CiDeRmAn wrote: » "Wasted" an hour on Super Hexagon this morning on the wifes ipad, that game is like that, that crack cocaine de kids do be taking!
CiDeRmAn wrote: » 2600 Game Guide pt1 Pacman= Ball Crushing Disappointment! Pacman Jr/Ms Pacman= WTF didn't these guys make Pacman, they're great! Defender II aka:Stargate= Utter Bliss, even Jeff Minter could improve on this beauty of a game, and the one I demo when showing off the 2600
Steve SI wrote: » Not retro but I've been playing a bit of the new "Angry Birds Star Wars" this evening. It's pretty fun in the same way every other version of Angry Birds is, except with star wars, obviously...
o1s1n wrote: » Was almost finished beyond Oasis, accidentally took a wrong turn towards the end game part, and am pretty sure I've now broken the game and have managed to get stuck with no way out. It's really frustrating, as the game is very like ALTTP - only if this happened in a Zelda game, you could just walk back to the previous screen. This game has cliffs all around the castles to make going through them linear. Raging so I am!
o1s1n wrote: » So not even ALTTP escapes game breaking? Awh, that must have been awful! Especially with such an amazing game on your first play through..when it was released!
TechnoFreek wrote: » Metal Slug 1 and Blazing Star
o1s1n wrote: » It doesn't get any better!
o1s1n wrote: » So not even ALTTP escapes game breaking? Awh, that must have been awful!..
EnterNow wrote: » ...I was convinced I was doing something wrong. But I went through every doorway, every corridor, even consulted the secrets book incase it was some massive secret I was missing...but alas, whatever way I left my savegame, resuming meant I physically couldn't get back to where I should have been able to...
Deleted User wrote: » Doesn't using the magic mirror when you're inside a palace or a dungeon in ALTTP bring you right back to the front door...?