Cossax wrote: » Sounds like one big whinge to me. How do you know what the game designers intended? Even if you did know, what makes what the designers intended the only way the game should be played? Ah come off it, same effect as falling from a height? Time to introduce real world physics eh? Maybe you shouldn't respawn when you die either and your healthy shouldn't regenerate.
Cossax wrote: » Sounds like one big whinge to me. How do you know what the game designers intended
hightower1 wrote: » I was making the comparison between drop shotters and bunny hopping in other online shooters like counterstrike, both take full advantage of a severely broken in game mechanic to up a kill ratio nothing more, I'm stand there and anyone implying or doing so would be thick beyond normal belief but if you were in a genuine firefight would you lay on the ground ? No you'd run and gun, imho drop shotting is no better than boosting its a cowards way of playing with a main focus on only increasing stats and makes the game less enjoyable. Same grenade launcher + noob tube + oma.... taking advantage of a broken in game mechanic simply to get stats up. By no stretch of the imagination is modern warfare a realistic game but its certainly not helped by stat hunters using broken game physics by running up to people, jumping in the air and landing on their stomachs to get kills, in fact if you do this in the game.... try it right now and see how ridiculous it is. In regards to people saying "oh would you like them to stand still for the kill".... how dense is that? So by that logic the only defense in cqc or any firefight is a noobish drop shot? No running in the game no? no sidestepping? no cover? no sprinting? no offensive tactics? no defensive weapons or grenades no? Get a clue.Drop shotting is a noobs tactic taking advantage of broken in game physics for easy kills.
hightower1 wrote: » Drop shotting is a noobs tactic taking advantage of broken in game physics for easy kills.
hightower1 wrote: » some people thought "oh this is a great way to get easy kills ... i'll use this loophole..... Its a noob thing to do with the guise of it taking skill when clearly it does not, like people camping in the game,
hightower1 wrote: » No, sidestepping is a perfectly normal tactic to use in ANY game... hell even in real life, jumping then landing flat on your stomach is idiotic in both accounts. If you loose health and get stunned from falling from a height in the game doing a drop shot should do the same effect, try a real drop shot right now and see if your not seriously messed up after it. the game designers never intended for the jump and laying down actions to be used in this way if they had it would encour the same effect as falling from a height in the game just some people thought "oh this is a great way to get easy kills ... i'll use this loophole" its no better than the people using launcher and oma .... "oh this is a great way to get easy kills... i'll use this loophole". Its a noob thing to do with the guise of it taking skill when clearly it does not, like people camping in the game, there is no game mechanic stopping this but yet its not on to do cause it ruins the game for "normal" players who actually like playing the game as its meant to be played.
SirLemonhead wrote: » Insta-proning is pretty lame, flopping about like a fish the second you see someone. I've never seen anyone get any advantage out of it, always kill them pretty easily. Harder to hit while strafing..
Cossax wrote: » Trying Tactical again, helped me survive quite a few close in battles but I find myself pressing it when I don't mean to in firefights at times and losing out on a kill because I end up shooting at the ground (if in a dip etc.).
krudler wrote: » There is a bit of skill involved in drop shotting when someone is on a higher level than you, clicking down the stick while slightly pushing it up/down is tricky.
Creasy_bear wrote: » I'm doing it for the past 3/4 days and I have to say I'm loving it , brings something new to the game . My problem is alot of the time I just crouch rather than go prone Do you really have to press down hard or change the sensitivity levels maybe ?
TiGeR KiNgS wrote: » The drop shot is one of the most important aspects for me. Tac setup is a necessity. Took a while to get used too, but damn am I a better player for it. Noobs don't know what hit them.
krudler wrote: » Definitely, once you get better at the game and dont rely on speed/knife kills as much its essential. I witched like a bastard when I was starting out, no time for that sh1t now
shawpower wrote: » Depends what map. Derail is fantastic for witching. I never get tired of sneaking up the stairs of the warehouse to stab a sniper who's hanging off a ledge without a clue what's behind him.
krudler wrote: » I hate Derail, its pretty much the only map where I either vote to skip or exit the lobby, its either full of snipers or everyone goes for the building in the middle, for such a large map most of the action is always in the same place.
Shammy wrote: » The same can be said for every other map. (Action confined to the one place)
Tallon wrote: » Do it man.... "once you go tac, you never go back"