Kirby wrote: » Nope. Not having that. Bought the game and enjoyed it, like all souls games. But you are way off on that one. Being circuitous in your story telling is fine, being purposefully obtuse is not. Frankly, if guys like vaati put a hundred hours into trying to work out the story to a game and still guess about parts of it.....that's all that has to be said. If you have to have the story explained to you, it hasn't done its job.
daUbiq wrote: » There is no flaw
AdamD wrote: » Its not difficult though, its tedious. The fighting is difficult and enjoyable, spending 20 minutes running around the same area trying to find a gate is neither difficult nor enjoyable.
daUbiq wrote: » There is no flaw, you have to actually think and look for everything, there ain't no hand holding; it's not like your average triple a title where everything is obvious and easy. It's difficult by design.
AdamD wrote: » That doesn't mean its not a flaw..
daUbiq wrote: » It's From Software - that's how they've always done it.
sweetie wrote: » Summon Alfred and he can help
AdamD wrote: » Am I the only one who thinks that is the opposite of brilliant level design? The only reason I haven't missed significant chunks is because I've been in party chat with people who are miles ahead of me. I know its what they're going for etc. but imo the game needs more direction, some people I'm playing with have actually missed parts it won't allow them to try now until they start a new game.
mdwexford wrote: Any of you kind souls fancy helping me with the blood starved beast?
Fan of Bloodborne? Get a free theme for your PS4 if you're a PS Plus member. Just go to store and install.
SpaceSasqwatch wrote: » it really is a steep learning curve and FROM SOFTWARE dont hold your hands. Having said that people are stubborn..died 20 times with 1 hit from the cleric...summon help.Nothing wrong with it and it is a feature of the game. I generally play my first through without guides etc and then on my 2nd I would generally try and get all the loot using walkthroughs etc.But there's always a nagging doubt that there's areas ive missed because of the brilliant level design.
FlyingIrishMan wrote: » What level is your vitality at? It looks so low.
tok9 wrote: » Ya I just did that. Had an absolutely awesome night in terms of progress. In NG+ I went off a beat Vicar, BSB and the Darkbeast along with helping out one of the NPCs and talking to the other in Old Yarnham. So I got myself up to level 114 and I beat the Darkbeast again in Lower Loran so completed that Dungeon and then I went off and managed to beat the Watchdog in the Defiled dungeon. Was absolutely delighted with that one as I said it'd be my last game of the night and I only had 11 vials. Video incoming! https://www.youtube.com/watch?v=1NkLLVT9dsc
tok9 wrote: » I love this song so much. -snip-