Game developers are this summer going to start implementing "online passes" system in new games.
What does this mean for you and me?
Well when you buy a new game you will also get a code you need to enter to validate the copy you have for online content like multiplayer.
Its a one time code so if you trade in the game the online is useless unless you pay more (approx 5eur) to activate the online content for yourself.
Basically game developers get around 12eur on every 60eur game sold, when you trade this in to say gamestop when its re sold all the money goes to gamestop.
As far as the developers are concerned this is a big loss as another person who buys the game second hand is someone who DIDNT buy it new and give a cut to them.... enter, online pass system.
THQ are implementing this in the new UFC game and EA will be doing likewise later in the year. I for one will vote with my wallet and wont be buying new games with this "feature". Out and out greed on developers behalf in my opinion. In terms of the UFC game, I WAS going to buy this new as have been interested in getting more into UFC as a sport but this is a slap in the face.
What do you think? Would you pay additional money to play this online bearing in mind we already pay yearly for the network in place to host the content?
Source:
http://xbox360.gamespy.com/xbox-360/ufc-undisputed-2010/1091592p1.html