gimli2112 wrote: » I got totally owned the first time. Was prepped and ready next time round and then the bloater spawned in a different area :eek:
Tony EH wrote: » Well, obviously, I'm going to play it through (damn right for 50 bloody quid), but if the gameplay remains as is, there better be some other really good factor for me to start loving it. :pac: Still, I cannot help feeling that there's a bit of codology going on with this title. A shame, as I really want to like this. Anyway...we'll press on...
Roar wrote: » While I did enjoy it, I couldn't shake the feeling throughout that it was just a reskinned Uncharted with a zombie gimmick.
Roar wrote: » Just finished it. No real spoilers follow.While I did enjoy it, I couldn't shake the feeling throughout that it was just a reskinned Uncharted with a zombie gimmick. Quiet bit, then shooty bit, then explorey bit, then dialogue bit, repeat throughout. You just knew when there was going to be a shooty bit when you see all the cover set up in the arena before it actually happens - not very good game design when you're aware of it while playing, and a carryover of the problems that the Uncharted series had too. It's all very linear too, very "on rails". I didn't find that as much of a problem in Uncharted because you were basically playing through an adventure movie and the game wanted you to get from A to B as quickly as possible. The slower pace here demanded more choice I think, more routes, more emphasis on exploration, which we didn't get. We were always being told by the game where to go next. The ending was abrupt but I liked it - it left me wondering where their story would go. And the voice acting is top notch, and the interactions between Joel and Ellie always seem natural and authentic. Some terrific scenes throughout, the hotel basement scene being one of the best scenes I've ever played in a game. Exhilarating. So to sum up, enjoyed it, but won't be playing through again. Gonna go trade it in while the value is still high and put it towards my GTA pre order.
gimli2112 wrote: » I had to take a break from Survivor. Me and Ellie are currently trapped in a bar by four baddies. I have 1/2 health, no bullets or medi packs and a bottle
Roar wrote: » It's not completely different though. It's essentially the same as Uncharted -wander into arena, remove arena of enemies, wander down the only route you can go down, go into another arena, remove arena of enemies, and repeat. It's slower paced than Uncharted sure, and there's more of an emphasis on stealth, but it's essentially the same game mechanic. Which is why I couldn't stop comparing it to Uncharted throughout, and the game suffers for it. It's just not different enough from its predecessor.
Timmyctc wrote: » I miss scrounging in games. Nowadays ye have your checkpoints every five minutes and regenerating health and F*cking aim assisting hint dropping mechanics. Give me the days of D00M and Deus Ex 1 where you'd have like 5% health so you'd search around for f*cking minutes on end for that one health pack so you can proceed to the next area only to get ambushed
Tony EH wrote: » You've just pointed out the difference between Console games and PC games.
but there's still health regen, hint dropping and linear gameplay with little yeild for searching for secrets in an increasing amount of games
C14N wrote: » But you didn't have to kill enemies a lot of the time. I frequently found it easier to just go around them. The story, atmosphere and gameplay were very different to Uncharted. You're argument that it's basically the same because of "go to X, kill enemies, go to Y" could be applied to so many other games but I wouldn't go calling Bioshock Infinite, Metal Gear Solid, Battlefield 3, Splinter Cell, Spec Ops: The Line and Dishonored all the same just because they're all fairly linear and require you to kill enemies in one area after another.
mutley18 wrote: » Weird question: So I was playing earlier and at the second last cutscene in the whole game it started jumping and freezing like mad and then the entire ps3 froze, I had to pull the plug out to turn it off, when I turned it back on I checked the disc for scratches, and there isn't scratches on it, but there is weird wavy lines, kinda like what you would see in spilled diesel if you know what I mean?! Is this normal? They aren't on any other of my discs, the picture might not show it but here you go: (the thing in the middle is the reflection of the light above!) I loaded the game back up and it plays fine, I completed it and then played multiplayer for an hour. But I am done with the game now and want to trade it in, just wondering will they think the disc is fooked in the shop when they look at it and not accept it.
jebus84 wrote: » whats that near the center of the disk,looks like something spilled on it
Timmyctc wrote: » Its the reflection of his light above. He's talking about the wavy lines on the actual disc. I think they appear due to heat, could be wrong. Very normal in any case
jebus84 wrote: » prob will get all the dlc,i found the multi player better on this than call of duty
C14N wrote: » But you didn't have to kill enemies a lot of the time. I frequently found it easier to just go around them.
Backfire wrote: » I have heard a lot of good things about the multiplayer, just busy playing dead space 3 on my xbox that I hadn't even tried it. Must try it some day.
jebus84 wrote: » dead space 3 might be the worse game ive played this year