Retr0gamer wrote: » Think how long it took the PS3 to reach parity with the 360 on third party releases and you are looking at the same kind of figure. Then it still got absolute disasters like Bayonetta. PS4 will be the primary platform for consoles for the generation.
Grayditch wrote: » I wondered this. When they begin to learn ways to utilise the XBoxes power, surely that will occur with PS4.
wrt40 wrote: » I might be wrong here, but I don't think there are any tricks to the PS4. It's a PC under the hood, they already know exactly how to utilize it.
wrt40 wrote: » This and also the fact that developers have not been utilising the available ESRAM. Basically, developers so far have been lazy and we are only talking about ports.
sarumite wrote: » From what I have read, this time around Sony have a better SDK than MS.
sarumite wrote: » I think blaming developers as lazy is a little bit too easy. Going back to Bayonetta, Platinum games have said they didn't fully know how to develop for the PS3. To some extent, making development easier on the PS3 was Sonys responsibility. From what I have read, this time around Sony have a better SDK than MS.
RasTa wrote: » Was the gap this big though? ie 720p on 360 v whatever the PS3 was doing?
kunst nugget wrote: » Bayonetta seems to have been an issue of a third party (Sega) lazily porting instead of the original developer (Platinum Games) doing it. Sony made a patch for it in the end. It was hardly a problem with the console.
sin0city wrote: » Also, while it took developers a while to get to grips with the PS3's cell processor it had other advantages over the XBox such as a Blu-ray drive and a controller that didn't require a battery pack, and RROD was more prevalent than YLOD. I don't see that the One has any advantages this generation (I wouldn't count Kinect) and both systems have their own exclusives. In my opinion if you can only buy one console, it's just a bad choice. Less power and more expensive.
Pushtrak wrote: » Don't think any release date for Watch Dogs has been officially set.
Retr0gamer wrote: » The thing is the PS3 might have had some advantages over the 360 but it also had massive disadvantages in other areas. It had major fillrate problems with alpha textures compared to the 360 which was far more capable due to it's eDRAM. That was a much bigger problem than having a slower GPU (the PS3 GPU and CPU outpaced the 360's). A non unifed memory set up hurt it a lot as well. Developers still managed to reach parity in their ports, although it took a very long time. It will probably be the same on the One. It still remains to be seen in the esRAM configuration of the One is up to matching the PS4. Using a unifid bank of GDDR5 was a masterstroke by Sony.
sin0city wrote: » I wouldn't count Kinect.
wrt40 wrote: » But if you do count Kinect, then it's an advantage. Might not be for you, but Kinect has it's market.
COYVB wrote: » The problem there is that MS doesn't have anything close to the first party power Sony does
Xenji wrote: » Quite a few stores this week updated the release date to be around the end of April, not official yet though.
cloud493 wrote: » Xbox one has a lot of great stuff going for it I'l buy one myself when it gets a price drop and halo 5 has a release date.
gaynorvader wrote: » No. It doesn't. It has a potential market, but at the moment it just isn't there. Until games are created around the Kinect, it's just a gimmick and not an advantage to the console. (Actually with the increased GPU consumption, I'd list it as a decided disadvantage!)
jenjenten wrote: » they only adevantage of the new kinect is making it easier for the NSA to spy on us, who sodent think they had microsoft build in back doors so they can switch it on or redirect all the data to their black server sites
Pushtrak wrote: » I saw this linked elsewhere. Microsoft: 343 Industries Good Science Studio Microsoft Studios Core Games Publishing Microsoft Studios Family Microsoft StudiosKids and Lifestyle Entertainment Microsoft Studios LEAP Microsoft Studios Platform Next Microsoft Studios Mobile Microsoft Studios Sports Entertainment Turn 10 Studios Twisted Pixel Games Xbox Live Productions Lionhead Studios Microsoft Studios Soho Rare Ltd BigPark Studios Microsoft Studios Vancouver Microsoft Studios Victoria Microsoft Flight Development Team Sony: SCE Japan Polyphony Digital Naughty Dog SCE Santa Monica SCE San Diego SCE Bend SCE Foster City Sucker Punch SCE London SCE Cambridge SCE Liverpool Evolution Studios Guerilla Games Media Molecule Nintendo: EAD Comprehensive Group EAD Group 1 EAD Group 2 EAD Group 3 EAD Group 4 EAD Group 5 EAD Tokyo Nintendo SPD Nintendo NSD Nintendo Software Technology Monolith Soft Retro Studios Brownie Brown Intelligent Systems Project Sora Nd Cube HAL Laboratory That's just pre order bait. I'm confused. The main game you want to play is Halo 5, but you aren't waiting for its release, but a release date. If playing Halo 5 was your main concern, then wait for its release. If you'd have other things to play, why wait?
sin0city wrote: » Anyway, my point is that while there were pros and cons to both consoles at the beginning of last generation, I don't see any pros with Microsoft's console at the moment.
Grayditch wrote: » Something needs to change on the games front, with MS.
Ru Weerasuriya from Ready at Dawn Studios confirmed this in an interview with Play3. “Currently we do not aim [for] 60 frames per second. In a first person shooter that [surely] makes sense. Also fighting games are undoubtedly predestined for 60 frames. But for us, the cinematic experience is in the foreground – presented in full HD 1080p speak. In favor of spectacular effects and the highest resolution we restrict ourselves to a liquid 30 frames per second,” he said.
RasTa wrote: » Not 60 fps? order cancelled! The Order 1886