‘Never Take For Granted What You Have Played In Zombie Games’ Deadlight is a side-scrolling survival game set in a zombie-infested, ruined Cold War 1980s. It's inspired by writer Cormac McCarthy's "The Road." It plays a bit like Prince of Persia and Another World. Deadlight was also the last game I saw at PAX East and one I had to shoot video of in a rush, before catching a ride home. So, please forgive the bad camera angle and the rough audio. I think the beauty of the game still manages to shine through. Thank you to Raul Rubio Munarriz, creative director of development studio Tequila Works, for talking a hurried, harried reporter through the game, while another PAX East attendee got a few minutes at the controls of the game. Deadlight (official site here) will be out this summer for Xbox Live Arcade. It's not your ordinary zombie game. Melancholy as it is, it was a beautiful close to my PAX East. Good game, good show.
Mr E wrote: » Edit: ^^ chin_grin closed account? WTH?
Mr E wrote: » I'll admit that I read the Eurogamer review first, and it put me right off. Then I read IGN and I'm not so sure.
calex71 wrote: » Tried the demo there, whopping 2gb download. It looks fantastic and actually doesn't play as badly I was expecting, certainly more fluid than I was expecting. Now i'm back on the fence as to whether to pick it up or not
Gunmonkey wrote: » Thats the problem, the reviews say the start is good but drags on later.....and the demo will just be the start of the game which is good but doesnt give any indication of the rest of the game. Good thing I didnt buy me MSP beforehand
Mr E wrote: » Spare a thought for my dilemma. I have 1180 points in my account.
calex71 wrote: » Couldn't resist it I'm enjoying it , not the hardest game I've ever played but it does have without question the best achievement names in a game ever!!!!!! Bit light so far in terms of the main characters back story and motivation, some of it feels like it was lifted from the waking dead too.
Adamcp898 wrote: » Let me know what you think over all when you're done and dusted with it. Was really hoping for a brilliant Shadow Complex-esque arcade game from this.
calex71 wrote: » Finished it off 100% this morning, good not great. It's like ShadowComplex minus the complex bit even the zombies are called shadows. But there is no back tracking to old areas with new items in this. Story is ok if a bit light and almost random at times and you can see the ending a mile off , I guessed the ending in the 1st act Game clock showed 3 hours when all was done, I'd say I played more than that as I died a fair few times, but that does not mean it's difficult .... far from it. There is little or no challenge in it really. It has zero replay value too, the collectibles are nearly all in the main path or not very will hidden, in the end I had to replay 2 bits via chapter select to get 4 I missed. I enjoyed it but wish I'd held off until it was cheaper on sale but sure I couldn't hold me piddle
Mr E wrote: » I played this last night and really liked the demo. The game is gorgeous and fun to play. The little white arrows remove any kind of challenge from the opening area (hmm.. what do I do now? Oh look, just jump towards the white arrow). I hope they stop doing that after the first area. Not paying 1200 for this, but I will grab it when it is discounted.