Solitaire wrote: » I think that Ages should be rationed like most Tekkit servers ration EE blocks - only 2-3 active Ages per player, old ones are auto-deleted after all players leave them if the creator has made too many new worlds. That way you have 1 or 2 Ages for exploration and glyph harvesting and a nice stable Age for w/e you want. Otherwise the server will bloat like crazy due to all the pocket dimensions opened up Hope to christ GregTech is fixed or removed, its messed up IC2 something fierce (starting T1 generators needing UU-Matter to make and other crazy s***). I miss RedPower but I'm guessing its out because it kept on messing up MystCraft and Eloraam never fixed all the issues caused by marble/basalt generation (which got ten times worse in conjunction with Myst)
Dale Parish wrote: » It's borked
Indubitable wrote: » Referring to FTB.
deconduo wrote: » Fixed now. Also I just nuked the spawn by accident. I was trying to flatten out the mountains near it and underestimated them somewhat :pac:
deconduo wrote: » Also I just nuked the spawn by accident.
BlandKitten wrote: » See?! It can happen to anyone!
deconduo wrote: » Its never an accident when you're involved :pac:
Kenno90 wrote: » I assume EE3 and RedPower will be added once those bugs are ironed out. I'll be up for a permanent server and would be happy to support it. Though are Lockette and CoreProtect compatible with FTB ??
Completionist wrote: » Unfortunately Forge and Bukkit are not compatible:(
Kenno90 wrote: » Suppose there is nothing wrong with making Personal Safes, it'll add a new challenge to the game anyway
deconduo wrote: » Yeah I'd be happy to set up a permanent FTB server, though I would prefer to be able to restrict things a bit more. Even just having trusted ranks for stuff like nukes, I found out last night why they are banned on most servers :P
Completionist wrote: » Yea... So did I:mad: I will get my revenge cnc.
Kenno90 wrote: » Did he nuke your base :eek: ?? Thats not on if he did