BKtje wrote: » I think I've had to abandon one challenge mission in the last ten and that was only due to a guy disconnecting half way and the leader not queuing us or replying in general. Maybe pc is easier?
MiskyBoyy wrote: » Was this posted already? Big update coming next Tuesday 12th.http://tomclancy-thedivision.ubi.com/game/en-GB/news/detail.aspx?c=tcm:154-245851-16&ct=tcm:148-76770-32
emmetkenny wrote: » The crafting changes are not good. The change only allows to bottleneck players.
GottaGetGatt wrote: » So I have till next Tuesday to collect as many crafting materials as I can.
Andrew76 wrote: » Pretty much. 15 blues for 1 gold sounds steep to me. Will be fun crafting 1 item at a time too. :rolleyes:
Jayop wrote: » Not sure what you mean by that emmet? I like the looks of the changes. I think that the crafting was too easy to collect gold materials so players could reroll stuff as often as they liked. The key before the 12th is to craft as much high end materials as is humanly possible to give yourself a stock before those changes come in. The incursions I really don't know what they are. I'm just assuming it's a normal mission harder than challenging? Gear sets sound interesting. I'd love to get the Nomad set because I think anyone alone in the DZ is much too vulnerable and I'd hope that Nomad will give you a good boost when playing solo. Trading is a bit meh. No-one I know is going to give away decent stuff too often as the new crafting rules mean the rewards for breaking down the items will outweigh the good feeling from sharing the gear. Dark Zone supply drops should be good craic. I can imagine that's going to be rogue mayhem which is probably their goal. Gear score is just another way of leveling up without actually leveling up so Meh to that too. The camera and new weapons are welcome additions. Bah, I use the turrets for that very reason although level 31/32 baddies take my turret down in a few seconds. The lower rank for buying high end blueprints is good for me too as I'm only level 31/32 dz but in the long term it'll make little difference.
dreamers75 wrote: » Hold space bar and spam escape
Andrew76 wrote: » Pretty much what I've been doing alright. Just noticed I've clocked up a little over 99 hrs with the game so far, that's a **** load for me. I'm guessing some of you chaps are well into the hundreds? Quite surprised the game turned out this good tbh, not without it's faults but it's seriously addictive. Question for the DZ experts, when the rogue icon on your mini-map pulses, does it mean that player is relatively near? Always gets the heart going when I see it. :pac:
Jayop wrote: » This thing of arriving at a mission and the door or gate being locked does my nut. So much time wasting.
Negative_G wrote: » Same weapon? Its definitely firing but quite disconcerting and results in a lot of wasted rounds!
Andrew76 wrote: » Didn't get a single piece of gear that was worth equiping either but at least the credits are building up. Whenever I reach dz lvl 50 I'll be able to afford some nice blueprints.
Andrew76 wrote: » Happened to me last night too, had to leave group and match make again. Worked the second time thankfully but unfortunately I joined a group with a heavy breather with a cold. Could also hear the game through his speakers or something, was delighted when the mission was over - tks & leave group! :pac:
Mickeroo wrote: » Loot isn't shared so everyone gets different drops, unless it's another player you've killed then it's first to grab it gets it. You will go rogue if you shoot a turret yes but the turret shouldn't be shooting you if you're not rogue.
mossym wrote: » cheers. feck, have left stuff lying there as i didn't want to be greedy, will know better in future. the turret was definitely shooting me, and was showing up as red when i shot it. if it had been put down by a rogue, and then they died, would it have reverted to non rogue while i was shooting? thought it would have disappeared not a big deal anyway, it was more the fact that it probably put the two randoms i was in a group with into rogue status that was bothering me
ferrigan101 wrote: » Tbh, it sounds like one of the randoms you were grouped with sent you all rogue and blamed you so his mate didn't give him shtick for it. I'm not saying I've done that before myself..... But sorry Dave and Foxer :pac:
Stone Deaf 4evr wrote: » Someone on here had complaints about stuttering in the dark zone, I had it last night for the first time, tried changing instance and it still didnt sort it. didn't affect me too much but wondering if its a common complaint?
awec wrote: » You mean every 10 seconds or so when there's like a split-second freeze? That happens to everyone, you can't fix it.