Retr0gamer wrote: » Unfortunately she does, and never focuses on any times videogames did it right making it far less of a critical analysis and more of a rant..
wandatowell wrote: » I was enjoying the second video, until wtf woman?
EnterNow wrote: » When the player's princess/girlfriend is taken & the gameplay is the task to rescue her, it essentially means that the characters property was taken & he wants his possession back. Oh ffs, have you ever heard such tripe in all your life? Maybe the character, actually, yknow, loves his girl & wants to save her? God no, that wouldn't be likely.
Andrew76 wrote: » I disagree with her main point that female characters needing to be rescued is "regressive crap" and that it has a negative impact outside games or for women in society. That's complete rubbish. How many Mario or Zelda games have you played in your life? Have you grown up to be a male chauvinist pig because you were trying to save a female? Do you treat women as second class citizens because of it? I hope not.
Andrew76 wrote: » What about Bayonetta, she has a nice set of tits, tiny waist and a great ass, hardly representative of the 'average' female figure - did you protest this and not buy the game? I bet you didn't.
Andrew76 wrote: » How many humans/animals/zombies/civilisations have you killed in games? How many have you kiiled in real life (zombies excluded)? So, basically I disagree with the points she made in that first video.
Andrew76 wrote: » On the wider point you make of not enough people critiquing games (and hence praising her for trying) - what benefit do you think will come of games being critiqued more? Will it improve the 'quality' of games according to your own standards?
Andrew76 wrote: » Do you feel games aren't represented correctly in society? Why does that bother you (if it does)?
Andrew76 wrote: » I've mentioned before that for me personally games are a form of entertainment, no different to a film - a few minutes/hours break from reality.
Andrew76 wrote: » They've become much less important to me as I've got older as I've less time for them. But I am interested in hearing other people's opinions on the gaming industry and what games mean to them and to see how it's evolved since the '80s when I first encountered it.
Retr0gamer wrote: » I hope whenshe does come around to it she actually remembers that her character and her look was designed by a woman.
ancapailldorcha wrote: » Who was probably told to design her that way.
o1s1n wrote: » Yeah, poor women, forces to design sexist things because theyre too weak to have their own opinions. You do realize that line of thinking is equally as detrimental to women?
fergalr wrote: » When the only purpose of a female character is to be stolen by a baddie, in order to give the hero motivation to retrieve her, and when there's nothing in the game about the relationship, and no characterisation of the female, then the female has basically been relegated to the role of a possession. That's the point thats being made, and its a pretty good one. If instead of a girlfriend, it was the hero's favorite trophy, or [insert other possession here] nothing would change.
ancapailldorcha wrote: » That's not what I said. I doubt that the woman who created the character had much freedom in how she would be designed. Of course, the call to make the character that way could have come from a woman. I've not played the game and know little or nothing about how it was designed.
o1s1n wrote: » How can you assume she didn't have much freedom in how she was designing the character when you know nothing about the game or the design process for the game? The only thing you had to work on was that she was a woman. Therefore because she was a woman and the character is shapely, she 'obviously didn't have any control over the design because a woman would never have designed that'. That's all someone could take from your post if you don't know anything about the game itself. Bayonetta is actually a kick ass female character who takes no **** from anyone. On the surface it might appear to be a shapely design for teen boys to fap over (and what I thought myself before playing and one of the reasons I stayed away from it for ages) - but it's far from the case.
blag wrote: » Here's a video of her talking about Bayonetta. Half the video is dedicated to discussing the Japanese Subway advertising and what she has to say about the actual game suggests that she hasn't played it. https://www.youtube.com/watch?v=XbihPTgAql4
EnterNow wrote: » Sometimes a game is just a game. Sometimes, there's barely any space for music on some carts let alone characterisation.
EnterNow wrote: » Should Double Dragon have included a narrative, detailing the girlfriend going through her early teens, losing her Grandma to cancer, then dealing with the breakup of her parents, all the while studying to better herself?
EnterNow wrote: » Obviously I'm looking at this from a retro gaming perspective, characterisation wasn't a big deal back then.
EnterNow wrote: » Should men be offended at the lack of characterisation of Bimmy & Jimmy? Doesn't it paint men as knuckleheads who just want to fight? Why didn't they negotiate peacefully with the bad guys? Tsk tsk.
EnterNow wrote: » I agree in modern gaming, the role of women in games isn't portrayed, expanded on, or utilized well at all. There is a lot of pandering to teenage male stuff going on, & it's perfectly valid for this to be brought up & debated. I'd agree with the author of the vids completely there. What I disagree with strongly though, is this whole possession thing. Just because I free'd Zelda from the castle in Hyrule, doesn't mean in real life that I perceive women as people who need saving etc. I find that notion, well, frankly, complete nonsense.
fergalr wrote: » But thats not what her videos are saying. I played a lot of games as a kid. Like the books I read, or the movies I watched, they probably did influence me. Did they completely determine my personality, and views on things? No, of course not. But thats not the argument. Were they an influence that might have negatively effected the stereotypes of women that I took on board? Maybe. Probably? Now that wouldnt really be something we'd worry about, if everything in the wider world was fine when it came to how men see women. But everything isn't fine - there's a lot of domestic violence towards women, for example. So, given that there are a lot of men that don't treat women very well, its logical to ask 'hmm, why dont they treat women well?'. If there was just one guy who beat his wife, we might say 'oh, hes just a bad guy'. But when its widespread, you start to worry that theres a cultural problem. And then its logical to think 'gosh, maybe the cultural influences that stereotype women as posessions, such as those video games, are worth thinking about. Maybe, as gamers, we should demand games that portray women better'. Now, sure, there are loads of other cultural influences, too, many of which might be bigger - but that doesnt mean that video games should get a free pass. And of course, there are also games where women are portrayed well. But the argument made in the videos is rational, and solid, and worth gamers taking seriously, imo.
Andrew76 wrote: » Just to be clear, are you saying that playing video games is one cause of domestic violence towards women? If you are saying this, do you have any links to studies that show evidence of this?
fergalr wrote: » What do you mean by 'cause' in this context?
Andrew76 wrote: » Cause as in 'the reason why something happens'.
Andrew76 wrote: » Are you saying that playing video games where females are portrayed negatively (in your opinion) is one cause or one reason, why domestic violence towards women happens?
fergalr wrote: » Not by banning video games or anything, but by taking videos like this seriously, and thinking critically about what we consume, and, if a game has a lot of bad messages in it, maybe not buying it, or asking the developers to do better next time.
deathrider wrote: » Would this not just boil down to the individual in question though? For example, I'm a huge Mortal Kombat fan that pretty much plays violence as up-scale an in-the-spotlight as can be. I've merrily beaten up it's characters for the last twenty years, yet I'm not a violent person by any stretch of the imagination. I could be one of the most chilled out people you're ever likely to meet. It's covered in fairly bad messages- using violence to get what you want, reagrdless of the price- all wrapped up in a pretty little Good Vs Evil tale. Yet, again, I'm not a violent person. Could the same thing not be said for this sexism storm surrounding video games? That if you allow it to influence you in a sexist nature, just the same as if you were to allow it to influence you in a violent nature, then it's you who has the issues. Not the games, movies, books, music or whatever else you may consume.
fergalr wrote: » 'Cause' often isnt a simple thing. Consider: a "The german attack on poland on sept 1st caused WW2" b "Hitler caused WW2" c "Poor economic conditions in germany caused WW2" d "The punititive terms of the treaty of Versailles caused WW2" e "The unification of the german states into a really big single country caused WW2" f "The fact that germany was in europe caused WW2" g "The fact that humans are aggressive caused WW2" h "The value of the cosmological constants caused WW2" You could say they are all 'causes'. People might generally be looking for something like b,c,d when asking 'did X cause WW2'. A lot of people would say that 'h' is unhelpful. But you could discuss any of the above.
fergalr wrote: » I'm saying it might be a contributing factor. Maybe only a small factor. Its very hard to tell. I guess I'd be willing to believe that widespread negative stereotypes of women, in the content we consume, might affect how people later treat women. I'd be surprised if video games had a big role. But they might be one part of a cultural trend that affects how people see women. Its hard to know. But its plausible to me. If they are having a negative influence, then probably we should try and fix them, even if we can't be sure. I don't know if you want to call that a 'cause'. I don't even know how important it is to establish whether its a 'cause'. Its something thats not good, and should probably be improved, especially if its plausible that it might be contributing to a serious social problem. Not by banning video games or anything, but by taking videos like this seriously, and thinking critically about what we consume, and, if a game has a lot of bad messages in it, maybe not buying it, or asking the developers to do better next time.
Andrew76 wrote: » Not to be overly pedantic but there's only a single cosmological constant. Maybe you were referring to the fundamental physical contants of Nature like Planck's constant, the Electron charge or the Proton mass etc. Or maybe it was just a typo. Also, you forgot:
Andrew76 wrote: » i "For those of a certain belief, God is the cause of everything" Ok, so you disagree with my use of the term 'one cause', that's fair enough.
Andrew76 wrote: » Until I see some sort of scientific evidence saying otherwise; I personally don't believe the portrayal of women in video games contributes to domestic violence towards women.
Andrew76 wrote: » I don't believe it's plausible to say there might be a link, not without some sort of evidence to back it up. No more plausible than me saying the number of Neutrinos passing through my body at any point in time might contribute to my mood at that time.
Andrew76 wrote: » I do think that while we are growing up; how we are raised, where we are raised and our genetic make up predominately determines how we act. But for impressionable children growing up and playing video games involving Zelda, Princess Peach or whatever 'negative' female portrayal - I don't think those games implant a negative view of women in that child that would in anyway contribute to domestic violence.
Andrew76 wrote: » I've no problem about thinking critically about what we consume or about games preaching better messages but I can't take her videos seriously when she comes out with such phrases as "pornographic poses" when talking about Bayonetta's acrobatics.
fergalr wrote: » I haven't played bayonetta - and Im not even sure that Bayonetta was mentioned in her tropes-vs-women series? But even if it was, her point that Bayonetta is a highly sexualised character design seems pretty solid to me. Pornographic poses? I dunno. Is there really a camera shutter noise when bayonetta lands? Does that make sense in the sense of the game? Or is it just done to make it seem like a photo shoot or something? I havent played the game, so I've only got what was in the linked video to go on.
fergalr wrote: » But even if it was, her point that Bayonetta is a highly sexualised character design seems pretty solid to me. Pornographic poses? I dunno. Is there really a camera shutter noise when bayonetta lands? Does that make sense in the sense of the game? Or is it just done to make it seem like a photo shoot or something? I havent played the game, so I've only got what was in the linked video to go on.
unky chop chop wrote: » There is a camera shutter noise,encompassing multiple angles of her after she pulls off a mad combo on a bad ass demon, does six backflips and lands on her feet,finally taking a suck of a lollypop. F**k me whats the problem,no different to many other films or media where the heroine/hero is the main character.
unky chop chop wrote: » Bullsh1t feminist crap I'm sorry.
unky chop chop wrote: » I mean they complain when the female protagonist is the victim and equally they find faults when they are the heroine....you can't win.
unky chop chop wrote: » No bloke gives a flying f**k about male stereo types in games/films,we realize it for what it is and move on
unky chop chop wrote: » Only watched this now..so bayonetta encourages Misogyny!!! Good grief..actually she may be right,She has the same glasses as Bayonetta and i want to punch her square in the face
unky chop chop wrote: » 1. We all know this argument isn't about video games, It's about how you feel about how women are portrayed in media in general.
unky chop chop wrote: » Nothing at all to do with Video games, Its culture in general, to single out video games as the prime example and root cause is idiotic.
unky chop chop wrote: » this Sh1t has been going on since the birth of media in the 50's. This argument isn't for the Retro gamers forum at all just another case of people trying to pin the donkey on modern day society.. What it does highlight is that some people,who when unable to comprehend or understand the "darkness of MANS heart"(not that i claim to do) have a need to project their blame on something/someone else.
unky chop chop wrote: » There are millions of films/games where the lead heroine is a strong character to be revered, again you are just focusing on a small %
unky chop chop wrote: » Men don't care if male protagonists are portrayed as musclebound brainless halfwits..we all know its crap and move on I don't see groups of meminists parading around demanding more emotional feelings in 300 and less airbrushed abs.
unky chop chop wrote: » Anyway I have Red dead redemption on pause and I have a whore tied to the back of me saddle ready to straddle...must dash
fergalr wrote: » You really think its common for games to have strong lead female characters? Like, I play a lot of games, and there honestly arent that many. Even fewer if you remove the games where the strong female is really there to be a sexual object for guys.