Taylor365 wrote: » I love when peeps get caught or intentionally go 5v1 or 2v1 and rage you for not being there. :pac: No i will not go to my death. :P
Taylor365 wrote: » Jesus...17 death adc......what league is that?!
YouSavedMyLife wrote: » So, im pretty sure Vel'koz is the strongest character in the game at the moment Currently on a 15 win streak with the character alone, lost some games inbetween on other characters but Vel'koz has yet to fail me. Support is my least favourite position but now i just play Vel'koz and end up with the most damage on my team :pac: I did face an Olaf today though. Damn that was tough, couldn't do anything to stop him from getting to me. Still won though
Taylor365 wrote: » Whats with Mordekaiser lately? Features in a lot of strange bans...
rawn wrote: » Haven't seen him yet, but he's being worked as an unconventional adc
Playboy wrote: » He now works best in a duo lane as he will get full experience from minions he kills. That means he will always be ahead in terms of experience in a duo lane as the opposing bot lane will have to share experience (assuming he keeps up in CS). He can also enslave the dragon and send him off across the map if he wants!
Taylor365 wrote: » Hmmmmm i must try this out!
Taylor365 wrote: » I once took Wukong as adc.....got flamed to hell but had the enemy surrender at 20 min mark
YouSavedMyLife wrote: » In other news, On my ADC runepage i replaced my AD quints with AS quints and my CS in lane as a marksman has come on in leaps and bounds! Try it!
Korvanica wrote: » This has been standard since season 4 i think. AS is way better for last hitting in the early game. Same in jungle with ad champs usually.
IvySlayer wrote: » **** Garen in general. Spin, silence, 1900 true damage if you're the villain. All while being unkillable
Passive: Mark of the Kindred Lamb marks an enemy champion - anywhere on the map - for death. After a delay, the mark activates - if Kindred kills them, or assists in their death, they gain a permanent stackable bonus to their basic attacks. In addition to Lamb choosing an enemy champion for the Mark of the Kindred, Wolf automatically hungers for large enemy jungle monsters from time to time. All champions can see targets that are marked for death. Q: Dance of Arrows Kindred dashes in a target direction before firing at up to three nearby enemies. W: Wolf's Frenzy Passive: Kindred builds stacks of Hunter’s Vigor as they move around. Once fully stacked, Kindred’s next basic attack steals a flat amount of health. Active: Wolf temporarily splits from Lamb, creating a large spirit zone around him and attacking whoever Lamb attacks, or his closest enemy. Lamb can cast Dance of Arrows with a greatly reduced cooldown while inside Wolf's Frenzy. E: Mounting Dread Kindred initially slows a targeted enemy. If they’re then able to attack their crippled target three times in quick succession, the target suffers a burst of percent max health damage. R: Lamb's Respite Kindred creates a large but temporary zone beneath itself or a targeted ally. While active, Lamb's Respite prevents ALL units within its boundaries from dropping below critical levels of health. Finally, Lamb's Respite applies a flat heal to all champions still inside as it ends.
YouSavedMyLife wrote: » Solo Baron at 85minutes into the game with 83 kills :rolleyes: I'm sure Nasus could do the same. I like this champion alot especially the voice work, best Riot have done so far. Also thishttp://ask.fm/RiotLyte/answer/132587652034?utm_source=twitter&utm_medium=social&utm_campaign=answer_own#_=_ Ranked in Season 6 will much like team builder. I don't like Support or Top so much but i can play them no problem if im 4th or 5th pick. I main mid and with this team builder style ranked it will probably take so long to find a game