Multiplayer matches of Respawn Entertainment's Titanfall will be capped at 12 players, Respawn founder Vince Zampella confirmed via twitter, outlining that the six human players on each team will be joined by AI support. "6v6 is max player count. Turned out to be the best balance with AI for us," he wrote, responding to a fan's question about the game's player count. "That's humans only count. There are lots of AI, everyone can have a Titan in follow or guard mode too."
RasTa wrote: » Seems small alright but that's compared to BF which I'm told doesn't work.
Cuddlesworth wrote: » To be honest, 6 v 6 seems very weak for a public based fps shooter. With the new gen consoles, this can't be a limitation based off of them.
death1234567 wrote: » I think it just the way the game is designed. It's not just 6v6 on a map, it's 12 players, their mech's and then AI bots aswell.
Kyson Shaggy Needlework wrote: » since this is an EA published release I am not investing any effort/interest until player reviews and reactions convince me otherwise.
As far as Pachter can tell, Titanfall is poised to sell between 6-10 million based on critical reception
We are nine weeks away from Titanfall. We have never seen the Xbox 360 version of Microsoft’s flagship Xbox One shooter. We have no idea who is making that version of Respawn’s exciting multiplayer game.
Nazzu wrote: » Who Is Developing Titanfall for Xbox 360? Which studio did Respawn pick, and why haven't we heard about it yet?http://ie.ign.com/articles/2014/01/08/who-is-developing-titanfall-for-xbox-360 Wonder what Studio they went with, still have a lot of friends who have not made the next gen jump.
calex71 wrote: » Was going to pre order this but held off, not sure why but I expected .... actually just assumed this would have a single player element must have missed the memo on it being multiplayer only. I know many who say FPS gmaes like cod and bf don't need the single player part these days, I like to dip in and out of multiplayer content it's not my primary focus unless it's co-op as opposed to competitive. So I think I'll be giving this one a miss.
CatInABox wrote: » My guess is that this is a dictate from Microsoft. Why advertise the game on a console which you want people to migrate off.
RasTa wrote: » This could be worked in your favour, might be able to get some Killzone's cheap on adverts It's Xtra-Vision/HMV
Otacon wrote: » Similar to Need for Speed Rivals, I believe Titanfall will primarily be played online but I think you can also switch this off and use an offline mode with addition bots to play the game solo.
Magill wrote: » Have you not got a controller for the pc ? It'll be so much better if there are any "blighttown" areas in ds2. Having solid frame rates alone is worth the wait imo.
Magill wrote: » http://www.dailymotion.com/video/x19v9ni_titanfall-closed-alpha-offscreen_videogames?start=156