Hey guys,
I'm creating an application (Turnomator) which takes advantage of any game's Play By E-Mail functionality to create a new multiplayer system.
Players use the Turnomator website to create, join and manage sessions in any of the supported games (adding games is really easy).
They then use the Turnomator Client app to connect to to the website and take their actual turns. When the Take Turn is clicked the turn's save file is downloaded directly into the game's save folder and it's name is set to 'TURNOMATOR - YOUR TURN'. The game is loaded, and the save is loaded into the game if that is supported (like in Civ 4). After completing your turn and saving the client will detect the new file and upload that, completing your turn. Screenshots below.
So the website handles all of the management/lobbies/profiles/forums etc while the app handles the actual save files.
The website frontend is not yet complete, but the backend and client are (both should be considered in an alpha state but should be very stable).
Testing will begin at around 10pm this evening, that's when I'll be uploading the client to the forums.
I'm looking for players to help in testing out the system. Right now I have Alpha Centauri (by popular demand from my friends) and Civilization IV (plus it's expansions) added to the system.
There is no automated session creation/management at the moment, but a simple request in the forums and I'll do it for you.
To register go to
http://www.turnomator.net/forums/, click Register and enter 'boards' as the Invitation Code (I want this post to be the only entry point for now).
That account is for the website/forums and the client.
I will approve your account within a few hours. Thank you.
P.S. Civilisation V will be supported.