 Posts: 18,731 ✭✭✭✭K.O.Kiki


    Doyler01 wrote: »
    Would love to see some Tekken chars join SFV

    That would be so awesome, imagine if they made a whole game of crossovers!


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    K.O.Kiki wrote: »
    That would be so awesome, imagine if they made a whole game of crossovers!

    Stop stop, now you're just talking crazy. :pac:


  • Moderators, Music Moderators Posts: 25,868 Mod ✭✭✭✭Doctor DooM


    K.O.Kiki wrote: »
    That would be so awesome, imagine if they made a whole game of crossovers!

    That would be some gem of a game.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    That trailer was sick! I can't believe there's a SF guest character. What does this mean for The TekkenXSF sequel?

    Too bad no platform or release date info at the end. I guess it's still hugely arcade focussed right now.


  • Registered Users, Registered Users 2 Posts: 11,041 ✭✭✭✭chopperbyrne


    Doyler01 wrote: »
    Would love to see some Tekken chars join SFV

    Doriya!!!!


  • Registered Users Posts: 2,888 ✭✭✭Fergus_


    All we need to know is

    BonyMarriedElephantseal.gif


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Fergus_ wrote: »
    All we need to know is

    I'd rather know how she's sliding her bike smoothly over all that broken wood. :pac:


  • Registered Users, Registered Users 2 Posts: 18,731 ✭✭✭✭K.O.Kiki


    tekken7-fated-retribution-screenshot5.jpg

    That's some graphical upgrade.


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  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    In fairness that model looks fantastic, much more impressive than "TTT2 with shinier bits" like it was. Surprised to see such an overhaul.

    If only they'd stop cluttering the games with all this new nonsense that makes me not want to actually play them.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    I wonder if physics and floor breaks dropping frames has been fixed. I'd also like to see floor break physics remain persistently volatile instead of freezing in place after some time. Would be awesome to see Tekken footwork push the environment around.

    It's a bit crazy that the snow level doesn't have any movement either. No footprints, no snow being pushed around when someone gets floored. T6 had that on 7th gen consoles. With UE4 current hardware we should be seeing snow stick to the clothes. Oh well, whatever... As long as they release it on PC I'll be happy as a clown. :D

    Now that projectiles are in there's no way Eliza won't be back, right?


  • Registered Users, Registered Users 2 Posts: 18,731 ✭✭✭✭K.O.Kiki


    I wonder if physics and floor breaks dropping frames has been fixed. I'd also like to see floor break physics remain persistently volatile instead of freezing in place after some time. Would be awesome to see Tekken footwork push the environment around.

    It's a bit crazy that the snow level doesn't have any movement either. No footprints, no snow being pushed around when someone gets floored. T6 had that on 7th gen consoles. With UE4 current hardware we should be seeing snow stick to the clothes. Oh well, whatever... As long as they release it on PC I'll be happy as a clown. :D

    Now that projectiles are in there's no way Eliza won't be back, right?

    Maybe we'll see upgraded graphical effects on PC :pac:


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    K.O.Kiki wrote: »
    Maybe we'll see upgraded graphical effects on PC :pac:

    Hah. The kind of stuff I mentioned could be pulled off on consoles if done right anyway. I'm not too interested in graphic intesnity as I am presentation and features. That said higher resolution or detail in characters' skin and clothes could be nice and the ability to turn on/off certain graphical filters or post processing is important these days. DMC4:SE had disgusting motion blur that could only be turned off by hex editing the .exe.

    Making the game scalable to lower-end machines is important for a FG too, though. If low-spec gaming laptops and desktops can play it easily it means more players and more portability for the game. So it would be cool to see deep scaling options and not just resolution which you;d really want to keep native to whatever the res is of display.

    I'm curious about detailed specs of the arcade cabinets' displays and gut hardware, too. I do know they're running on a PC engine but I can't find the tweet. Here's a recent one I did find, though.

    https://twitter.com/Harada_TEKKEN/status/676250245810917376

    Would love to see that Playstation VR stuff come to PC. I always wanted to see a tekken fight from the perspective of background audience :D Although the VR sounds exclusive to PS4 so might have to camhack that one.


  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja




  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal


    http://www.avoidingthepuddle.com/news/2016/1/15/tekken-7-fated-retribution-location-tests-being-held-on-feb.html

    Loke tests being held on Feb 12-14. We'll be getting to see Akuma (and some other new chars, perhaps) pretty soon.


  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal




    Looks like Harada has been watching some Kill Bill recently...


  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal




    Looks like Harada has been watching some Kill Bill recently...


  • Registered Users Posts: 2,582 ✭✭✭NoviGlitzko


    Anyone care to guess when this will be coming out?


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  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja


    Literal waifu. God bless the Tekken team.


  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal


    Anyone care to guess when this will be coming out?

    Highly likely around Q3/Q4 of this year. FR also got confirmed for EVO this year, which I think is all the more a good sign.


  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal




    It's been confirmed that Akuma will have EX meter for T7. Some new costumes for the veteran characters are shown here also.


  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal




    It's been confirmed that Akuma will have EX meter for T7. Some new costumes for the veteran characters are shown here also.


  • Moderators Posts: 5,561 ✭✭✭Azza


    Looks like Tekken 7 will have more of a fireball zoning game than SF V :eek:


  • Registered Users Posts: 899 ✭✭✭BigStupidGuy


    Wow it's looking pretty interesting.


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  • Registered Users, Registered Users 2 Posts: 598 ✭✭✭Macal




  • Registered Users, Registered Users 2 Posts: 3,878 ✭✭✭Robert ninja




  • Registered Users Posts: 304 ✭✭The Domonator


    They cut my beloved Marduk :( Guess I'll be using Gigas as my main (it's probably Marduk in a bizarre gimp suit anyways) and King as my second as per usual. Haven't played Tekken in about 6 years but I'm very excited about the next instalment in the series. Anyone going to be organizing tournies/casual sessions for the game when it comes out?


  • Registered Users Posts: 899 ✭✭✭BigStupidGuy


    I haven't played in about 2 years myself but the new game looks good I think. Plenty of good characters to choose from and it looks gorgeous to boot.

    The juggle system is also heavily nerfed by the looks of it, the stages are bigger too which should make wall carry less of a "thing" and 50/50 life & death mixups less annoying. Of course I haven't seen much so I'm just guessing based off one or two matches I've seen. :P

    Who (from the old crowd) still reads this thread? Bob, Steven, Patrick, Mantys lol?... :pac:


  • Registered Users Posts: 304 ✭✭The Domonator


    Ya the new system looks pretty good. I have to say though, I don't like that they are bringing in Akuma (I hate SF lol) but we'll see how that goes. I regret not buying another PS3 for TTT2, do people still have sessions for this game?


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