megaten wrote: » Cheers but I was thinking more along the lines like design docs, analysis's and the like. I'm doing a 2D shooter for my final year project.
CiDeRmAn wrote: » Well, again, the ABA Games titles are, over all, a deconstruction of the bullet hell/Shmup genre. There are even details of the bullet pattern generating routine in there too, if memory serves. Well worth paying visit. Most of his site is in Japanese but there is an English part to it.
atavan-halen wrote: » Lads. I'm half pissed and in work. #yolo.
EnterNow wrote: » Sackable offence, remind me never to employ you
CASTLE IN THE DARKNESS is a retro-styled exploration platformer in development by Matt Kap. It is inspired by games like Castlevania, Megaman, Kirby, Metroid, Zelda, I Wanna Be The Guy, Ys and a lot more!
OwaynOTT wrote: » Hopefully you have minions to create a lovely vacuum between you and the plebs, if not, I fear what could happen.
CiDeRmAn wrote: » And the great maestro forgets the master class that is Einhander, deary deary me...
atavan-halen wrote: » Unfortunately not. Came so close to kicking a screaming child in the face. Do not have the mental capacity to be dealing with screaming children today!
CiDeRmAn wrote: » Wow, you lads should try my job for a week, wussies
Jack burton wrote: » What about if you have to know how to disjoint multiple animals?
CiDeRmAn wrote: » Nope, I'm the Clinical Nurse Manager in a 12 bedded unit for males with an intellectual disability and who display what we like to call "challenging behaviour". Never a dull day there let me tell you....
EnterNow wrote: » You know a job is serious sh1t when you need to know restraint & breakaway techniques
DinoRex wrote: » I have to work in an industry that is probably only second to catholic priest for crawling with pedophiles.
Steve SI wrote: » The BBC??