Batmantastic wrote: » The fact that they give more of an incentive to play Gruntpocalypse by yourself than playing in multiplayer games is pretty disheartening IMO.
Batmantastic wrote: » After just over a month, I've fallen out of love with Halo: Reach. It's sad but true I'm afraid. After grinding up to Lt. Col. it's slowly gotten to be less and less fun for me. The fact that they give more of an incentive to play Gruntpocalypse by yourself than playing in multiplayer games is pretty disheartening IMO. </3
Jayd0g wrote: » Can you elaborate on this incentive please? Mainly been playing matchmaking firefight any evening I've spotted a daily challenge I can complete in it. Been having some enjoyable sessions and hit Captain last night. If the returns from Gruntpocalypse are greater though, I will be putting in some serious grind!
neilk32 wrote: » What is the point of grinding for lt. colonel exactly? Just play the game and have fun
Jayd0g wrote: » the sniper rifle is great for taking out wraiths and ghosts,2200 points when you take out the wraith if you haven't killed the turret operator first. - counts as a double kill on top of the points for taking out the wraith. You can also shoot the turret at the bottom of phantom dropships for 2 - 7 credits each time. 2 sniper shots or a few sticky grenades do the job nicely and remove an annoyance.
MiniNukinfuts wrote: » I play for fun, and fun for me is ranking up and getting all the shiny new armors, If one didn't rank up, playing would seem pointless.
MLG takes about as much skill as breathing, all you have to do is get one of the few power weapons and camp. Only whining little quitting bitches play MLG tbh. Of the one game I played, 2 of my teammates quit on me. Then you get gang banged by the other team who constantly spawn kill and whore the power weapons.
Smartly Dressed wrote: » I won't deny that a lot people who play MLG tend to be whiney bitches but playing one game is hardly enough to judge the entire playlist, especially when two of your teammates quit - it's obiously not going to be fun. As for MLG taking about as much skill as breathing.. well frankly I've nothing to say about that except for it takes quite a lot of skill to be good at.Here's MLG played at a high level
TheChrisD wrote: » I'm going to echo a few sentiments that MLG is pretty much skill-less, they have the base game changed in such a way as it barely even resembles what Halo multiplayer was supposed to be. First time I got dragged into the playlist by a friend for a couple of games, I actually felt quite sick with the 110% movement speed...