BigStupidGuy wrote: » @Ixayek_usurper - Jin is boring! You don't think so? He's just a Mishima without any of their cool moves. He used to be cool in Tekken 4, but then the game took a "comical" twist and he lost all meaning in the game IMO
BigStupidGuy wrote: » Just to illustrate Tekken's comical twist, compare Law's T4 Prologue to...oh Forest's TTT2 one just to drive the point home (since it also features Marshall)https://www.youtube.com/watch?v=Q101NEWT0EQhttps://www.youtube.com/watch?v=1A4K6oBp4Dc
BigStupidGuy wrote: » You know... I'd have to disagree with this sorry! When I tried to get into SSF IV I put loads of time into learning my character, combos etc... and when I could beat the computer on hard I went online and didn't even get one hit against my first opponent. Honestly, the game is totally unforgiving to beginners. It's no different to Tekken, but at least in Tekken a beginner is bound to get around one good hit in per round.
Ixayek_usurper wrote: » I disagree with Ramza that movement isn't extremely important, I think like Fergus that it's one of the most important things in the game
The Domonator wrote: » Tekken 5 was the best imo, followed by T5: DR. T4 had the best story. I don't bother with TTT2 as I don't have a PS3 anymore but it looks like T7 may be coming to pc :] Who else here besides me would buy it for pc rather than console? I would agree with reducing the character roster, but if they cut King and Marduk, I'll be done with the series :[
BigStupidGuy wrote: » They will NEVER cut King. Him, Paul, Law, Kazuya, Nina, Yoshi pretty much ARE Tekken.
K.O.Kiki wrote: » So, Tekken 3...
Macal wrote: » Well, Jin was sort of a Kaz clone back in those days.
Scavenger XIII wrote: » Yeah didn't he just have an update of Kazuyas moveset before he started using Kazama moves in T4?
Ixayek_usurper wrote: » @Doom: That's really interesting man. 2 questions, as I've always been interested to see what SF is all about; 1) Do those same fundamentals still have the same significance and reward in USF4? 2) You have played tekken in the past and you tried to give it another shot when TTT2 came out, so what about the game discouraged you? And that question goes out to any other the other guys who didn't get into Tekken too.
Macal wrote: » So I watched this video from Aris this morning talking about his discussion with Harada on Tekken Casino about what may or may not be included in the next Tekken. None of this is really concrete information, since Harada was talking hypothetically and was quite inebriated, but here are the main points from what he said. Character roster: He felt that both TTT2 and even T6 had too many characters that would put off some people . He feels about 36 - 38 characters would be ideal. He also is considering bringing in new characters that will be more beginner-friendly or change some of the veterans to suit novices a bit more. Features from Tekken Revolution: He understood that the stats and critical hits would have a negative effect on higher level play, he is considering bringing the backwalk though to T7. Arcade and console release: As a developer, Harada felt that arcade release would be important to test balance. He did understand that limitations that an arcade can have the western audience. Harada also said that multi-platform would be very important for fighting games and that he is a PC gamer himself and would like to see a PC release happen. Solo or Tag?: Solo for almost definite.
Fergus_ wrote: » I will never understand the launchers > poking argument for TTT2, the ground game is more damaging in TTT2 from T6 isn't it? With the raw scaling brought up to 135% from 100% in T6.